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Pokemon Brilliant Diamond and Shining Pearl Slaking

Slaking
Lazy Pokémon

Pokemon Brilliant Diamond and Shining Pearl Slaking is a Normal Type Lazy Pokémon, with a 5.9% Chance To Catch with a regular Pokeball. Slaking can be found with Truant as an Ability and has a Slow growth rate with a 3 HP EV Yield. We recommend the Naughty Nature, based on 670 combined Base Stats.

National Dex Pokemon

Slaking Stats and Abilities

Based on Slaking Base IVs we consider this pokemon S-Tier choice. Slaking Highest IV Stat is Attack 160 and the Lowest being Special Defense 65.

Tier Stat Base Min Max
C
HP150410504
S
Attack160292460
D
Defense100184328
C
Special Attack95175317
F
Special Defense65121251
C
Speed100184328
S
Total670
Slaking Detail
Best Nature
Naughty
+10% Attack
-10% Special Defense
Caught in the Wild Held Item Chance
Like/Dislikes
Likes: Spicy
Dislikes: Bitter
EV Yield3 HP
Growth RateSlow
Catch Rate45 (5.9% with PokéBall, full HP)
Egg GroupsField
Egg Cycles15 (3,599–3,855 steps)
Abilities Description
Truant
Ability 1
Truant causes the ability-bearer to only attack every alternate turn. On the even turns, it will say the Pokémon is loafing around.

How To Evolve Slaking in BDSP

Slakoth requires (Level 18) to evolve into Vigoroth and then (Level 36) to evolve into Slaking.

Base Form Evolution Requirement First Evolution Evolution Requirement Final Evolution
Slakoth
Level 18
Vigoroth
Level 36
Slaking

Where To Find Slaking in BDSP

Slaking has spawn locations in Pokemon Brilliant Diamond and Shining Pearl. You can find the Unevolved form Lv. , within the location using the method.

Interact = Limited to one
Common = 20% ~ 100%
Uncommon = 5% ~ 20%
Rare = 1% ~ 5%
= Morning Time
= Day Time
= Night Time
Location How To Catch Pokemon Spawns
Eterna Forest
5 - 1%
Slakoth
Lv. 10

Pokemon Brilliant Diamond and Shining Pearl Slaking Weakness

Slaking is a Normal Type pokemon. This will cause Slaking to take More Damage from Fighting Type Moves, and Less Damage from Ghost Type moves.

Damage Types
4.0x
More Damage
2.0x
More Damage
Fighting
0.5x
Less Damage
0.25x
Less Damage
Immune to Damage
Ghost

What pokemon is Slaking Weak Against?

Tier Pokemon
A
Infernape
A
Blaziken
B
Lucario
B
Gallade
B
Poliwrath

What pokemon is Slaking Strong Against?

Tier Pokemon
B
Dusknoir
B
Gengar
C
Drifblim
C
Mismagius
C
Spiritomb
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Best Moves Slaking in BDSP

Best Moveset for Slaking Lv Up Moves based on Power.

Lvl Best Moves Type Class Power Acc PP Effect
61
Hammer Arm
Physical
100
90 10 Lowers user's Speed.
27
Headbutt
Physical
105
100 15 May cause flinching.
53
Sucker Punch
Physical
70
100 5 User attacks first, but only works if opponent is readying an attack.
23
Covet
Physical
90
100 25 Opponent's item is stolen by the user.

Best Moveset for Slaking TM Moves based on Power.

TM Best Moves Type Class Power Acc PP Effect
TM01
Focus Punch
Physical
150
100 20 If the user is hit before attacking, it flinches instead.
TM68
Giga Impact
Physical
225
90 5 User must recharge next turn.
TM15
Hyper Beam
Special
225
90 5 User must recharge next turn.
TM52
Focus Blast
Special
120
70 5 May lower opponent's Special Defense.
STAB: (Same Type Attack Bonus) When a Pokemon uses a Move Type that is the Same as the Pokemon's Type, it will receive a 50% Bonus to Power. Moves Affected by this Highlighted in
Red Text
.

Slaking Level Up Moves

List of Moves Slaking can learn by reaching higher levels in Pokemon Brilliant Diamond and Shining Pearl.

Lvl Move Desc
1
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
61
Hammer Arm
Power: 100
Acc: 90
PP: 10
Physical

Lowers user's Speed.
47
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
1
Scratch
Power:
60
Acc: 100
PP: 35
Physical

1
Yawn
Power: —
Acc: —
PP: 10
Status

Puts opponent to sleep in the next turn.
6
Encore
Power: —
Acc: 100
PP: 5
Status

Forces opponent to keep using its last move for 3 turns.
9
Slack Off
Power: —
Acc: —
PP: 10
Status

User recovers half its max HP.
14
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
17
Amnesia
Power: —
Acc: —
PP: 20
Status

Sharply raises user's Special Defense.
23
Covet
Power:
90
Acc: 100
PP: 25
Physical

Opponent's item is stolen by the user.
27
Headbutt
Power:
105
Acc: 100
PP: 15
Physical

May cause flinching.
33
Counter
Power: —
Acc: 100
PP: 20
Physical

When hit by a Physical Attack, user strikes back with 2x power.
39
Flail
Power: —
Acc: 100
PP: 15
Physical

The lower the user's HP, the higher the power.
53
Sucker Punch
Power: 70
Acc: 100
PP: 5
Physical

User attacks first, but only works if opponent is readying an attack.
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Slaking TM Moves

List of Moves Slaking can learn using (TMs) Technical Machine Items.

