Pokemon Sword and Shield Dragonite is a Dragon and Type Dragon Pokémon, which makes it weak against Dragon, Fairy, Rock, Ice type moves. You can find and catch Dragonite in Ballimere Lake with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Dragonite are 91 HP, 134 Attack, 100 SP Attack, 95 Defense, 100 SP Defense, and 80 Speed.
List of Dragonite Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 600 | |
HP | 91 | |
Attack | 134 | |
Defense | 95 | |
Special Attack | 100 | |
Special Defense | 100 | |
Speed | 80 |
Based on this pokemon's stats we consider the best nature for Dragonite to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Dragonite Abilities
Ability | Type | Effect |
---|---|---|
Inner Focus | Normal | |
Multiscale | Hidden |
Pokemon Sword and Shield Dragonite Evolutions
How do i get Dragonite's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Dratini evolves into Dragonair when you reach Level 30. Dragonair then evolves into its final evolution Dragonite when you reach Level 55.
Dragonite Locations in Pokemon Sword and Shield
Where do i find and how to get Dragonite?
Dragonite does not spawn in the wild. Instead you can catch Dratini and evolve it into Dragonite. A popular spawn location you can find Dratini is in the Ballimere Lake area with a 5% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
5% | 60 - 65 | |||
5% | 60 - 65 | |||
5% | 60 - 65 | |||
5% | 60 - 65 | |||
5% | 60 - 65 | |||
5% | 60 - 65 | |||
5% | 60 - 65 | |||
? | 70 - 70 | |||
? | 70 - 70 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Dragonite Raids
Where do i find Dragonite Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Dragonite Weakness
Dragonite is a Dragon and Type pokemon. This will cause it to take More Damage from Dragon, Fairy, Rock, Ice Type Moves and will take Less Damage from Fire, Water, Fighting, Bug, Ground, Grass type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Dragon Fairy Rock |
0.5x Damage | Fire Water Fighting Bug |
0.25x Damage | Grass |
Immune to Damage | Ground |
What pokemon is Dragonite Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Dragonite Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Dragonite Moves List
What moves can Dragonite learn from TMs, TRs, and Leveling?
Dragonite can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dragon and Flying type +50% STAB damage.
Dragonite Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
Evolve | [] Hurricane | ||||||
1 | [] Wing Attack | ||||||
1 | [] Roost | ||||||
1 | [] Extreme Speed | ||||||
1 | [] Fire Punch | ||||||
1 | [] Thunder Punch | ||||||
1 | [] Wrap | ||||||
1 | [] Leer | ||||||
1 | [] Twister | ||||||
1 | [] Thunder Wave | ||||||
15 | [] Dragon Tail | ||||||
20 | [] Agility | ||||||
25 | [] Slam | ||||||
33 | [] Aqua Tail | ||||||
39 | [] Dragon Rush | ||||||
46 | [] Safeguard | ||||||
53 | [] Rain Dance | ||||||
62 | [] Dragon Dance | ||||||
41 | [] Outrage | ||||||
80 | [] Hyper Beam |
TM Moves Dragonite can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM06 | Fly | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM13 | Fire Spin | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM30 | Steel Wing | Physical | 70 | 90 | 25 | May raise user's Defense. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
TM36 | Whirlpool | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM45 | Dive | Physical | 80 | 100 | 10 | Dives underwater on first turn, attacks on second turn. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM95 | Air Slash | Special | 112.5 | 95 | 20 | May cause flinching. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM99 | Breaking Swipe | Physical | 90 | 100 | 15 | Hits multiple opponents and lowers their attack. |
Dragonite TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR02 | Flamethrower | Special | 90 | 100 | 15 | May burn opponent. | |
TR03 | Hydro Pump | Special | 110 | 80 | 5 | ||
TR04 | Surf | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR15 | Fire Blast | Special | 110 | 85 | 5 | May burn opponent. | |
TR16 | Waterfall | Physical | 80 | 100 | 15 | May cause flinching. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR24 | Outrage | Physical | 180 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR36 | Heat Wave | Special | 95 | 90 | 10 | May burn opponent. | |
TR39 | Superpower | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. | |
TR47 | Dragon Claw | Physical | 120 | 100 | 15 | ||
TR51 | Dragon Dance | Status | — | — | 20 | Raises user's Attack and Speed. | |
TR62 | Dragon Pulse | Special | 127.5 | 100 | 10 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
TR75 | Stone Edge | Physical | 100 | 80 | 5 | High critical hit ratio. | |
TR89 | Hurricane | Special | 165 | 70 | 10 | May confuse opponent. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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