List of Wishiwashi School Max IV Stats in Pokemon S&S.
Pokemon Sword and Shield Wishiwashi School is a Water Type. Which makes it weak against Grass, Electric Type pokemon. You can find and catch Wishiwashi School within these locations and has 45 HP, 140 Attack, 140 SP Attack, 130 Defense, 135 SP Defense and 30 Speed Max IV Stats.
Sword Pokedex Entry
On their own, they're very weak. But when Wishiwashi pool their power together in a school, they become a demon of the sea.
Shield Pokedex Entry
When facing tough opponents, they get into formation. But if they get wounded in battle, they'll scatter and become solitary again.
Pokemon Sword and Shield Wishiwashi School Evolutions
What level does Wishiwashi School Evolve at in Pokemon Sword and Shield.
Currently Wishiwashi School does not have an Evolution Chain.
Wishiwashi School Locations in Pokemon Sword and Shield
Wishiwashi School Spawn Locations where to find and How To Catch based on weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Wishiwashi School Raids
Where to find Wishiwashi School Raids and Item Drop Rates.
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Wishiwashi School Weakness
What is Wishiwashi School Weak Against?
|Pokemon||Type 1||Type 2|
What is Wishiwashi School Strong Against?
|Pokemon||Type 1||Type 2|
Pokemon S&S Wishiwashi School Moves List
What moves Wishiwashi School learns from Leveling, TMs, TRs and Best Movesets.
Wishiwashi School Abilities
|Schooling||Normal||When it has a lot of HP, the Pokémon forms a powerful school. It stops schooling when its HP is low.|
Wishiwashi School Level Up Moves
|01||Growl||—||100||40||Lowers opponent's Attack.|
|04||Helping Hand||—||—||20||In Double Battles, boosts the power of the partner's move.|
|08||Beat Up||—||100||30||Each Pokémon in your party attacks.|
|12||Brine||65||100||10||Power doubles if opponent's HP is less than 50%.|
|16||Tearful Look||—||—||20||The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.|
|20||Dive||80||100||10||Dives underwater on first turn, attacks on second turn.|
|24||Soak||—||100||20||Changes the target's type to water.|
|28||Uproar||90||100||10||User attacks for 3 turns and prevents sleep.|
|36||Aqua Ring||—||—||20||Restores a little HP each turn.|
|40||Endeavor||—||100||5||Reduces opponent's HP to same as user's.|
|48||Double-Edge||120||100||15||User receives recoil damage.|
TM Moves Wishiwashi School can learn
|TM21||Rest||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM24||Snore||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||—||—||10||Protects the user, but may fail if used consecutively.|
|TM31||Attract||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM33||Rain Dance||—||—||5||Makes it rain for 5 turns.|
|TM35||Hail||—||—||10||Non-Ice types are damaged for 5 turns.|
|TM36||Whirlpool||35||85||15||Traps opponent, damaging them for 4-5 turns.|
|TM37||Beat Up||—||100||30||Each Pokémon in your party attacks.|
|TM39||Facade||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM41||Helping Hand||—||—||20||In Double Battles, boosts the power of the partner's move.|
|TM45||Dive||80||100||10||Dives underwater on first turn, attacks on second turn.|
|TM53||Mud Shot||55||95||15||Lowers opponent's Speed.|
|TM55||Brine||65||100||10||Power doubles if opponent's HP is less than 50%.|
|TM56||U-turn||70||100||20||User switches out immediately after attacking.|
|TM76||Round||60||100||15||Power increases if teammates use it in the same turn.|
|TM81||Bulldoze||60||100||20||Lowers opponent's Speed.|
Wishiwashi School TR Moves
|TR04||Surf||90||100||15||Hits all adjacent Pokémon.|
|TR05||Ice Beam||90||100||10||May freeze opponent.|
|TR10||Earthquake||100||100||10||Power is doubled if opponent is underground from using Dig.|
|TR16||Waterfall||80||100||15||May cause flinching.|
|TR20||Substitute||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR26||Endure||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||—||—||10||User performs one of its own moves while sleeping.|
|TR31||Iron Tail||100||75||15||May lower opponent's Defense.|
|TR35||Uproar||90||100||10||User attacks for 3 turns and prevents sleep.|
|TR45||Muddy Water||90||85||10||May lower opponent's Accuracy.|
|TR84||Scald||80||100||15||May burn opponent.|
|TR98||Liquidation||85||100||10||The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.|
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