Pokemon Sword and Shield Aegislash Shield is a Steel and Ghost Type, which makes it weak against Ground, Fire, Ghost, Dark type moves. You can find and catch Aegislash Shield in Hammerlocke Hills with a 44% chance to appear during Fog weather. The Max IV Stats of Aegislash Shield are 60 HP, 50 Attack, 50 SP Attack, 140 Defense, 140 SP Defense, and 60 Speed.


Click/Tap the buttons to navigate the Aegislash Shield Guide.





List of Aegislash Shield Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 500 | |
HP | 60 | |
Attack | 50 | |
Defense | 140 | |
Special Attack | 50 | |
Special Defense | 140 | |
Speed | 60 |
Based on this pokemon's stats we consider the best nature for Aegislash Shield to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Aegislash Shield Abilities
Ability | Type | Effect |
---|---|---|
Stance Change | Normal |
Sword Pokedex Entry
In this defensive stance, Aegislash uses its steel body and a force field of spectral power to reduce the damage of any attack.
Shield Pokedex Entry
Its potent spectral powers allow it to manipulate others. It once used its powers to force people and Pokémon to build a kingdom to its liking.
Pokemon Sword and Shield Aegislash Shield Evolutions
How do i get Aegislash Shield's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Honedge evolves into Doublade when you reach Level 35. Doublade then evolves into its final evolution Aegislash with a use Dusk Stone.
Aegislash Shield Locations in Pokemon Sword and Shield
Where do i find and how to get Aegislash Shield?
Aegislash Shield does not spawn in the wild. Instead you can catch Honedge and evolve it into Aegislash Shield. A popular spawn location you can find Honedge is in the Hammerlocke Hills area with a 44% chance to spawn during Fog weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Aegislash Shield Raids
Where do i find Aegislash Shield Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Aegislash Shield Weakness
Aegislash Shield is a Steel and Ghost Type pokemon. This will cause it to take More Damage from Ground, Fire, Ghost, Dark Type Moves and will take Less Damage from , Rock, Steel, Grass, Psychic, Ice, Dragon, Fairy, Normal, Fighting, Poison, Bug type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Damage | ![]() |
Immune to Damage | ![]() ![]() ![]() |
What pokemon is Aegislash Shield Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Aegislash Shield Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Aegislash Shield Moves List
What moves can Aegislash Shield learn from TMs, TRs, and Leveling?
Aegislash Shield can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Steel and Ghost type +50% STAB damage.
Aegislash Shield Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] King’s Shield | ||||||
01 | [] Head Smash | ||||||
01 | [] Aerial Ace | ||||||
01 | [] Metal Sound | ||||||
01 | [] Slash | ||||||
01 | [] Night Slash | ||||||
01 | [] Retaliate | ||||||
01 | [] Iron Defense | ||||||
01 | [] Iron Head | ||||||
01 | [] Power Trick | ||||||
01 | [] Swords Dance | ||||||
01 | [] Sacred Sword | ||||||
01 | [] Tackle | ||||||
01 | [] Fury Cutter | ||||||
01 | [] Shadow Sneak | ||||||
01 | [] Autotomize |
TM Moves Aegislash Shield can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM12 | Solar Blade | ![]() | Physical | 125 | 100 | 10 | Charges on first turn, attacks on second. |
TM16 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM18 | Reflect | ![]() | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM65 | Shadow Claw | ![]() | Physical | 105 | 100 | 15 | High critical hit ratio. |
TM69 | Psycho Cut | ![]() | Physical | 70 | 100 | 20 | High critical hit ratio. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM79 | Retaliate | ![]() | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM94 | False Swipe | ![]() | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
TM95 | Air Slash | ![]() | Special | 75 | 95 | 20 | May cause flinching. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Aegislash Shield TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | Status | — | — | 20 | Sharply raises user's Attack. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR33 | Shadow Ball | ![]() | Special | 120 | 100 | 15 | May lower opponent's Special Defense. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR53 | Close Combat | ![]() | Physical | 120 | 100 | 5 | Lowers user's Defense and Special Defense. |
TR70 | Flash Cannon | ![]() | Special | 120 | 100 | 10 | May lower opponent's Special Defense. |
TR74 | Iron Head | ![]() | Physical | 120 | 100 | 15 | May cause flinching. |
More guides