Pokemon Sword and Shield Xatu is a Psychic and Type Mystic Pokémon, which makes it weak against Ghost, Dark, Rock, Electric, Ice type moves. You can find and catch Xatu in Giant's Mirror with a 10% chance to appear during Raining weather. The Max IV Stats of Xatu are 65 HP, 75 Attack, 95 SP Attack, 70 Defense, 70 SP Defense, and 95 Speed.
List of Xatu Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 470 | |
HP | 65 | |
Attack | 75 | |
Defense | 70 | |
Special Attack | 95 | |
Special Defense | 70 | |
Speed | 95 |
Based on this pokemon's stats we consider the best nature for Xatu to have is Hasty, this will increase it's Speed and decrease it's Defense stats.
Xatu Abilities
Ability | Type | Effect |
---|---|---|
Synchronize | Normal | |
Early Bird | Normal | |
Magic Bounce | Hidden |
Sword Pokedex Entry
They say that it stays still and quiet because it is seeing both the past and future at the same time.
Shield Pokedex Entry
This odd Pokémon can see both the past and the future. It eyes the sun’s movement all day.
Xatu Locations in Pokemon Sword and Shield
Where do i find and how to get Xatu?
Xatu does not spawn in the wild. Instead you can catch Natu and evolve it into Xatu. A popular spawn location you can find Natu is in the Giant's Mirror area with a 10% chance to spawn during Raining weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
10% | 28 - 30 | |||
5% | 28 - 30 | |||
10% | 28 - 30 | |||
5% | 28 - 30 | |||
10% | 28 - 30 | |||
28% | 33 - 38 | |||
10% | 8 - 14 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Xatu Raids
Where do i find Xatu Raids?
You can find Xatu raids in the following locations: Bridge Field, East Lake Axewell, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, Rolling Fields, Stony Wilderness.
Pokemon Sword and Shield Xatu Weakness
Xatu is a Psychic and Type pokemon. This will cause it to take More Damage from Ghost, Dark, Rock, Electric, Ice Type Moves and will take Less Damage from Psychic, Grass, Ground, Fighting type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Ghost Dark Rock Electric Ice |
0.5x Damage | Psychic Grass |
0.25x Damage | Fighting |
Immune to Damage | Ground |
What pokemon is Xatu Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Xatu Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Xatu Moves List
What moves can Xatu learn from TMs, TRs, and Leveling?
Xatu can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Psychic and Flying type +50% STAB damage.
Xatu Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Air Slash | ||||||
01 | [] Tailwind | ||||||
01 | [] Peck | ||||||
01 | [] Leer | ||||||
01 | [] Stored Power | ||||||
01 | [] Teleport | ||||||
15 | [] Confuse Ray | ||||||
20 | [] Night Shade | ||||||
28 | [] Psycho Shift | ||||||
34 | [] Power Swap | ||||||
34 | [] Guard Swap | ||||||
41 | [] Psychic | ||||||
48 | [] Wish | ||||||
55 | [] Future Sight |
TM Moves Xatu can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM06 | Fly | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM11 | Solar Beam | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM28 | Giga Drain | Special | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM30 | Steel Wing | Physical | 70 | 90 | 25 | May raise user's Defense. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM44 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
TM56 | U-turn | Physical | 70 | 100 | 20 | User switches out immediately after attacking. | |
TM60 | Power Swap | Status | — | — | 10 | User and opponent swap Attack and Special Attack. | |
TM61 | Guard Swap | Status | — | — | 10 | User and opponent swap Defense and Special Defense. | |
TM70 | Trick Room | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. | |
TM72 | Magic Room | Status | — | — | 10 | Suppresses the effects of held items for five turns. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM95 | Air Slash | Special | 112.5 | 95 | 20 | May cause flinching. |
Xatu TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR11 | Psychic | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR25 | Psyshock | Special | 120 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR29 | Baton Pass | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR34 | Future Sight | Special | 180 | 100 | 10 | Damage occurs 2 turns later. | |
TR36 | Heat Wave | Special | 95 | 90 | 10 | May burn opponent. | |
TR38 | Trick | Status | — | 100 | 10 | Swaps held items with the opponent. | |
TR40 | Skill Swap | Status | — | — | 10 | The user swaps Abilities with the opponent. | |
TR44 | Cosmic Power | Status | — | — | 20 | Raises user's Defense and Special Defense. | |
TR49 | Calm Mind | Status | — | — | 20 | Raises user's Special Attack and Special Defense. | |
TR69 | Zen Headbutt | Physical | 120 | 90 | 15 | May cause flinching. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR81 | Foul Play | Physical | 95 | 100 | 15 | Uses the opponent's Attack stat. | |
TR82 | Stored Power | Special | 30 | 100 | 10 | Power increases when user's stats have been raised. | |
TR83 | Ally Switch | Status | — | — | 15 | User switches with opposite teammate. | |
TR92 | Dazzling Gleam | Special | 80 | 100 | 10 | Hits all adjacent opponents. |
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