Winds & Waves has not been released yet. Some info may be incomplete or subject to change.
Mixed
Balanced
509High
74Moderate
CTier

Seismitoad's Water/Ground typing gives it an immunity to Electric. Only 1 weaknesses on top of that — it has plenty of safe switch-in opportunities. Swift Swim adds more value on top. Needs some investment to avoid getting outsped.

Seismitoad's spread is anchored by HP, with balanced defenses backing it up. Speed is the clear weak point. Worth 3 HP EVs per KO, and the 1.06M XP medium-slow curve keeps leveling painless.

Base Stats
509High
HP105
B
Attack95
B
Defense75
C
Sp. Atk85
C
Sp. Def75
C
Speed74
C
Total509
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Seismitoad yields +3 HP
HP+3AtkDefSpASpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1.5m / 4'11"62kg / 136.7 lbs229Base XP

No Pokedex entries available for this game yet.

Seismitoad Weakness

Good

Grass moves hit Seismitoad for super-effective damage. Grass hits land at 4x, so they're the biggest threat. The upside? Electric-type moves can't touch it at all. It resists 4 types, giving it decent defensive coverage. Water Absorb grants an additional Water immunity, reshaping the matchup chart. With 105 HP and balanced defenses, Seismitoad can afford to eat a neutral hit or two.

4xCriticali
2xWeaki
None
¼xResisti
None
0xImmunei
1Weak
4Resist
2Immune
Scorei+3
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
4x Grass — Energy Ball, Giga Drain, Leaf Storm
Abilities
Swift SwimDoubles Speed during rain.
Poison TouchHas a 30% chance of poisoning target Pokémon upon contact.
Water AbsorbHAAbsorbs water moves, healing for 1/4 max HP.
Water Absorb grants Water immunity

Seismitoad is the final form in a three-stage chain from Tympole through Palpitoad. Breeding this form produces Tympole eggs (average hatch time). Evolving from Tympole gave Seismitoad the biggest boost in HP (+55), bringing the total to 509 stats.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Tympole
Water
Palpitoad
WaterGround
Seismitoad
WaterGround
HP
50
75+25
105+30
ATK
50
65+15
95+30
DEF
40
55+15
75+20
SP.ATK
50
65+15
85+20
SP.DEF
40
55+15
75+20
SPE
64
69+5
74+5
BST
294D-Tier
384D-Tier+90
509C-Tier+125
ROLE
Balanced
Balanced
Balanced
TYPE
Utility
Utility
Mixed
Breeding
Very Easy

Breed with Seismitoad to get Tympole eggs easily from the Water1 egg group.

Egg Groups
Water1
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Best Build

Winds & Waves has not been released yet. Build info will be available after launch.

Check back after the game launches for competitive build content.

Move info for Winds & Waves is not yet available

Location info for Winds & Waves is not yet available.

Location details will be added when the game launches.

  • Don't let Seismitoad's 509 base stat total fool you. Swift Swim is what makes it tick — it punches way above its weight class. We rate it C-Tier.

  • Watch for Exeggutor (Grass) when using Seismitoad. They all hit it super-effectively with STAB. Exeggutor is the most dangerous since Grass moves deal 4x damage. Only 1 weakness means fewer dedicated counters to worry about.

  • Palpitoad evolves into Seismitoad at level 36. Seismitoad is the final evolution in a 3-stage line starting from Tympole. At 509 BST, it's got solid stats to work with.

  • Run Swift Swim on Seismitoad. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Seismitoad also gets Poison Touch and Water Absorb, but they don't compare.

  • Seismitoad fills the balanced role. It's a mixed attacker — base 95 Attack and 85 Sp. Atk. Base 74 Speed is workable — faster than some, slower than many. And it's enough bulk to take a hit or two.

  • Seismitoad appears in 8 games, including Black & White, Black 2 & White 2, and X & Y.

Introduced in Black & White, Seismitoad has appeared in 8 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.