Utility
Balanced
309Low
38Very Slow
DTier

Phantump is technically a pre-evolution of Trevenant, but it holds its own in formats where Eviolite is allowed. Natural Cure clears status conditions when it switches out, adding extra value. Normal and Fighting moves can't touch it, which offsets the 5 weaknesses somewhat.

Phantump's spread isn't flashy. Attack leads, Speed trails, 0 stats clear the bar. Common in the wild and worth 1 Attack EV, on a medium-fast 1M XP curve.

Base Stats
309Avg
HP43
D
Attack70
C
Defense48
D
Sp. Atk50
D
Sp. Def60
C
Speed38
F
Total309
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Phantump yields +1 Atk
HPAtk+1DefSpASpDSpe
Details
Catch120ModerateMedium Fast1M XP0.4m / 1'04"7kg / 15.4 lbs62Base XP
Pokedex Entries

After a lost child perished in the forest, their spirit possessed a tree stump, causing the spirit’s rebirth as this Pokémon.

Sword

With a voice like a human child’s, it cries out to lure adults deep into the forest, getting them lost among the trees.

Shield

Phantump Weakness

Avg

Phantump is weak to Fire, Ice, Flying, Ghost, and Dark-type moves. On the flip side, it's immune to Normal and Fighting-type moves entirely. It resists 4 types, giving it decent defensive coverage.

4xCriticali
None
¼xResisti
None
5Weak
4Resist
2Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Natural CureCures any major status ailment upon switching out.
FriskReveals an opponent's held item upon entering battle.
HarvestHAHas a 50% chance of restoring a used Berry after each turn if the Pokémon has held no items in the meantime.

Evolving Phantump into Trevenant takes a trade. It's not a simple level-up, so check the chain details below. Evolving adds up to 165 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Phantump
GhostGrass
Trevenant
GhostGrass
HP
43
85+42
ATK
70
110+40
DEF
48
76+28
SP.ATK
50
65+15
SP.DEF
60
82+22
SPE
38
56+18
BST
309D-Tier
474C-Tier+165
ROLE
Balanced
Attacker
TYPE
Physical
Physical
Breeding
Very Easy

Breed Phantump easily from the Indeterminate and Plant egg groups.

Egg Groups
IndeterminatePlant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

For a defensive wall, Phantump wants a spread EV build EVs and Oranberry. The Bold nature tilts toward physical wall duty, and Harvest contributes without taking a move slot.

Best Build

Bulky Support
Ability
Harvest
Item
OranberryRECOVERY
Nature
Bold+DEF
EVs

Best Phantump Moveset

  • ProtectFAST +4
  • CurseSetup
  • Will O Wisp
  • SubstituteUtility

Recommended Teammates

TMs define Phantump's movepool. The natural moves cover basics with Wood Hammer and Solar Beam, but the real versatility comes from technical machines giving it Normal and Dark coverage and more. That's where the options open up.

Level-Up Moves

Lv 1
Tackle
4010035Normal
Lv 8
Leech Seed
9010Grass
Lv 12
Confuse Ray
10010Ghost
Lv 16
Will-O-Wisp
8515Fire
Lv 24
Growth
20Normal
Lv 28
Horn Leech
7510010Grass
Lv 32
Forest's Curse
10020Grass
Lv 36
Phantom Force
9010010Ghost
Lv 44
Wood Hammer
12010015Grass
Lv 50
Curse
10Ghost

TM Moves

Src
TM91
Curse
10Ghost
TM90
Dark Pulse
8010015Dark
TM28
Dig
8010010Ground
TM35
Endure+4
10Normal
TM26
Energy Ball
9010010Grass
TM109
Facade
7010020Normal
TM42
Giga Drain
7510010Grass
TM97
Heal Block
10015Psychic
TM77
Poison Jab
8010020Poison
TM17
Protect+4
10Normal
TM63
Psychic
9010010Psychic
TM31
Reflect
20Psychic
TM12
Rock Slide
759010Rock
TM51
Safeguard
25Normal
TM128
Seed Bomb
8010015Grass
TM74
Shadow Ball
8010015Ghost
TM61
Shadow Claw
7010015Ghost
TM64
Solar Beam
12010010Grass
TM85
Substitute
10Normal
TM115
Trailblaze
5010020Grass
TM57
Will-O-Wisp
8515Fire

Egg Moves

Phantump doesn't have any Egg moves

Tutor Moves

Phantump can't learn any Tutor moves

Phantump doesn't appear in Legends: Z-A. Transfer it from X, Omega Ruby, or Sword to add it to your collection. Check the source games below for encounter details.

Phantump is not available as a wild encounter in this game.

Also found in:

  • Phantump isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Trevenant to unlock its full potential. At 309 BST, it's a stepping stone rather than a team anchor.

  • Phantump's biggest threats include Infernape (Fire), Kyurem (Ice), and Salamence (Flying), all carrying super-effective STAB moves. Ghost and Dark-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. At base 38 Speed, Phantump won't outrun any of these threats so switching to a resist is usually the safer play.

  • Phantump evolves into Trevenant by trading. Phantump is the base form of this evolutionary line.

  • Run Natural Cure on Phantump. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Phantump also gets Frisk and Harvest, but they don't compare.

  • Phantump fills the balanced role. It's leaning toward the physical side (base 70 Attack). Base 38 Speed is low. Priority moves or Trick Room are the way to go. And it's fragile — can't afford to take many hits.

  • Phantump appears in 7 games, including X & Y, Omega Ruby & Alpha Sapphire, and Ultra Sun & Ultra Moon.

Introduced in X & Y, Phantump has appeared in 7 games across 4 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.