Pokemon Sword and Shield Dedenne is a Eletric and Fairy Type Antenna Pokémon, which makes it weak against Poison, Steel type moves. You can find and catch Dedenne in Challenge Beach with a 5% chance to appear during Normal Weather weather. The Max IV Stats of Dedenne are 67 HP, 58 Attack, 81 SP Attack, 57 Defense, 67 SP Defense, and 101 Speed.


List of Dedenne Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 431 | |
HP | 67 | |
Attack | 58 | |
Defense | 57 | |
Special Attack | 81 | |
Special Defense | 67 | |
Speed | 101 |
Based on this pokemon's stats we consider the best nature for Dedenne to have is Hasty, this will increase it's Speed and decrease it's Defense stats.
Dedenne Abilities
Ability | Type | Effect |
---|---|---|
Cheeck Pouch | Normal | |
Pickup | Normal | |
Plus | Hidden |
Pokemon Sword and Shield Dedenne Evolutions
How do i evolve Dedenne in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Dedenne does not have an evolution form in Generation 8.
Dedenne Locations in Pokemon Sword and Shield
Where do i find and how to get Dedenne?
A popular spawn location you can find Dedenne is in the Challenge Beach area with a 5% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Dedenne Raids
Where do i find Dedenne Raids?
You can find Dedenne raids in the following locations: Fields of Honor, Forest of Focus, Challenge Beach, Honeycalm Sea.
Pokemon Sword and Shield Dedenne Weakness
Dedenne is a Eletric and Fairy Type pokemon. This will cause it to take More Damage from Poison, Steel Type Moves and will take Less Damage from Fighting, Bug, Dark, Dragon type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage | ![]() |
What pokemon is Dedenne Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Dedenne Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Dedenne Moves List
What moves can Dedenne learn from TMs, TRs, and Leveling?
Dedenne can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Eletric and Fairy type +50% STAB damage.
Dedenne Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Nuzzle | ||||||
1 | [] Tail Whip | ||||||
5 | [] Tackle | ||||||
10 | [] Charge | ||||||
15 | [] Thunder Shock | ||||||
20 | [] Charm | ||||||
25 | [] Parabolic Charge | ||||||
30 | [] Volt Switch | ||||||
35 | [] Rest | ||||||
35 | [] Snore | ||||||
40 | [] Discharge | ||||||
45 | [] Play Rough | ||||||
50 | [] Super Fang | ||||||
55 | [] Entrainment | ||||||
60 | [] Thunder |
TM Moves Dedenne can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM05 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | May paralyze opponent. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM29 | Charm | ![]() | Status | — | 100 | 20 | Sharply lowers opponent's Attack. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM56 | U-turn | ![]() | Physical | 70 | 100 | 20 | User switches out immediately after attacking. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM79 | Retaliate | ![]() | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM80 | Volt Switch | ![]() | Special | 70 | 100 | 20 | User must switch out after attacking. |
TM82 | Electroweb | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM90 | Electric Terrain | ![]() | Status | — | — | 10 | Prevents all Pokémon from falling asleep for 5 turns. |
TM93 | Eerie Impulse | ![]() | Status | — | 100 | 15 | Sharply lowers opponent's Special Attack. |
Dedenne TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TR77 | Grass Knot | ![]() | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR80 | Electro Ball | ![]() | Special | — | 100 | 10 | The faster the user, the stronger the attack. |
TR83 | Ally Switch | ![]() | Status | — | — | 15 | User switches with opposite teammate. |
TR86 | Wild Charge | ![]() | Physical | 90 | 100 | 15 | User receives recoil damage. |
TR90 | Play Rough | ![]() | Physical | 135 | 90 | 10 | May lower opponent's Attack. |
TR92 | Dazzling Gleam | ![]() | Special | 120 | 100 | 10 | Hits all adjacent opponents. |
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