Utility
Trick Room
325Low
25Very Slow
CTier

Grimer sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Muk as fast as possible. Only weak to Ground and Psychic. Known as the Sludge Pokemon.

HP and Attack carry most of Grimer's stat budget. Speed's the obvious dump stat. Common in the wild and yields 1 HP EV. Follows a medium-fast 1M XP curve.

Base Stats
325Avg
HP80
C
Attack80
C
Defense50
D
Sp. Atk40
D
Sp. Def50
D
Speed25
F
Total325
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Grimer yields +1 HP
HP+1AtkDefSpASpDSpe
Details
Catch190EasyMedium Fast1M XP0.9m / 2'11"30kg / 66.1 lbs65Base XP
Pokedex Entries

Born from sludge, these Pokémon now gather in polluted places and increase the bacteria in their bodies.

Scarlet

When two of these Pokémon’s bodies are combined together, new poisons are created.

Violet

Grimer Weakness

Good

Grimer is weak to Ground and Psychic-type moves. 5 resistances help offset the weaknesses. Just 2 weak spots to worry about, which keeps teambuilding straightforward.

4xCriticali
None
¼xResisti
None
0xImmunei
None
STAB (2)i
2Weak
5Resist
0Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
Abilities
StenchHas a 10% chance of making target Pokémon flinch with each hit.
Sticky HoldPrevents a held item from being removed by other Pokémon.
Poison TouchHAHas a 30% chance of poisoning target Pokémon upon contact.

One evolution ahead. Grimer grows into Muk through a straightforward two-stage chain. Plenty of partners for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 175 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Grimer
Poison
Muk
Poison
HP
80
105+25
ATK
80
105+25
DEF
50
75+25
SP.ATK
40
65+25
SP.DEF
50
100+50
SPE
25
50+25
BST
325C-Tier
500B-Tier+175
ROLE
Trick Room
Tank
TYPE
Physical
Physical
Breeding
Very Easy

Breed Grimer easily with 52 breeding partners from the Indeterminate egg group. Pass egg moves like Acid Spray, Curse, Haze and 6 more to offspring.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
9moves
Breed With (best first)
gardevoirgalladepolteageistalcremiegastrodontrevenantpincurchinshellosphantumpsinisteakirliamilcery

Stickyhold and Eviolite give Grimer staying power beyond its evolution stage. Brave nature boosts Attack, a spread EV build EVs set the spread, and the pre-evolution bulk actually works here.

Best Build

Bulky Support
Ability
Stickyhold
Item
EvioliteBULK
Nature
Brave+ATK
EVs

Best Grimer Moveset

  • Drain Punch
  • Shadow Sneak
  • Poison JabSTAB
  • Thunder Punch

The TM pool is where it gets interesting. Coverage across 11 types means almost nothing walls Grimer cleanly, with Gunk Shot and Belch anchoring the STAB side. Matchup flexibility isn't a problem.

Level-Up Moves

Lv 1
Poison Gas
9040Poison
Lv 1
Pound
4010035Normal
Lv 4
Harden
30Normal
Lv 7
Mud-Slap
2010010Ground
Lv 12
Disable
10020Normal
Lv 15
Sludge
6510020Poison
Lv 18
Mud Shot
559515Ground
Lv 21
Minimize
10Normal
Lv 26
Toxic
9010Poison
Lv 29
Sludge Bomb
9010010Poison
Lv 32
Sludge Wave
9510010Poison
Lv 37
Screech
8540Normal
Lv 40
Gunk Shot
120805Poison
Lv 43
Acid Armor
20Poison
Lv 46
Belch
1209010Poison
Lv 48
Memento
10010Dark

TM Moves

Src
TM13
Acid Spray
4010020Poison
TM66
Body Slam
8510015Normal
TM17
Confuse Ray
10010Ghost
TM224
Curse
10Ghost
TM55
Dig
8010010Ground
TM73
Drain Punch
7510010Fighting
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM141
Fire Blast
110855Fire
TM67
Fire Punch
7510015Fire
TM125
Flamethrower
9010015Fire
TM43
Fling
10010Dark
TM111
Giga Drain
7510010Grass
TM102
Gunk Shot
120805Poison
TM174
Haze
30Ice
TM130
Helping Hand+5
20Normal
TM29
Hex
6510010Ghost
TM69
Ice Punch
7510015Ice
TM92
Imprison
10Psychic
TM80
Metronome
10Normal
TM35
Mud Shot
559515Ground
TM05
Mud-Slap
2010010Ground
TM202
Pain Split
20Normal
TM83
Poison Jab
8010020Poison
TM07
Protect+4
10Normal
TM50
Rain Dance
5Water
TM85
Rest
5Psychic
TM86
Rock Slide
759010Rock
TM36
Rock Tomb
609515Rock
TM51
Sandstorm
10Rock
TM06
Scary Face
10010Normal
TM114
Shadow Ball
8010015Ghost
TM70
Sleep Talk
10Normal
TM148
Sludge Bomb
9010010Poison
TM214
Sludge Wave
9510010Poison
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM01
Take Down
908520Normal
TM87
Taunt
10020Dark
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM166
Thunder
1107010Electric
TM68
Thunder Punch
7510015Electric
TM126
Thunderbolt
9010015Electric
TM175
Toxic
9010Poison
TM45
Venoshock
6510010Poison
TM59
Zen Headbutt
809015Psychic

Egg Moves

Src
Egg
Acid Spray
4010020Poison
Egg
Curse
10Ghost
Egg
Haze
30Ice
Egg
Mean Look
5Normal
Egg
Shadow Punch
6020Ghost
Egg
Shadow Sneak+1
4010030Ghost
Egg
Spit Up
10010Normal
Egg
Stockpile
20Normal
Egg
Swallow
10Normal

Tutor Moves

Grimer can't learn any Tutor moves

Easy grab on Grimer with high spawn rates across 4 locations in mid-game routes. The sorted list below shows the full spread so you can pick the most convenient spot.

Best Locations

Which version you're playing matters for Grimer. 4 walking spots at Lv. 19-42 spread across Scarlet and Violet, and some routes only appear in one cartridge. Check the version badges below.

East Province (Area Two) - Near Town
ScarletOverworldLv.19-4248%MidRoute
EFFORTLESS
East Province (Area Two) - Near Town
VioletOverworldLv.19-4248%MidRoute
EFFORTLESS
West Province (Area Two) - Near Town
ScarletOverworldLv.19-4248%MidRoute
EFFORTLESS
West Province (Area Two) - Near Town
VioletOverworldLv.19-4248%MidRoute
EFFORTLESS
  • Grimer is meant to evolve into Muk. At 325 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Grimer's biggest threats include Golem (Ground) and Starmie (Psychic), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about. At base 25 Speed, Grimer won't outrun any of these threats so switching to a resist is usually the safer play.

  • Grimer can evolve into Muk and Alolan Muk depending on the method. Grimer is the base form in a 3-stage evolutionary line.

  • Stench is the go-to ability for Grimer. It has a 10% chance of making target Pokémon flinch with each hit. Its hidden ability Poison Touch can work in specific setups. Sticky Hold is the other option — pick based on what your team needs.

  • Base 25 Speed is low. Priority moves or Trick Room are the way to go. On offense, Grimer is leaning toward the physical side (base 80 Attack). Best used as a trick room.

  • Grimer appears in 19 games, including Yellow, Red & Blue, and Gold & Silver.

Since debuting in Red & Blue, Grimer has appeared in 19 titles over 9 generations. Along the way, it received an Alolan form in Generation 7, keeping it relevant across different competitive metas.