Pokemon Sword and Shield Guzzlord is a Dark and Dragon Type Junkivore Pokémon, which makes it weak against Fighting, Bug, Ice, Dragon, Fairy type moves. You can find and catch Guzzlord using our guide below on How To Obtain this pokemon. The Max IV Stats of Guzzlord are 223 HP, 101 Attack, 97 SP Attack, 53 Defense, 53 SP Defense, and 43 Speed.


List of Guzzlord Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 570 | |
HP | 223 | |
Attack | 101 | |
Defense | 53 | |
Special Attack | 97 | |
Special Defense | 53 | |
Speed | 43 |
Based on this pokemon's stats we consider the best nature for Guzzlord to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Guzzlord Abilities
Ability | Type | Effect |
---|---|---|
Beast Boost | Normal |
Pokemon Sword and Shield Guzzlord Evolutions
How do i evolve Guzzlord in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Guzzlord does not have an evolution form in Generation 8.
Guzzlord Locations in Pokemon Sword and Shield
Where do i find and how to get Guzzlord?
Guzzlord does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Guzzlord Raids
Where do i find Guzzlord Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Guzzlord Weakness
Guzzlord is a Dark and Dragon Type pokemon. This will cause it to take More Damage from Fighting, Bug, Ice, Dragon, Fairy Type Moves and will take Less Damage from Ghost, Dark, Fire, Water, Grass, Electric, Psychic type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage | ![]() |
What pokemon is Guzzlord Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Guzzlord Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Guzzlord Moves List
What moves can Guzzlord learn from TMs, TRs, and Leveling?
Guzzlord can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dark and Dragon type +50% STAB damage.
Guzzlord Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Bite | ||||||
1 | [] Dragon Tail | ||||||
5 | [] Swallow | ||||||
5 | [] Stockpile | ||||||
10 | [] Knock Off | ||||||
15 | [] Stomp | ||||||
20 | [] Stomping Tantrum | ||||||
25 | [] Wide Guard | ||||||
30 | [] Crunch | ||||||
35 | [] Body Slam | ||||||
40 | [] Gastro Acid | ||||||
45 | [] Hammer Arm | ||||||
50 | [] Heavy Slam | ||||||
55 | [] Dragon Rush | ||||||
60 | [] Belch | ||||||
65 | [] Thrash | ||||||
70 | [] Giga Impact |
TM Moves Guzzlord can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM23 | Thief | ![]() | Physical | 90 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM57 | Payback | ![]() | Physical | 75 | 100 | 10 | Power doubles if the user was attacked first. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM63 | Drain Punch | ![]() | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | High critical hit ratio. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM85 | Snarl | ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Special Attack. |
TM97 | Brutal Swing | ![]() | Physical | 90 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
TM98 | Stomping Tantrum | ![]() | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Guzzlord TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | May burn opponent. |
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR15 | Fire Blast | ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TR17 | Amnesia | ![]() | Status | — | — | 20 | Sharply raises user's Special Defense. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR22 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | May poison opponent. |
TR24 | Outrage | ![]() | Physical | 180 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TR32 | Crunch | ![]() | Physical | 120 | 100 | 15 | May lower opponent's Defense. |
TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | May burn opponent. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR47 | Dragon Claw | ![]() | Physical | 120 | 100 | 15 | |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR57 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | May poison the opponent. |
TR58 | Dark Pulse | ![]() | Special | 120 | 100 | 15 | May cause flinching. |
TR62 | Dragon Pulse | ![]() | Special | 127.5 | 100 | 10 | |
TR74 | Iron Head | ![]() | Physical | 80 | 100 | 15 | May cause flinching. |
TR75 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | High critical hit ratio. |
TR78 | Sludge Wave | ![]() | Special | 95 | 100 | 10 | May poison opponent. |
TR79 | Heavy Slam | ![]() | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. |
TR88 | Heat Crash | ![]() | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. |
TR94 | High Horsepower | ![]() | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
TR99 | Body Press | ![]() | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
More guides