Pokemon Sword and Shield Corsola is a Water and Rock Type Coral Pokémon, which makes it weak against Electric, Fighting, Ground, Grass type moves. You can find and catch Corsola in Giant's Mirror with a 5% chance to appear during Overcast weather. The Max IV Stats of Corsola are 65 HP, 55 Attack, 65 SP Attack, 95 Defense, 95 SP Defense, and 35 Speed.
List of Corsola Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 410 | |
HP | 65 | |
Attack | 55 | |
Defense | 95 | |
Special Attack | 65 | |
Special Defense | 95 | |
Speed | 35 |
Based on this pokemon's stats we consider the best nature for Corsola to have is Sassy, this will increase it's Sp. Def and decrease it's Speed stats.
Corsola Abilities
Ability | Type | Effect |
---|---|---|
Hustle | Normal | |
Natural Cure | Normal | |
Regenerator | Hidden |
Sword Pokedex Entry
It will regrow any branches that break off its head. People keep particularly beautiful Corsola branches as charms to promote safe childbirth.
Shield Pokedex Entry
These Pokémon live in warm seas. In prehistoric times, many lived in the oceans around the Galar region as well.
Pokemon Sword and Shield Corsola Evolutions
How do i evolve Corsola in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Corsola does not have an evolution form in Generation 8.
Pokemon Sword and Shield Corsola Raids
Where do i find Corsola Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Corsola Weakness
Corsola is a Water and Rock Type pokemon. This will cause it to take More Damage from Electric, Fighting, Ground, Grass Type Moves and will take Less Damage from Ice, Normal, , Poison, Fire type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Electric Fighting Ground |
0.5x Damage | Ice Normal Flying Poison |
0.25x Damage | Fire |
Immune to Damage |
What pokemon is Corsola Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Corsola Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Corsola Moves List
What moves can Corsola learn from TMs, TRs, and Leveling?
Corsola can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water and Rock type +50% STAB damage.
Corsola Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Tackle | ||||||
01 | [] Harden | ||||||
05 | [] Water Gun | ||||||
10 | [] Aqua Ring | ||||||
15 | [] Endure | ||||||
20 | [] Ancient Power | ||||||
25 | [] Bubble Beam | ||||||
30 | [] Flail | ||||||
35 | [] Life Dew | ||||||
40 | [] Power Gem | ||||||
45 | [] Earth Power | ||||||
50 | [] Recover | ||||||
55 | [] Mirror Coat |
TM Moves Corsola can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM20 | Self-Destruct | Physical | 200 | 100 | 5 | User faints. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 112.5 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
TM36 | Whirlpool | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM48 | Rock Tomb | Physical | 90 | 95 | 15 | Lowers opponent's Speed. | |
TM51 | Icicle Spear | Physical | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
TM54 | Rock Blast | Physical | 37.5 | 90 | 10 | Hits 2-5 times in one turn. | |
TM55 | Brine | Special | 97.5 | 100 | 10 | Power doubles if opponent's HP is less than 50%. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Corsola TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR03 | Hydro Pump | Special | 165 | 80 | 5 | ||
TR04 | Surf | Special | 135 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR11 | Psychic | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR17 | Amnesia | Status | — | — | 20 | Sharply raises user's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR63 | Power Gem | Special | 120 | 100 | 20 | ||
TR67 | Earth Power | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR75 | Stone Edge | Physical | 150 | 80 | 5 | High critical hit ratio. | |
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR84 | Scald | Special | 120 | 100 | 15 | May burn opponent. | |
TR95 | Throat Chop | Physical | 80 | 100 | 15 | Prevents use of sound moves for two turns. | |
TR98 | Liquidation | Physical | 127.5 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
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