The Sinnoh Pokedex from Diamond and Pearl includes 493 Pokemon. Gen 4's biggest change is the physical/special split by move instead of type. Gyarados can finally use its 125 Attack on Water moves. The flipside: Sinnoh has a brutal Fire-type shortage. Infernape and Ponyta are basically it before postgame. Filter by type to see just how limited some coverage is.

B
Slaking
#0289

Slaking

normal
D
Nincada
#0290

Nincada

bugground
C
Ninjask
#0291

Ninjask

bugflying
C
Shedinja
#0292

Shedinja

bugghost
D
Whismur
#0293

Whismur

normal
D
Loudred
#0294

Loudred

normal
C
Exploud
#0295

Exploud

normal
D
Makuhita
#0296

Makuhita

fighting
C
Hariyama
#0297

Hariyama

fighting
D
Azurill
#0298

Azurill

normalfairy
D
Nosepass
#0299

Nosepass

rock
D
Skitty
#0300

Skitty

normal
C
Delcatty
#0301

Delcatty

normal
D
Sableye
#0302

Sableye

darkghost
C
Mawile
#0303

Mawile

steelfairy
C
Aron
#0304

Aron

steelrock
C
Lairon
#0305

Lairon

steelrock
C
Aggron
#0306

Aggron

steelrock
D
Meditite
#0307

Meditite

fightingpsychic
D
Medicham
#0308

Medicham

fightingpsychic
D
Electrike
#0309

Electrike

electric
C
Manectric
#0310

Manectric

electric
D
Plusle
#0311

Plusle

electric
D
Minun
#0312

Minun

electric
C
Volbeat
#0313

Volbeat

bug
D
Illumise
#0314

Illumise

bug
D
Roselia
#0315

Roselia

grasspoison
D
Gulpin
#0316

Gulpin

poison
C
Swalot
#0317

Swalot

poison
D
Carvanha
#0318

Carvanha

waterdark
C
Sharpedo
#0319

Sharpedo

waterdark
C
Wailmer
#0320

Wailmer

water
C
Wailord
#0321

Wailord

water
D
Numel
#0322

Numel

fireground
C
Camerupt
#0323

Camerupt

fireground
C
Torkoal
#0324

Torkoal

fire
D
Spoink
#0325

Spoink

psychic
C
Grumpig
#0326

Grumpig

psychic
D
Spinda
#0327

Spinda

normal
C
Trapinch
#0328

Trapinch

ground
D
Vibrava
#0329

Vibrava

grounddragon
A
Flygon
#0330

Flygon

grounddragon
D
Cacnea
#0331

Cacnea

grass
C
Cacturne
#0332

Cacturne

grassdark
D
Swablu
#0333

Swablu

normalflying
C
Altaria
#0334

Altaria

dragonflying
C
Zangoose
#0335

Zangoose

normal
C
Seviper
#0336

Seviper

poison
  • 493 total across Generations 1 through 4. The Sinnoh regional dex has 151 Pokemon (a nod to Gen 1). Many popular species are locked behind the National Dex, which you unlock after seeing all 150 Sinnoh Pokemon. The regional dex is notoriously limited, especially for Fire types.

  • Before Gen 4, whether a move was physical or special depended on the move's type. All Water moves were special, all Fighting moves were physical, regardless of the actual move. Diamond and Pearl changed it so each move has its own physical or special category. This lets Pokemon like Gyarados (125 Attack) finally use physical Water moves.

  • Chimchar. Infernape is Fire/Fighting with great Speed and mixed offenses. The reason it's the top pick: Sinnoh has almost no Fire types. Chimchar and Ponyta are your only options before postgame. Piplup evolves into Empoleon (Water/Steel, unique typing), and Turtwig's Torterra (Grass/Ground) is solid but slow.

  • The Sinnoh regional dex only includes two Fire-type evolutionary lines before the National Dex: Chimchar and Ponyta. If you didn't pick Chimchar, Ponyta is your only Fire-type option until postgame. Platinum fixed this by expanding the regional dex, but DP is stuck with the drought.

  • Generation 4, released in 2006 in Japan and 2007 in North America for the Nintendo DS. Introduced the physical/special split per move, online trading via the GTS, the Sinnoh region, and 107 new Pokemon including new evolutions for older species.

  • Diamond gets Dialga, Cranidos, Stunky, Murkrow, and Scyther. Pearl gets Palkia, Shieldon, Glameow, Misdreavus, and Pinsir. The legendary you pick is the bigger decision.

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Pokemon Comparison