Special
Balanced
440Average
65Moderate
BTier

Pelipper punches above its weight class thanks to Drizzle. It sets rain on switch-in, which is enough to make up for stats that don't impress on their own. Ground moves can't touch it, and only 2 types hit it super-effectively. Known as the Water Bird Pokemon.

Pelipper's spread isn't flashy. Defense leads, Attack trails, 2 stats clear the bar. Tough to catch and worth 2 Defense EVs, on a medium-fast 1M XP curve.

Base Stats
440Above
HP60
C
Attack50
D
Defense100
B
Sp. Atk95
B
Sp. Def70
C
Speed65
C
Total440
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Pelipper yields +2 Def
HPAtkDef+2SpASpDSpe
Details
Catch45ChallengingMedium Fast1M XP1.2m / 3'11"28kg / 61.7 lbs154Base XP
Pokedex Entries

Skimming the water’s surface, it dips its large bill in the sea, scoops up food and water, and carries it.

Black 2 / White 2

Pelipper Weakness

Excellent

Pelipper's Water/Flying typing leaves it vulnerable to Electric and Rock moves. Electric hits land at 4x, so they're the biggest threat. It shrugs off Ground-type attacks completely. It resists 5 types, giving it decent defensive coverage. Pelipper's physical bulk (base 100 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
2xWeaki
¼xResisti
None
0xImmunei
2Weak
5Resist
1Immune
Scorei+2
Stealth Rock25% on switch
4x Electric — Thunderbolt, Volt Switch, Thunder
Abilities
Keen EyePrevents accuracy from being lowered.
DrizzleSummons rain that lasts indefinitely upon entering battle.
Rain DishHAHeals for 1/16 max HP after each turn during rain.

Pelipper is the evolved form of Wingull. Breeding produces Wingull eggs, and they're average hatch time. Evolving from Wingull gave Pelipper the biggest boost in Defense (+70), bringing the total to 440 stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wingull
WaterFlying
Pelipper
WaterFlying
HP
40
60+20
ATK
30
50+20
DEF
30
100+70
SP.ATK
55
95+40
SP.DEF
30
70+40
SPE
85
65-20
BST
270C-Tier
440B-Tier+170
ROLE
Balanced
Balanced
TYPE
Special
Special
Breeding
Very Easy

Breed with Pelipper to get Wingull eggs easily from the Flying and Water1 egg groups. Notable egg moves include Agility, Aqua Ring, Brine and 6 more.

Egg Groups
FlyingWater1
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
9moves

The physical wall spread is where Pelipper earns its spot. Leftovers for passive recovery each turn, Bold nature for the right lean, and Roost handles sustain. Raindish does the rest without needing a move slot.

Best Build

Wall
Ability
Raindish
Item
LeftoversSUSTAIN
Nature
Bold+DEF
EVs

Best Pelipper Moveset

  • HurricaneSTAB
  • RoostRecovery
  • Hydro PumpSTAB
  • TailwindUtility

Breadth over depth defines this movepool. Pelipper won't stack one type's damage ceiling, but coverage across 11 types means it always has an effective option. Sky Attack and Hydro Pump anchor the STAB core.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 1
Soak
10020Water
Lv 1
Water Gun
4010025Water
Lv 1
Water Sport
15Water
Lv 1
Wing Attack
6010035Flying
Lv 6
Supersonic
5520Normal
Lv 9
Wing Attack
6010035Flying
Lv 14
Mist
30Ice
Lv 17
Water Pulse
6010020Water
Lv 22
Payback
5010010Dark
Lv 25
Protect+4
10Normal
Lv 28
Roost
10Flying
Lv 34
Brine
6510010Water
Lv 39
Spit Up
10010Normal
Lv 39
Stockpile
20Normal
Lv 39
Swallow
10Normal
Lv 46
Fling
10010Dark
Lv 52
Tailwind
30Flying
Lv 58
Hydro Pump
120805Water
Lv 63
Hurricane
1207010Flying

TM Moves

Src
TM40
Aerial Ace
6020Flying
TM45
Attract
10015Normal
TM14
Blizzard
120705Ice
TM32
Double Team
15Normal
TM49
Echoed Voice
4010015Normal
TM42
Facade
7010020Normal
TM56
Fling
10010Dark
HM02
Fly
909515Flying
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM07
Hail
10Ice
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM13
Ice Beam
9510010Ice
TM66
Payback
5010010Dark
TM88
Pluck
6010020Flying
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM48
Round
6010015Normal
TM55
Scald
8010015Water
TM58
Sky Drop
6010010Flying
TM90
Substitute
10Normal
HM03
Surf
9510015Water
TM87
Swagger
9015Normal
TM46
Thief
6010010Dark
TM06
Toxic
9010Poison
TM89
U-turn
7010020Bug

