Utility
Trick Room
325Low
25Very Slow
CTier

Grimer sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Muk as fast as possible. Only weak to Ground and Psychic. Known as the Sludge Pokemon.

HP and Attack carry most of Grimer's stat budget. Speed's the obvious dump stat. Common in the wild and yields 1 HP EV. Follows a medium-fast 1M XP curve.

Base Stats
325Avg
HP80
C
Attack80
C
Defense50
D
Sp. Atk40
D
Sp. Def50
D
Speed25
F
Total325
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Grimer yields +1 HP
HP+1AtkDefSpASpDSpe
Details
Catch190EasyMedium Fast1M XP0.9m / 2'11"30kg / 66.1 lbs65Base XP
Pokedex Entries

It has a passion for trash above all else, speedily digesting it and creating brilliant crystals of sparkling poison.

Lets Go Pikachu / Lets Go Eevee

Grimer Weakness

Good

Grimer is weak to Ground and Psychic-type moves. 5 resistances help offset the weaknesses. Just 2 weak spots to worry about, which keeps teambuilding straightforward.

4xCriticali
None
¼xResisti
None
0xImmunei
None
STAB (2)i
2Weak
5Resist
0Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
Abilities
StenchHas a 10% chance of making target Pokémon flinch with each hit.
Sticky HoldPrevents a held item from being removed by other Pokémon.
Poison TouchHAHas a 30% chance of poisoning target Pokémon upon contact.

One evolution ahead. Grimer grows into Muk through a straightforward two-stage chain. No compatible partners for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 175 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Grimer
Poison
Muk
Poison
HP
80
105+25
ATK
80
105+25
DEF
50
75+25
SP.ATK
40
65+25
SP.DEF
50
100+50
SPE
25
50+25
BST
325C-Tier
500B-Tier+175
ROLE
Trick Room
Tank
TYPE
Physical
Physical
Breeding
Very Easy

Breed Grimer easily from the Indeterminate egg group.

Egg Groups
Indeterminate
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Best Build

Let's Go Pikachu & Eevee uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

TMs carry this one. Grimer learns Sludge Bomb and Poison Jab naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and Ground and beyond give it real matchup play.

Level-Up Moves

Lv 1
Poison Gas
9040Poison
Lv 1
Pound
4010035Normal
Lv 6
Harden
30Normal
Lv 12
Minimize
10Normal
Lv 18
Disable
10020Normal
Lv 24
Sludge
6510020Poison
Lv 30
Screech
8540Normal
Lv 36
Toxic
9010Poison
Lv 42
Acid Armor
20Poison
Lv 48
Sludge Bomb
9010010Poison

TM Moves

Src
TM10
Dig
8010010Ground
TM12
Facade
7010020Normal
TM46
Fire Blast
110855Fire
TM31
Fire Punch
7510015Fire
TM37
Flamethrower
9010015Fire
TM01
Headbutt
7010015Normal
TM03
Helping Hand+5
20Normal
TM35
Ice Punch
7510015Ice
TM53
Mega Drain
7510015Grass
TM26
Poison Jab
8010020Poison
TM07
Protect+4
10Normal
TM05
Rest
10Psychic
TM22
Rock Slide
759010Rock
TM42
Self-Destruct
2001005Normal
TM43
Shadow Ball
8010015Ghost
TM52
Sludge Bomb
9010010Poison
TM08
Substitute
10Normal
TM02
Taunt
10020Dark
TM38
Thunder
1107010Electric
TM23
Thunder Punch
7510015Electric
TM36
Thunderbolt
9010015Electric
TM27
Toxic
9010Poison

Egg Moves

Grimer doesn't have any Egg moves

Tutor Moves

Grimer can't learn any Tutor moves

Grimer starts showing up in late-game routes at high spawn rates across 4 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Best Locations

Walking and trade encounters at Lv. 37-44 across 4 spots for Grimer. Sorted by progression so you can see what's reachable at your current point in the game.

Pokémon Mansion - 1F
GrassLv.39-4440%LateBuilding
EFFORTLESS
Pokémon Mansion - 2F
GrassLv.39-4430%LateBuilding
EFFORTLESS
Power Plant
GrassLv.37-4225%LatePower-plant
EASY
Cinnabar Island
In-game tradeLv.44LateWaterTrade for (give Grimer)
  • Grimer is meant to evolve into Muk. At 325 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Grimer's biggest threats include Golem (Ground) and Starmie (Psychic), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about. At base 25 Speed, Grimer won't outrun any of these threats so switching to a resist is usually the safer play.

  • Grimer can evolve into Muk and Alolan Muk depending on the method. Grimer is the base form in a 3-stage evolutionary line.

  • Stench is the go-to ability for Grimer. It has a 10% chance of making target Pokémon flinch with each hit. Its hidden ability Poison Touch can work in specific setups. Sticky Hold is the other option — pick based on what your team needs.

  • Base 25 Speed is low. Priority moves or Trick Room are the way to go. On offense, Grimer is leaning toward the physical side (base 80 Attack). Best used as a trick room.

  • Grimer appears in 19 games, including Yellow, Red & Blue, and Gold & Silver.

Since debuting in Red & Blue, Grimer has appeared in 19 titles over 9 generations. Along the way, it received an Alolan form in Generation 7, keeping it relevant across different competitive metas.