Pokemon Sword and Shield Cinccino is a Normal Type Scarf Pokémon, which makes it weak against Fighting type moves. You can find and catch Cinccino in Route 5 with a 15% chance to appear during All Weather weather. The Max IV Stats of Cinccino are 75 HP, 95 Attack, 65 SP Attack, 60 Defense, 60 SP Defense, and 115 Speed.
List of Cinccino Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 470 | |
HP | 75 | |
Attack | 95 | |
Defense | 60 | |
Special Attack | 65 | |
Special Defense | 60 | |
Speed | 115 |
Based on this pokemon's stats we consider the best nature for Cinccino to have is Hasty, this will increase it's Speed and decrease it's Defense stats.
Cinccino Abilities
Ability | Type | Effect |
---|---|---|
Cute Charm | Normal | |
Technician | Normal | |
Skill Link | Hidden |
Sword Pokedex Entry
Its body secretes oil that this Pokémon spreads over its nest as a coating to protect it from dust. Cinccino won’t tolerate even a speck of the stuff.
Shield Pokedex Entry
A special oil that seeps through their fur helps them avoid attacks. The oil fetches a high price at market.
Cinccino Locations in Pokemon Sword and Shield
Where do i find and how to get Cinccino?
Cinccino does not spawn in the wild. Instead you can catch Minccino and evolve it into Cinccino. A popular spawn location you can find Minccino is in the Route 5 area with a 15% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
15% | 19 - 21 | |||
10% | 28 - 30 | |||
10% | 28 - 30 | |||
10% | 28 - 30 | |||
10% | 28 - 30 | |||
10% | 28 - 30 | |||
10% | 28 - 30 | |||
10% | 28 - 30 | |||
10% | 28 - 30 | |||
10% | 28 - 30 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Cinccino Raids
Where do i find Cinccino Raids?
You can find Cinccino raids in the following locations: East Lake Axewell, Rolling Fields.
Pokemon Sword and Shield Cinccino Weakness
Cinccino is a Normal Type pokemon. This will cause it to take More Damage from Fighting Type Moves and will take Less Damage from Ghost type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Fighting |
0.5x Damage | |
0.25x Damage | |
Immune to Damage | Ghost |
What pokemon is Cinccino Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Cinccino Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Cinccino Moves List
What moves can Cinccino learn from TMs, TRs, and Leveling?
Cinccino can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Normal type +50% STAB damage.
Cinccino Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Bullet Seed | — | |||||
01 | [] Rock Blast | — | |||||
01 | [] Sing | — | |||||
01 | [] Charm | — | |||||
01 | [] Swift | — | |||||
01 | [] Encore | — | |||||
01 | [] After You | — | |||||
01 | [] Tail Slap | — | |||||
01 | [] Tickle | — | |||||
01 | [] Slam | — | |||||
01 | [] Hyper Voice | — | |||||
01 | [] Last Resort | — | |||||
01 | [] Pound | — | |||||
01 | [] Baby-Doll Eyes | — | |||||
01 | [] Helping Hand | — | |||||
01 | [] Echoed Voice | — |
TM Moves Cinccino can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 225 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 225 | 90 | 5 | User must recharge next turn. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 75 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM29 | Charm | Status | — | 100 | 20 | Sharply lowers opponent's Attack. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 105 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM47 | Fake Tears | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. | |
TM50 | Bullet Seed | Physical | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
TM54 | Rock Blast | Physical | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
TM56 | U-turn | Physical | 70 | 100 | 20 | User switches out immediately after attacking. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM76 | Round | Special | 90 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM79 | Retaliate | Physical | 105 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. | |
TM84 | Tail Slap | Physical | 37.5 | 85 | 10 | Hits 2-5 times in one turn. |
Cinccino TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR30 | Encore | Status | — | 100 | 5 | Forces opponent to keep using its last move for 3 turns. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR35 | Uproar | Special | 135 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR42 | Hyper Voice | Special | 135 | 100 | 10 | ||
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR59 | Seed Bomb | Physical | 80 | 100 | 15 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR73 | Gunk Shot | Physical | 120 | 80 | 5 | May poison opponent. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR90 | Play Rough | Physical | 90 | 90 | 10 | May lower opponent's Attack. | |
TR92 | Dazzling Gleam | Special | 80 | 100 | 10 | Hits all adjacent opponents. |
More guides