Egg Moves

Src
Egg
Agility
30Psychic
Egg
Aqua Ring
20Water
Egg
Brine
6510010Water
Egg
Gust
4010035Flying
Egg
Knock Off
6510020Dark
Egg
Mist
30Ice
Egg
Roost
10Flying
Egg
Twister
4010020Dragon
Egg
Water Sport
15Water

Tutor Moves

Src
Tutor
Gunk Shot
120705Poison
Tutor
Icy Wind
559515Ice
Tutor
Knock Off
6510020Dark
Tutor
Roost
10Flying
Tutor
Seed Bomb
8010015Grass
Tutor
Sky Attack
140905Flying
Tutor
Sleep Talk
10Normal
Tutor
Snore
4010015Normal
Tutor
Tailwind
30Flying
Tutor
Uproar
9010010Normal

Reminder Moves

Src
Rem
Aerial Ace
6020Flying
Rem
Agility
30Psychic
Rem
Air Cutter
559525Flying
Rem
Air Slash
759520Flying
Rem
Pursuit
4010020Dark
Rem
Quick Attack+1
4010030Normal

Transfer Moves

Src
Gen 4
Captivate
10020Normal
Gen 4
Defog
15Flying
Gen 3
Double-Edge
12010015Normal
Gen 4
Endure+4
10Normal
Gen 3
Mimic
10Normal
Gen 4
Mud-Slap
2010010Ground
Gen 4
Natural Gift
10015Normal
Gen 4
Ominous Wind
601005Ghost
Gen 4
Secret Power
7010020Normal
Gen 4
Shock Wave
6020Electric
Gen 4
Steel Wing
709025Steel
Gen 4
Swift
6020Normal
Gen 4
Whirlpool
358515Water

Pelipper starts showing up in late-game routes at high spawn rates across 12 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Where To Catch Pelipper in Black 2 & White 2

Wingull is your first catch on the way to Pelipper. You'll find walking encounters from Lv. 34-50 across 12 total spots in the chain.

  1. Wingull
    Step 1Obtain Wingull
  2. Pelipper
    Step 2Pelipper
    Route 13
    White 2GrassLv.34-37CommonLateRouteAny
    EFFORTLESS
    Route 13
    Black 2GrassLv.34-37CommonLateRouteAny
    EFFORTLESS
    Route 13
    White 2GrassLv.38-41CommonLateRouteAnyDouble grass
    EFFORTLESS
    Route 13
    Black 2GrassLv.38-41CommonLateRouteAnyDouble grass
    EFFORTLESS
    Route 22
    White 2GrassLv.40UncommonLateRouteAny
    EASY
    Route 22
    Black 2GrassLv.40UncommonLateRouteAny
    EASY
    Giant Chasm - Outside
    Black 2GrassLv.45UncommonLateIceAny
    EASY
    Giant Chasm - Outside
    White 2GrassLv.45UncommonLateIceAny
    EASY
    Route 22
    White 2GrassLv.45UncommonLateRouteAnyDouble grass
    EASY
    Route 22
    Black 2GrassLv.45UncommonLateRouteAnyDouble grass
    EASY
    Giant Chasm - Outside
    Black 2GrassLv.50UncommonPostIceAnyDouble grass
    EASY
    Giant Chasm - Outside
    White 2GrassLv.50UncommonPostIceAnyDouble grass
    EASY
    or evolve from Wingull (Step 1)
  • Don't let Pelipper's 440 base stat total fool you. Drizzle is what makes it tick — it punches way above its weight class. We rate it B-Tier.

  • Watch for Jolteon (Electric) and Golem (Rock) when using Pelipper. They all hit it super-effectively with STAB. Jolteon is the most dangerous since Electric moves deal 4x damage. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Wingull evolves into Pelipper at level 25. Pelipper is the fully evolved form. It sits at 440 BST in its evolved form.

  • Run Drizzle on Pelipper. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Pelipper also gets Keen Eye and Rain Dish, but they don't compare.

  • Pelipper fills the balanced role. It's a special attacker with base 95 Sp. Atk. At base 65 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • Pelipper appears in 15 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Pelipper first appeared in Ruby & Sapphire and has been available in 15 games across 7 generations. Obtainable through wild encounters in most titles where it appears.