Special
Support
483Average
67Moderate
CTier

As a Psychic-type, Hypno fills a straightforward role. Only weak to Bug, Ghost, and Dark. Known as the Hypnosis Pokémon. Relies on priority moves or Scarf to keep up. Known as the Hypnosis Pokemon.

Bulk defines Hypno's stat line. Sp. Def and HP anchor the defensive side, but Speed can't keep up offensively. Moderately hard to find and worth 2 Sp. Def EVs.

Base Stats
483Above
HP85
C
Attack73
C
Defense70
C
Sp. Atk73
C
Sp. Def115
B
Speed67
C
Total483
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Hypno yields +2 SpD
HPAtkDefSpASpD+2Spe
Details
Catch75ChallengingMedium Fast1M XP1.6m / 5'03"75.6kg / 166.7 lbs169Base XP
Pokedex Entries

Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

Diamond / Pearl

Hypno Weakness

Vulnerable

Bug, Ghost, and Dark-type moves hit Hypno for super-effective damage. Hypno's special bulk (base 115 Sp.Def) helps absorb special-type weaknesses, though physical moves exploit the lower Defense.

Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
3Weak
2Resist
0Immune
Scorei-4
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
InsomniaPrevents sleep.
ForewarnReveals the opponents' strongest move upon entering battle.
Inner FocusHAPrevents flinching.

Evolved from Drowzee. Hypno is the final form in this two-stage line. A decent partner pool for breeding via one egg group. Eggs are average hatch time. Sp.Atk grew the most through evolution (+30 over Drowzee), and Hypno peaks at 483 total stats.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Drowzee
Psychic
Hypno
Psychic
HP
60
85+25
ATK
48
73+25
DEF
45
70+25
SP.ATK
43
73+30
SP.DEF
90
115+25
SPE
42
67+25
BST
328D-Tier
483C-Tier+155
ROLE
Balanced
Support
TYPE
Utility
Mixed
Breeding
Very Easy

Breed with Hypno to get Drowzee eggs easily using 39 partners from the Humanshape egg group. Notable egg moves include Assist, Barrier, Fire Punch and 6 more.

Egg Groups
Humanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
9moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

max HP and Defense EVs and Bold nature turn Hypno into a wall that doesn't fold easily. Leftovers brings passive recovery each turn for the long game, and Wish handles sustain. Insomnia fills in the gaps.

Best Build

Wall
Ability
Insomnia
Item
LeftoversSUSTAIN
Nature
Bold+DEF
EVs

Best Hypno Moveset

  • PsychicSTAB
  • WishRecovery
  • ProtectFAST +4
  • HypnosisUtility

Don't skip the egg moves. Hypno picks up Assist and Barrier only through breeding, and both fill gaps the natural movepool can't. STAB runs through Future Sight and Dream Eater while coverage across 8 types adds range.

Level-Up Moves

Lv 1
Confusion
5010025Psychic
Lv 1
Disable
8020Normal
Lv 1
Hypnosis
7020Psychic
Lv 1
Nightmare
10015Ghost
Lv 1
Pound
4010035Normal
Lv 1
Switcheroo
10010Dark
Lv 7
Disable
8020Normal
Lv 9
Confusion
5010025Psychic
Lv 15
Headbutt
7010015Normal
Lv 18
Poison Gas
5540Poison
Lv 21
Meditate
40Psychic
Lv 28
Psybeam
6510020Psychic
Lv 33
Psych Up
10Normal
Lv 38
Headbutt
7010015Normal
Lv 45
Swagger
9015Normal
Lv 50
Psychic
9010010Psychic
Lv 55
Nasty Plot
20Dark
Lv 64
Zen Headbutt
809015Psychic
Lv 69
Future Sight
12010010Psychic

TM Moves

Src
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM04
Calm Mind
20Psychic
TM78
Captivate
10020Normal
TM32
Double Team
15Normal
TM60
Drain Punch
751005Fighting
TM85
Dream Eater
10010015Psychic
TM58
Endure+4
10Normal
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM01
Focus Punch-3
15010020Fighting
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM86
Grass Knot
10020Grass
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM16
Light Screen
30Psychic
TM83
Natural Gift
10015Normal
TM17
Protect+4
10Normal
TM77
Psych Up
10Normal
TM29
Psychic
9010010Psychic
TM18
Rain Dance
5Water
TM67
Recycle
10Normal
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM20
Safeguard
25Normal
TM43
Secret Power
7010020Normal
TM30
Shadow Ball
8010015Ghost
TM48
Skill Swap
10Psychic
TM82
Sleep Talk
10Normal
TM49
Snatch+4
10Dark
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM12
Taunt
10020Dark
TM46
Thief
6010025Dark
TM73
Thunder Wave
10020Electric
TM41
Torment
10015Dark
TM06
Toxic
8510Poison
TM92
Trick Room-7
5Psychic

Egg Moves

Src
Egg
Assist
20Normal
Egg
Barrier
30Psychic
Egg
Fire Punch
7510015Fire
Egg
Flatter
10015Dark
Egg
Ice Punch
7510015Ice
Egg
Nasty Plot
20Dark
Egg
Psycho Cut
7010020Psychic
Egg
Role Play
10Psychic
Egg
Thunder Punch
7510015Electric

Tutor Moves

Hypno can't learn any Tutor moves

Transfer Moves

Src
Gen 3
Body Slam
8510015Normal
Gen 3
Counter-5
10020Fighting
Gen 3
Double-Edge
12010015Normal
Gen 3
Dynamic Punch
100505Fighting
Gen 3
Mega Kick
120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Metronome
10Normal
Gen 3
Mimic
10Normal
Gen 3
Seismic Toss
10020Fighting
Gen 3
Snore
4010015Normal

You're catching Drowzee first, not Hypno. Drowzee appears at solid rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.

How to Obtain Hypno in Diamond & Pearl

  1. Drowzee
    Step 1Catch Drowzee
    Route 215
    PearlGrassLv.20-21CommonMidRouteSwarm active
    EFFORTLESS
    Route 215
    DiamondGrassLv.20-21CommonMidRouteSwarm active
    EFFORTLESS
  2. Hypno
    Step 2Hypno
  • We rate Hypno C-Tier — a situational pick that fills a niche. At 483 BST, it fits the support role. Base 115 Sp. Def stands out.

  • Watch for Pinsir (Bug), Gengar (Ghost), and Houndoom (Dark) when using Hypno. They all hit it super-effectively with STAB.

  • Drowzee evolves into Hypno at level 26. Hypno is the fully evolved form. At 483 BST, it's got solid stats to work with.

  • Insomnia prevents sleep — that's the one you want on Hypno. Inner Focus is the hidden ability. Niche, but it has its uses. Forewarn works too if your team needs something different.

  • At base 67 Speed, it won't be moving first often. On offense, Hypno is a special attacker with base 73 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as a support.

  • Hypno appears in 19 games, including Yellow, Red & Blue, and Gold & Silver.

One of the original 151, Hypno has appeared in 19 games — most mainline games. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.