Pokemon Sword and Shield Dragonair is a Dragon Type Dragon Pokémon, which makes it weak against Ice, Dragon, Fairy type moves. You can find and catch Dragonair in Ballimere Lake with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Dragonair are 61 HP, 84 Attack, 70 SP Attack, 65 Defense, 70 SP Defense, and 70 Speed.


List of Dragonair Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 420 | |
HP | 61 | |
Attack | 84 | |
Defense | 65 | |
Special Attack | 70 | |
Special Defense | 70 | |
Speed | 70 |
Based on this pokemon's stats we consider the best nature for Dragonair to have is Lonely, this will increase it's Attack and decrease it's Defense stats.
Dragonair Abilities
Ability | Type | Effect |
---|---|---|
Shed Skin | Normal | |
Marvel Scale | Hidden |
Pokemon Sword and Shield Dragonair Evolutions
How do i get Dragonair's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Dratini evolves into Dragonair when you reach Level 30. Dragonair then evolves into its final evolution Dragonite when you reach Level 55.
Dragonair Locations in Pokemon Sword and Shield
Where do i find and how to get Dragonair?
Dragonair does not spawn in the wild. Instead you can catch Dratini and evolve it into Dragonair. A popular spawn location you can find Dratini is in the Ballimere Lake area with a 5% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
![]() | 5% | 60 - 65 | ||
![]() | 5% | 60 - 65 | ||
![]() | 5% | 60 - 65 | ||
![]() | 5% | 60 - 65 | ||
![]() | 5% | 60 - 65 | ||
![]() | 5% | 60 - 65 | ||
![]() | 5% | 60 - 65 | ||
![]() | ? | 70 - 70 | ||
![]() | ? | 70 - 70 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Dragonair Raids
Where do i find Dragonair Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Dragonair Weakness
Dragonair is a Dragon Type pokemon. This will cause it to take More Damage from Ice, Dragon, Fairy Type Moves and will take Less Damage from Fire, Water, Grass, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Dragonair Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Dragonair Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Dragonair Moves List
What moves can Dragonair learn from TMs, TRs, and Leveling?
Dragonair can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dragon type +50% STAB damage.
Dragonair Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Wrap | — | |||||
1 | [] Leer | — | |||||
1 | [] Twister | — | |||||
1 | [] Thunder Wave | — | |||||
15 | [] Dragon Tail | — | |||||
20 | [] Agility | — | |||||
25 | [] Slam | — | |||||
33 | [] Aqua Tail | — | |||||
39 | [] Dragon Rush | — | |||||
46 | [] Safeguard | — | |||||
53 | [] Rain Dance | — | |||||
60 | [] Dragon Dance | — | |||||
67 | [] Outrage | — | |||||
74 | [] Hyper Beam | — |
TM Moves Dragonair can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM13 | Fire Spin | ![]() | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM17 | Light Screen | ![]() | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM19 | Safeguard | ![]() | Status | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM35 | Hail | ![]() | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. |
TM36 | Whirlpool | ![]() | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
TM99 | Breaking Swipe | ![]() | Physical | 90 | 100 | 15 | Hits multiple opponents and lowers their attack. |
Dragonair TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | May burn opponent. |
TR03 | Hydro Pump | ![]() | Special | 110 | 80 | 5 | |
TR04 | Surf | ![]() | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. |
TR05 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
TR06 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TR12 | Agility | ![]() | Status | — | — | 30 | Sharply raises user's Speed. |
TR15 | Fire Blast | ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TR16 | Waterfall | ![]() | Physical | 80 | 100 | 15 | May cause flinching. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR24 | Outrage | ![]() | Physical | 180 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TR51 | Dragon Dance | ![]() | Status | — | — | 20 | Raises user's Attack and Speed. |
TR62 | Dragon Pulse | ![]() | Special | 127.5 | 100 | 10 |
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