
MediumFast |
Exp Group |
---|
Mineral |
Egg Group |
---|
20 |
Hatch Cycle |
---|
List of Doublade Max IV Stats in Pokemon S&S.
Total | 448 | |
Attack | 110 | |
Special Attack | 45 | |
Defense | 150 | |
Special Defense | 49 | |
HP | 59 | |
Speed | 35 |
Overview Summary
Pokemon Sword and Shield Doublade is a Steel and Ghost Type Sword Pokémon. Which makes it weak against Ground, Fire, Ghost, Dark Type pokemon. You can find and catch Doublade within Hammerlocke Hills and has 59 HP, 110 Attack, 45 SP Attack, 150 Defense, 49 SP Defense and 35 Speed Max IV Stats.
Sword Pokedex Entry
Honedge evolves into twins. The two blades rub together to emit a metallic sound that unnerves opponents.
Shield Pokedex Entry
The two swords employ a strategy of rapidly alternating between offense and defense to bring down their prey.
Pokemon Sword and Shield Doublade Evolutions
What level does Doublade Evolve at in Pokemon Sword and Shield.
Doublade Locations in Pokemon Sword and Shield
Doublade Spawn Locations where to find and How To Catch based on weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Doublade Raids
Where to find Doublade Raids and Item Drop Rates.

- 3-Star Doublade
- Lv. 35-40
- Gender: Random
- Ability: Hidden
- Location:
- Selection Probabilities:
- 2-Star Desired: 20%
- 3-Star Desired: 20%
- Drops:
- 100% TR38 Trick
- 100% TR83 Ally Switch
- 80% Figy Berry
- 80% Kelpsy Berry
- 30% Balm Mushroom
- 30% Big Mushroom
- 25% Rare Candy
- 1% Bottle Cap
- Bonus Drops:
- 7% Exp. Candy M
- 2% Dynamax Candy
- 2% Exp. Candy L
Pokemon Sword and Shield Doublade Weakness
Weak Against |
---|
Ground 2x |
Fire 2x |
Ghost 2x |
Dark 2x |
Strong Against |
---|
Flying 1/2 |
Rock 1/2 |
Steel 1/2 |
Grass 1/2 |
Psychic 1/2 |
Ice 1/2 |
Dragon 1/2 |
Fairy 1/2 |
Normal Immune |
Fighting Immune |
Poison Immune |
Bug 1/4 |
What is Doublade Weak Against?
Pokemon | Type 1 | Type 2 |
---|---|---|
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What is Doublade Strong Against?
Pokemon S&S Doublade Moves List
What moves Doublade learns from Leveling, TMs, TRs and Best Movesets.
Doublade Abilities
Ability | Type | Effect |
---|---|---|
No Guard | Normal | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. |
Doublade Level Up Moves
Lvl | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
01 | Tackle | ![]() | 40 | 100 | 35 | |
01 | Fury Cutter | ![]() | 40 | 95 | 20 | Power increases each turn. |
01 | Shadow Sneak | ![]() | 40 | 100 | 30 | User attacks first. |
01 | Autotomize | ![]() | — | — | 15 | Reduces weight and sharply raises Speed. |
12 | Aerial Ace | ![]() | 60 | - | 20 | Ignores Accuracy and Evasiveness. |
16 | Metal Sound | ![]() | — | 85 | 40 | Sharply lowers opponent's Special Defense. |
20 | Slash | ![]() | 70 | 100 | 20 | High critical hit ratio. |
24 | Night Slash | ![]() | 70 | 100 | 15 | High critical hit ratio. |
28 | Retaliate | ![]() | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
32 | Iron Defense | ![]() | — | — | 15 | Sharply raises user's Defense. |
38 | Iron Head | ![]() | 80 | 100 | 15 | May cause flinching. |
44 | Power Trick | ![]() | — | — | 10 | User's own Attack and Defense switch. |
50 | Swords Dance | ![]() | — | — | 20 | Sharply raises user's Attack. |
56 | Sacred Sword | ![]() | 90 | 100 | 20 | Ignores opponent's stat changes. |
TM Moves Doublade can learn
TM | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TM12 | Solar Blade | ![]() | 125 | 100 | 10 | Charges on first turn, attacks on second. |
TM16 | Screech | ![]() | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM18 | Reflect | ![]() | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM21 | Rest | ![]() | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | — | — | 5 | Makes it rain for 5 turns. |
TM39 | Facade | ![]() | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Brick Break | ![]() | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM65 | Shadow Claw | ![]() | 70 | 100 | 15 | High critical hit ratio. |
TM69 | Psycho Cut | ![]() | 70 | 100 | 20 | High critical hit ratio. |
TM76 | Round | ![]() | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM79 | Retaliate | ![]() | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM94 | False Swipe | ![]() | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
TM97 | Brutal Swing | ![]() | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Doublade TR Moves
TR | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | — | — | 20 | Sharply raises user's Attack. |
TR20 | Substitute | ![]() | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR26 | Endure | ![]() | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | — | — | 10 | User performs one of its own moves while sleeping. |
TR46 | Iron Defense | ![]() | — | — | 15 | Sharply raises user's Defense. |
TR52 | Gyro Ball | ![]() | — | 100 | 5 | The slower the user, the stronger the attack. |
TR53 | Close Combat | ![]() | 120 | 100 | 5 | Lowers user's Defense and Special Defense. |
TR70 | Flash Cannon | ![]() | 80 | 100 | 10 | May lower opponent's Special Defense. |
TR74 | Iron Head | ![]() | 80 | 100 | 15 | May cause flinching. |
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