Pokemon Sword and Shield Abomasnow is a Grass and Ice Type Frost Tree Pokémon, which makes it weak against , Poison, Bug, Fighting, Rock, Steel, Fire type moves. You can find and catch Abomasnow in Route 10 - Winter Hill Station with a 20% chance to appear during All Weather weather. The Max IV Stats of Abomasnow are 90 HP, 92 Attack, 92 SP Attack, 75 Defense, 85 SP Defense, and 60 Speed.
List of Abomasnow Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 494 | |
HP | 90 | |
Attack | 92 | |
Defense | 75 | |
Special Attack | 92 | |
Special Defense | 85 | |
Speed | 60 |
Based on this pokemon's stats we consider the best nature for Abomasnow to have is Quiet, this will increase it's Sp. Atk and decrease it's Speed stats.
Abomasnow Abilities
Ability | Type | Effect |
---|---|---|
Snow Warning | Normal | |
Soundproof | Hidden |
Sword Pokedex Entry
If it sees any packs of Darumaka going after Snover, it chases them off, swinging its sizable arms like hammers.
Shield Pokedex Entry
This Pokémon is known to bring blizzards. A shake of its massive body is enough to cause whiteout conditions.
Abomasnow Locations in Pokemon Sword and Shield
Where do i find and how to get Abomasnow?
Abomasnow does not spawn in the wild. Instead you can catch Snover and evolve it into Abomasnow. A popular spawn location you can find Snover is in the Route 10 - Winter Hill Station area with a 20% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
20% | 45 - 48 | |||
30% | 45 - 48 | |||
60% | 36 - 40 | |||
60% | 36 - 40 | |||
50% | 42 - 47 | |||
60% | 10 - 15 | |||
50% | 42 - 47 | |||
60% | 33 - 38 | |||
60% | 33 - 38 | |||
15% | 14 - 16 | |||
60% | 14 - 16 | |||
25% | 14 - 16 | |||
15% | 55 - 58 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Abomasnow Raids
Where do i find Abomasnow Raids?
You can find Abomasnow raids in the following locations: Dusty Bowl, Giant's Cap, Hammerlocke Hills.
Pokemon Sword and Shield Abomasnow Weakness
Abomasnow is a Grass and Ice Type pokemon. This will cause it to take More Damage from , Poison, Bug, Fighting, Rock, Steel, Fire Type Moves and will take Less Damage from Ground, Water, Grass, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Flying Poison Bug Fighting Rock Steel |
0.5x Damage | Ground Water Grass Electric |
0.25x Damage | |
Immune to Damage |
What pokemon is Abomasnow Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Abomasnow Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Abomasnow Moves List
What moves can Abomasnow learn from TMs, TRs, and Leveling?
Abomasnow can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Grass and Ice type +50% STAB damage.
Abomasnow Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Ice Punch | ||||||
01 | [] Aurora Veil | ||||||
01 | [] Powder Snow | ||||||
01 | [] Leer | ||||||
01 | [] Leafage | ||||||
01 | [] Mist | ||||||
15 | [] Ice Shard | ||||||
20 | [] Razor Leaf | ||||||
25 | [] Icy Wind | ||||||
30 | [] Swagger | ||||||
35 | [] Ingrain | ||||||
43 | [] Wood Hammer | ||||||
49 | [] Blizzard | ||||||
56 | [] Sheer Cold |
TM Moves Abomasnow can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM04 | Ice Punch | Physical | 112.5 | 100 | 15 | May freeze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM10 | Magical Leaf | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM11 | Solar Beam | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. | |
TM28 | Giga Drain | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM46 | Weather Ball | Special | 50 | 100 | 10 | Move's power and type changes with the weather. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM50 | Bullet Seed | Physical | 37.5 | 100 | 30 | Hits 2-5 times in one turn. | |
TM51 | Icicle Spear | Physical | 37.5 | 100 | 30 | Hits 2-5 times in one turn. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM64 | Avalanche | Physical | 90 | 100 | 10 | Power doubles if user took damage first. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Abomasnow TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR05 | Ice Beam | Special | 135 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 165 | 70 | 5 | May freeze opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR24 | Outrage | Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR59 | Seed Bomb | Physical | 120 | 100 | 15 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR65 | Energy Ball | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR67 | Earth Power | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR71 | Leaf Storm | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
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