Seismitoad's Water/Ground typing gives it an immunity to Electric. Only 1 weaknesses on top of that — it has plenty of safe switch-in opportunities. Swift Swim adds more value on top. Needs some investment to avoid getting outsped.
Seismitoad's spread is anchored by HP, with balanced defenses backing it up. Speed is the clear weak point. Worth 3 HP EVs per KO, and the 1.06M XP medium-slow curve keeps leveling painless.
By putting power into its bumps, it creates vibrations and increases the power of its punches.
Seismitoad Weakness
GoodGrass-type moves hit Seismitoad for super-effective damage. Grass hits land at 4x, so they're the biggest threat. The upside? Electric-type moves can't touch it at all. It resists 4 types, giving it decent defensive coverage. Water Absorb grants an additional Water immunity, reshaping the matchup chart. With 105 HP and balanced defenses, Seismitoad can afford to eat a neutral hit or two.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Seismitoad is the final form in a three-stage chain from Tympole through Palpitoad. Breeding this form produces Tympole eggs (average hatch time). Evolving from Tympole gave Seismitoad the biggest boost in HP (+55), bringing the total to 509 stats.
How to Evolve
Breed with Seismitoad to get Tympole eggs easily from the Water1 egg group. Notable egg moves include Earth Power, Mist, Mud Bomb and 5 more.
Lead with Seismitoad, set Stealth Rock, and keep pressure on. Waterabsorb and Leftovers buy the time it needs, with max HP and Defense EVs letting it take hits while controlling the hazard game.
Best Build
Best Seismitoad Moveset
- Scald
- Protect
- Refresh
- Stealth Rock
Recommended Teammates
Don't skip the egg moves. Seismitoad picks up Earth Power and Mist only through breeding, and both fill gaps the natural movepool can't. STAB runs through Hydro Pump and Earthquake while coverage across 8 types adds range.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
moderate rates across 12 encounter spots for Seismitoad. That's the kind of hunt where you pick one location and settle in. Two different catch methods are in play here. Sort by Best below to see where the odds are highest.
Where To Catch Seismitoad in Black 2 & White 2
The path to Seismitoad starts with Tympole at Lv. 45-65 via surfing and walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Obtain Tympole
Step 2Catch or Evolve PalpitoadEASYRoute 8Black 2Surfing on waterLv.45-60CommonLateRouteAnyShaking spotEASYRoute 8Black 2Surfing on waterLv.45-60CommonLateRouteAnyEASYRoute 8White 2Surfing on waterLv.45-60CommonLateRouteAnyShaking spotEASYRoute 8White 2Surfing on waterLv.45-60CommonLateRouteAnyEFFORTLESSIcirrus CityBlack 2GrassLv.54-57CommonPostCitySpring/summer/autumnEFFORTLESSIcirrus CityWhite 2GrassLv.54-57CommonPostCitySpring/summer/autumnEFFORTLESSMoor of IcirrusBlack 2GrassLv.54-57CommonPostSwampAnyEFFORTLESSMoor of IcirrusWhite 2GrassLv.54-57CommonPostSwampAnyEFFORTLESSPinwheel Forest - OutsideWhite 2GrassLv.54-57CommonPostForestAnyEFFORTLESSPinwheel Forest - OutsideBlack 2GrassLv.54-57CommonPostForestAnyEFFORTLESSRoute 8White 2GrassLv.54-57CommonPostRouteSpring/summer/autumnEFFORTLESSRoute 8Black 2GrassLv.54-57CommonPostRouteSpring/summer/autumnEFFORTLESSPinwheel Forest - OutsideWhite 2GrassLv.64-65CommonPostForestAnyDouble grassEFFORTLESSPinwheel Forest - OutsideBlack 2GrassLv.64-65CommonPostForestAnyDouble grassor evolve from Tympole (Step 1)
Step 3Seismitoad ✓HARDIcirrus CityBlack 2Surfing on waterLv.50-60RarePostCityWinterShaking spotHARDIcirrus CityWhite 2Surfing on waterLv.50-60RarePostCityWinterShaking spotHARDRoute 8White 2Surfing on waterLv.50-60RarePostRouteSummer/autumn/winterShaking spotHARDRoute 8Black 2Surfing on waterLv.50-60RarePostRouteSummer/autumn/winterShaking spotCHALLENGINGPinwheel Forest - OutsideWhite 2GrassLv.57RarePostForestAnyShaking spotCHALLENGINGPinwheel Forest - OutsideBlack 2GrassLv.57RarePostForestAnyShaking spotHARDIcirrus CityBlack 2Surfing on waterLv.60RarePostCitySpring/summer/autumnShaking spotHARDIcirrus CityWhite 2Surfing on waterLv.60RarePostCitySpring/summer/autumnShaking spotHARDMoor of IcirrusWhite 2Surfing on waterLv.60RarePostSwampAnyShaking spotHARDMoor of IcirrusBlack 2Surfing on waterLv.60RarePostSwampAnyShaking spotHARDRoute 8White 2Surfing on waterLv.60RarePostRouteSpringShaking spotHARDRoute 8Black 2Surfing on waterLv.60RarePostRouteSpringShaking spotor evolve from Palpitoad (Step 2)
Don't let Seismitoad's 509 base stat total fool you. Swift Swim is what makes it tick — it punches way above its weight class. We rate it C-Tier.
Run Swift Swim on Seismitoad. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Seismitoad also gets Poison Touch and Water Absorb, but they don't compare.
Seismitoad fills the balanced role. It's a physical attacker with base 95 Attack. Base 74 Speed is workable — faster than some, slower than many. And it's enough bulk to take a hit or two.
Seismitoad appears in 7 games, including Black & White, Black 2 & White 2, and X & Y.
Introduced in Black & White, Seismitoad has appeared in 7 games across 5 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBWDebut

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A