Mixed
Attacker
484Average
65Moderate
CTier

What separates Heatmor from the pack is Flash Fire — it absorbs Fire moves and powers up its own. Combine that with Fire typing and it relies on priority moves or Scarf to keep up. Introduced in Gen 5.

The stat budget goes to damage. Sp. Atk and Attack carry the offense, Speed doesn't even come close. An Anteater Pokemon on a medium-fast 1M XP curve, worth 2 Sp. Atk EVs per KO.

Base Stats
484Above
HP85
C
Attack97
B
Defense66
C
Sp. Atk105
B
Sp. Def66
C
Speed65
C
Total484
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Heatmor yields +2 SpA
HPAtkDefSpA+2SpDSpe
Details
Catch90ChallengingMedium Fast1M XP1.4m / 4'07"58kg / 127.9 lbs169Base XP
Pokedex Entries

There’s a hole in its tail that allows it to draw in the air it needs to keep its fire burning. If the hole gets blocked, this Pokémon will fall ill.

Sword

A flame serves as its tongue, melting through the hard shell of Durant so that Heatmor can devour their insides.

Shield

Heatmor Weakness

Avg

Heatmor's Fire typing leaves it vulnerable to Water, Ground, and Rock moves. With 6 resistances, the defensive profile is strong. Flash Fire grants an additional Fire immunity, reshaping the matchup chart.

4xCriticali
None
¼xResisti
None
0xImmunei
3Weak
6Resist
1Immune
Scorei0
Stealth Rock25% on switch
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
GluttonyMakes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Flash FireProtects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
White SmokeHAPrevents stats from being lowered by other Pokémon.
Flash Fire grants Fire immunity

No evolution chain to worry about here. Heatmor is a standalone Pokemon with a massive partner pool for breeding through one egg group. Eggs come out average hatch time.

How to Evolve

No Evolution
Heatmor
#631Heatmor
Does not evolve
Breeding
Very Easy

Breed Heatmor easily with 138 breeding partners from the Ground egg group. Pass egg moves like Belch, Curse, Night Slash and 2 more to offspring.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
5moves
Breed With (best first)
raichupikachunidokinggolduckrhydonshiftryexploudquagsiremawilenidorinofarfetchdloudred

Gluttony isn't flashy, but it matters. Combined with Flameplate for extra utility and a spread EV build EVs, Heatmor fills the attacker slot reliably. Hardy nature finishes the spread.

Best Build

Utility
Ability
Gluttony
Item
Flameplate
Nature
Hardy
EVs

Best Heatmor Moveset

  • Fire LashSTAB
  • Drain Punch
  • Flare BlitzSTAB
  • Thunder Punch

Recommended Teammates

Breadth over depth defines this movepool. Heatmor won't stack one type's damage ceiling, but coverage across 10 types means it always has an effective option. Overheat and Flare Blitz anchor the STAB core.

Level-Up Moves

Lv 1
Lick
3010030Ghost
Lv 1
Tackle
4010035Normal
Lv 5
Fury Swipes
188015Normal
Lv 10
Incinerate
6010015Fire
Lv 15
Bug Bite
6010020Bug
Lv 20
Spit Up
10010Normal
Lv 20
Stockpile
20Normal
Lv 20
Swallow
10Normal
Lv 25
Slash
7010020Normal
Lv 30
Bind
158520Normal
Lv 35
Fire Lash
8010015Fire
Lv 40
Hone Claws
15Dark
Lv 45
Amnesia
20Psychic
Lv 50
Fire Spin
358515Fire
Lv 55
Inferno
100505Fire
Lv 60
Flare Blitz
12010015Fire

