Utility
Balanced
420Average
65Moderate
DTier

While most trainers evolve Hakamo-o into Kommo O immediately, the unevolved form has a niche with Eviolite boosting its defenses. Watch the Fairy matchup though — quadruple damage means one hit can end it. Watch the Fairy matchup though — quadruple damage means one hit can end it.

Hakamo-o's spread isn't flashy. Defense leads, HP trails, 1 stats clear the bar. Tough to catch and worth 2 Defense EVs, on a slow 1.25M XP grind.

Base Stats
420Above
HP55
D
Attack75
C
Defense90
B
Sp. Atk65
C
Sp. Def70
C
Speed65
C
Total420
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Hakamo-o yields +2 Def
HPAtkDef+2SpASpDSpe
Details
Catch45ChallengingSlow1.25M XP1.2m / 3'11"47kg / 103.6 lbs147Base XP
Pokedex Entries

The scaleless, scarred parts of its body are signs of its strength. It shows them off to defeated opponents.

Sword

Before attacking its enemies, it clashes its scales together and roars. Its sharp claws shred the opposition.

Shield

Hakamo O Weakness

Fragile

Hakamo O's Dragon/Fighting typing leaves it vulnerable to Fairy, Ice, Flying, Psychic, and Dragon moves. Fairy hits land at 4x, so they're the biggest threat. 7 resistances give it solid defensive coverage on top of that.

4xCriticali
¼xResisti
None
0xImmunei
None
5Weak
7Resist
0Immune
Scorei-5
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
4x Fairy — Moonblast, Play Rough, Dazzling Gleam
Abilities
BulletproofProtects against bullet, ball, and bomb-based moves.
SoundproofProtects against sound-based moves.
OvercoatHAProtects against damage from weather.

Hakamo O is the middle stage between Jangmo O and Kommo O. It's a three-stage line with one more evolution to go. For breeding, takes forever to hatch with plenty of partners via one egg group. So far, Defense got the biggest boost (+25 from Jangmo O).

How to Evolve

3 Forms
Stat Comparison 3 Stages
Jangmo-o
Dragon
Hakamo-o
DragonFighting
Kommo-o
DragonFighting
HP
45
55+10
75+20
ATK
55
75+20
110+35
DEF
65
90+25
125+35
SP.ATK
45
65+20
100+35
SP.DEF
45
70+25
105+35
SPE
45
65+20
85+20
BST
300D-Tier
420D-Tier+120
600B-Tier+180
ROLE
Balanced
Balanced
Tank
TYPE
Utility
Physical
Mixed
Breeding
Moderate

Breed with Hakamo-o to get Jangmo O eggs using 60 partners from the Dragon egg group. Notable egg moves include Counter, Dragon Breath, Focus Punch.

Egg Groups
Dragon
Gender
50.0%50.0%
Hatch Time
40 cycles·10,280 steps
Slow~10 min with Flame Body
Egg Moves
3moves
Breed With (best first)
gyaradoscharizardkingdraflygonmiloticnoivernaltariascraftydragalgeheliolisksalazzleturtonator

Bulletproof isn't flashy, but it matters. Combined with Expert Belt for a super-effective damage boost without item lock and a spread EV build EVs, Hakamo O fills the setup attacker slot reliably. Serious nature finishes the spread.

Best Build

Utility
Ability
Bulletproof
Item
Expert Belt
Nature
Serious
EVs

Best Hakamo-o Moveset

  • Draco MeteorSTAB
  • Close CombatSTAB
  • ToxicUtility
  • Iron Defense

The natural movepool does the job, but Counter and Dragon Breath from the egg pool give Hakamo O something extra. Pair those with Focus Punch and Outrage for STAB and coverage across 7 types for reach, and the kit fills out nicely.