TM Move Desc
TM01
Focus Punch
Power: 150
Acc: 100
PP: 20
Physical

If the user is hit before attacking, it flinches instead.
TM03
Water Pulse
Power: 60
Acc: 100
PP: 20
Special

May confuse opponent.
TM05
Roar
Power: —
Acc: —
PP: 20
Status

In battles, the opponent switches. In the wild, the Pokémon runs.
TM08
Bulk Up
Power: —
Acc: —
PP: 20
Status

Raises user's Attack and Defense.
TM10
Work Up
Power: —
Acc: —
PP: 30
Status

Raises user's Attack and Special Attack.
TM11
Sunny Day
Power: —
Acc: —
PP: 5
Status

Makes it sunny for 5 turns.
TM12
Taunt
Power: —
Acc: 100
PP: 20
Status

Opponent can only use moves that attack.
TM13
Ice Beam
Power: 90
Acc: 100
PP: 10
Special

May freeze opponent.
TM14
Blizzard
Power: 110
Acc: 70
PP: 5
Special

May freeze opponent.
TM15
Hyper Beam
Power:
225
Acc: 90
PP: 5
Special

User must recharge next turn.
TM17
Protect
Power: —
Acc: —
PP: 10
Status

Protects the user, but may fail if used consecutively.
TM18
Rain Dance
Power: —
Acc: —
PP: 5
Status

Makes it rain for 5 turns.
TM22
Solar Beam
Power: 120
Acc: 100
PP: 10
Special

Charges on first turn, attacks on second.
TM24
Thunderbolt
Power: 90
Acc: 100
PP: 15
Special

May paralyze opponent.
TM25
Thunder
Power: 110
Acc: 70
PP: 10
Special

May paralyze opponent.
TM26
Earthquake
Power: 100
Acc: 100
PP: 10
Physical

Power is doubled if opponent is underground from using Dig.
TM27
Low Sweep
Power: 65
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM30
Shadow Ball
Power: 80
Acc: 100
PP: 15
Special

May lower opponent's Special Defense.
TM31
Brick Break
Power: 75
Acc: 100
PP: 15
Physical

Breaks through Reflect and Light Screen barriers.
TM32
Double Team
Power: —
Acc: —
PP: 15
Status

Raises user's Evasiveness.
TM34
Shock Wave
Power: 60
Acc: —
PP: 20
Special

Ignores Accuracy and Evasiveness.
TM35
Flamethrower
Power: 90
Acc: 100
PP: 15
Special

May burn opponent.
TM38
Fire Blast
Power: 110
Acc: 85
PP: 5
Special

May burn opponent.
TM39
Rock Tomb
Power: 60
Acc: 95
PP: 15
Physical

Lowers opponent's Speed.
TM40
Aerial Ace
Power: 60
Acc: —
PP: 20
Physical

Ignores Accuracy and Evasiveness.
TM42
Facade
Power:
105
Acc: 100
PP: 20
Physical

Power doubles if user is burned, poisoned, or paralyzed.
TM44
Rest
Power: —
Acc: —
PP: 10
Status

User sleeps for 2 turns, but user is fully healed.
TM45
Attract
Power: —
Acc: 100
PP: 15
Status

If opponent is the opposite gender, it's less likely to attack.
TM52
Focus Blast
Power: 120
Acc: 70
PP: 5
Special

May lower opponent's Special Defense.
TM56
Fling
Power: —
Acc: 100
PP: 10
Physical

Power depends on held item.
TM58
Endure
Power: —
Acc: —
PP: 10
Status

Always left with at least 1 HP, but may fail if used consecutively.
TM65
Shadow Claw
Power: 70
Acc: 100
PP: 15
Physical

High critical hit ratio.
TM68
Giga Impact
Power:
225
Acc: 90
PP: 5
Physical

User must recharge next turn.
TM80
Rock Slide
Power: 75
Acc: 90
PP: 10
Physical

May cause flinching.
TM82
Sleep Talk
Power: —
Acc: —
PP: 10
Status

User performs one of its own moves while sleeping.
TM83
Bulldoze
Power: 60
Acc: 100
PP: 20
Physical

Lowers opponent's Speed.
TM87
Swagger
Power: —
Acc: 85
PP: 15
Status

Opponent becomes confused, but its Attack is sharply raised.
TM90
Substitute
Power: —
Acc: —
PP: 10
Status

Uses HP to creates a decoy that takes hits.
TM93
Cut
Power:
75
Acc: 95
PP: 30
Physical

TM96
Strength
Power:
120
Acc: 100
PP: 15
Physical

TM98
Rock Smash
Power: 40
Acc: 100
PP: 15
Physical

May lower opponent's Defense.
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