TM Moves

Src
TR17
Amnesia
20Psychic
TM31
Attract
10015Normal
TR01
Body Slam
8510015Normal
TM97
Brutal Swing
6010020Dark
TM15
Dig
8010010Ground
TM63
Drain Punch
7510010Fighting
TR26
Endure+4
10Normal
TM39
Facade
7010020Normal
TR15
Fire Blast
110855Fire
TM03
Fire Punch
7510015Fire
TM13
Fire Spin
358515Fire
TR02
Flamethrower
9010015Fire
TR55
Flare Blitz
12010015Fire
TM59
Fling
10010Dark
TR64
Focus Blast
120705Fighting
TM28
Giga Drain
7510010Grass
TM09
Giga Impact
150905Normal
TR36
Heat Wave
959010Fire
TR07
Low Kick
10020Fighting
TR43
Overheat
130905Fire
TM25
Protect+4
10Normal
TM33
Rain Dance
5Water
TM21
Rest
10Psychic
TM48
Rock Tomb
609515Rock
TM76
Round
6010015Normal
TM65
Shadow Claw
7010015Ghost
TR27
Sleep Talk
10Normal
TM24
Snore
5010015Normal
TM11
Solar Beam
12010010Grass
TM98
Stomping Tantrum
7510010Ground
TR20
Substitute
10Normal
TM34
Sunny Day
5Fire
TR39
Superpower
1201005Fighting
TR37
Taunt
10020Dark
TM23
Thief
6010025Dark
TR95
Throat Chop
8010015Dark
TM05
Thunder Punch
7510015Electric
TM38
Will-O-Wisp
8515Fire

Egg Moves

Src
Egg
Belch
1209010Poison
Egg
Curse
10Ghost
Egg
Night Slash
7010015Dark
Egg
Sucker Punch+1
701005Dark
Egg
Tickle
10020Normal

Tutor Moves

Src
Tutor
Burning Jealousy
701005Fire
Tutor
Scorching Sands
7010010Ground

high spawn rates across 12 locations for Heatmor in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.

Best Locations

12 walking encounters at Lv. 28-65 for Heatmor across Shield and Sword. A few locations are version-exclusive, so your copy of the game affects what's available.

Giant's Mirror
ShieldOverworldLv.28-3040%MidIntense Sun
EFFORTLESS
Route 6
ShieldGrassLv.28-3020%MidRouteAll Weather
EASY
Giant's Mirror
SwordOverworldLv.28-305%MidIntense Sun
MODERATE
Route 6
SwordGrassLv.28-305%MidRouteAll Weather
CHALLENGING
Lake of Outrage
ShieldOverworldLv.55-5825%PostWaterIntense Sun
EASY
Lake of Outrage
SwordOverworldLv.55-585%PostWaterIntense Sun
MODERATE
Giant's Bed
ShieldOverworldLv.60-655%PostIntense Sun
MODERATE
Giant's Bed
SwordOverworldLv.60-655%PostIntense Sun
MODERATE
Old Cemetery
SwordOverworldLv.60-655%PostIntense Sun
MODERATE
Old Cemetery
ShieldOverworldLv.60-655%PostIntense Sun
MODERATE
Three-Point Pass
SwordOverworldLv.60-655%PostIntense Sun
MODERATE
Three-Point Pass
ShieldOverworldLv.60-655%PostIntense Sun
MODERATE
  • Flash Fire changes the entire equation for Heatmor. The 484 BST doesn't tell the full story. Ranked C-Tier as an attacker.

  • Watch for Milotic (Water), Swampert (Ground), and Rhyperior (Rock) when using Heatmor. They all hit it super-effectively with STAB.

  • Heatmor doesn't evolve and has no evolutionary line. It's a Fire-type Pokemon with a 484 base stat total.

  • Flash Fire is what you want on Heatmor. Every competitive set worth running is built with that ability in mind. The alternatives (Gluttony, White Smoke) work on paper but Flash Fire is what makes Heatmor worth using.

  • At base 65 Speed, it won't be moving first often. On offense, Heatmor is a mixed attacker — base 97 Attack and 105 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as an attacker.

  • Heatmor appears in 7 games, including Black & White, Black 2 & White 2, and X & Y.

Heatmor joined the series in Black & White and has been available in 7 titles so far. With 5 generations of appearances, it's established itself despite the later start.