Level-Up Moves

Lv 1
Autotomize
15Steel
Lv 1
Dragon Tail-6
609010Dragon
Lv 1
Leer
10030Normal
Lv 1
Protect+4
10Normal
Lv 1
Tackle
4010035Normal
Lv 12
Scary Face
10010Normal
Lv 16
Headbutt
7010015Normal
Lv 20
Work Up
30Normal
Lv 24
Screech
8540Normal
Lv 28
Iron Defense
15Steel
Lv 32
Dragon Claw
8010015Dragon
Lv 38
Noble Roar
10030Normal
Lv 44
Dragon Dance
20Dragon
Lv 50
Outrage
12010010Dragon
Lv 56
Close Combat
1201005Fighting

TM Moves

Src
TM31
Attract
10015Normal
TM43
Brick Break
7510015Fighting
TM97
Brutal Swing
6010020Dark
TR48
Bulk Up
20Fighting
TM81
Bulldoze
6010020Ground
TR53
Close Combat
1201005Fighting
TR47
Dragon Claw
8010015Dragon
TR51
Dragon Dance
20Dragon
TR62
Dragon Pulse
8510010Dragon
TM63
Drain Punch
7510010Fighting
TR10
Earthquake
10010010Ground
TR26
Endure+4
10Normal
TM39
Facade
7010020Normal
TM94
False Swipe
4010040Normal
TM59
Fling
10010Dark
TR64
Focus Blast
120705Fighting
TR46
Iron Defense
15Steel
TR74
Iron Head
8010015Steel
TR31
Iron Tail
1007515Steel
TR07
Low Kick
10020Fighting
TM01
Mega Kick
120755Normal
TM
Mega Punch
808520Normal
TR24
Outrage
12010010Dragon
TM57
Payback
5010010Dark
TM25
Protect+4
10Normal
TM21
Rest
10Psychic
TR21
Reversal
10015Fighting
TM22
Rock Slide
759010Rock
TM48
Rock Tomb
609515Rock
TM76
Round
6010015Normal
TM19
Safeguard
25Normal
TM32
Sandstorm
10Rock
TM26
Scary Face
10010Normal
TM16
Screech
8540Normal
TM65
Shadow Claw
7010015Ghost
TR27
Sleep Talk
10Normal
TM24
Snore
5010015Normal
TR20
Substitute
10Normal
TM
Swords Dance
20Normal
TR37
Taunt
10020Dark
TR35
Uproar
9010010Normal
TR85
Work Up
30Normal
TR60
X-Scissor
8010015Bug

Egg Moves

Src
Egg
Counter-5
10020Fighting
Egg
Dragon Breath
6010020Dragon
Egg
Focus Punch-3
15010020Fighting

Tutor Moves

Src
Tutor
Coaching
10Fighting
Tutor
Scale Shot
259020Dragon

Hakamo-o tops out at low spawn rates across 1 locations in endgame routes. The encounters below are sorted by rate so you can see exactly what you're working with.

Where To Catch Hakamo-o in Sword & Shield

To get Hakamo-o, start by catching Jangmo-o through walking encounters at Lv. 16-52. The chain covers 2 catchable stages before reaching the final form.

  1. Jangmo-o
    Step 1Catch Jangmo-o
    Challenge Road
    OverworldLv.16-2110%MidRouteOvercast
    MODERATE
    Potbottom Desert
    OverworldLv.19-2410%MidDesertOvercast
    MODERATE
    Lake of Outrage
    GrassLv.50-525%PostWaterOvercast
    CHALLENGING
    Lake of Outrage
    GrassLv.50-525%PostWaterIntense Sun
    CHALLENGING
  2. Hakamo-o
    Step 2Hakamo-o
    Lake of Outrage
    GrassLv.50-522%PostWaterThunderstorm
    HARD
    or evolve from Jangmo-o (Step 1)
  • Hakamo-o isn't fully evolved, so it's not built for competitive play. At 420 BST, it's a stepping stone rather than a team anchor.

  • Watch for Sylveon (Fairy), Weavile (Ice), and Braviary (Flying) when using Hakamo-o. They all hit it super-effectively with STAB. Sylveon is the most dangerous since Fairy moves deal 4x damage. Psychic and Dragon-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • Jangmo O evolves into Hakamo-o at level 35. Hakamo-o evolves into Kommo O at level 45. Hakamo-o is a middle-stage evolution in the Jangmo O line.

  • Bulletproof protects against bullet, ball, and bomb-based moves — that's the one you want on Hakamo-o. Overcoat is the hidden ability. Niche, but it has its uses. Soundproof works too if your team needs something different.

  • Hakamo-o fills the balanced role. It's leaning toward the physical side (base 75 Attack). At base 65 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • Hakamo-o can be found in Scarlet & Violet, Sword & Shield, Sun & Moon, and Ultra Sun & Ultra Moon.

Introduced in Sun & Moon, Hakamo O has appeared in 4 games across 3 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.