
MediumSlow |
Exp Group |
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Monster / Grass |
Egg Group |
---|
20 |
Hatch Cycle |
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List of Venusaur Max IV Stats in Pokemon S&S.
Total | 525 | |
Attack | 82 | |
Special Attack | 100 | |
Defense | 83 | |
Special Defense | 100 | |
HP | 80 | |
Speed | 80 |
Overview Summary
Pokemon Sword and Shield Venusaur is a Grass and Poison Type Seed Pokémon. Which makes it weak against , Fire, Ice, Psychic Type pokemon. You can find and catch Venusaur within these locations and has 80 HP, 82 Attack, 100 SP Attack, 83 Defense, 100 SP Defense and 80 Speed Max IV Stats.
Pokemon Sword and Shield Venusaur Evolutions
What level does Venusaur Evolve at in Pokemon Sword and Shield.
Venusaur Locations in Pokemon Sword and Shield
Venusaur Spawn Locations where to find and How To Catch based on weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn |
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Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon | Location | Weather | Spawn |
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Pokemon Sword and Shield Venusaur Raids
Where to find Venusaur Raids and Item Drop Rates.
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Venusaur Weakness
Weak Against |
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Flying 2x |
Fire 2x |
Ice 2x |
Psychic 2x |
Strong Against |
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Water 1/2 |
Electric 1/2 |
Fighting 1/2 |
Fairy 1/2 |
Grass 1/4 |
What is Venusaur Weak Against?
Pokemon | Type 1 | Type 2 |
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What is Venusaur Strong Against?
Pokemon S&S Venusaur Moves List
What moves Venusaur learns from Leveling, TMs, TRs and Best Movesets.
Venusaur Abilities
Ability | Type | Effect |
---|---|---|
Overgrow | Normal | Powers up Grass-type moves when the Pokémon’s HP is low. |
Chlorophyll | Hidden | Boosts the Pokémon’s Speed stat in harsh sunlight. |
Venusaur Level Up Moves
Lvl | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
00 | Petal Blizzard | ![]() | 90 | 100 | 15 | Hits all adjacent Pokémon. |
01 | Petal Dance | ![]() | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
01 | Tackle | ![]() | 40 | 100 | 35 | |
01 | Growl | ![]() | — | 100 | 40 | Lowers opponent's Attack. |
01 | Vine Whip | ![]() | 45 | 100 | 25 | |
01 | Growth | ![]() | — | — | 40 | Raises user's Attack and Special Attack. |
09 | Leech Seed | ![]() | — | 90 | 10 | Drains HP from opponent each turn. |
12 | Razor Leaf | ![]() | 55 | 95 | 25 | High critical hit ratio. |
15 | Poison Powder | ![]() | — | 75 | 35 | Poisons opponent. |
15 | Sleep Powder | ![]() | — | 75 | 15 | Puts opponent to sleep. |
20 | Seed Bomb | ![]() | 80 | 100 | 15 | |
25 | Take Down | ![]() | 90 | 85 | 20 | User receives recoil damage. |
30 | Sweet Scent | ![]() | — | — | 20 | Lowers opponent's Evasiveness. |
37 | Synthesis | ![]() | — | — | 5 | User recovers HP. Amount varies with the weather. |
44 | Worry Seed | ![]() | — | 100 | 10 | Changes the opponent's Ability to Insomnia. |
51 | Double-Edge | ![]() | 120 | 100 | 15 | User receives recoil damage. |
58 | Solar Beam | ![]() | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM Moves Venusaur can learn
TM | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | 150 | 90 | 5 | User must recharge next turn. |
TM10 | Magical Leaf | ![]() | 60 | - | 20 | Ignores Accuracy and Evasiveness. |
TM11 | Solar Beam | ![]() | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM17 | Light Screen | ![]() | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM19 | Safeguard | ![]() | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM28 | Giga Drain | ![]() | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM29 | Charm | ![]() | — | 100 | 20 | Sharply lowers opponent's Attack. |
TM31 | Attract | ![]() | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM34 | Sunny Day | ![]() | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM41 | Helping Hand | ![]() | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM46 | Weather Ball | ![]() | 50 | 100 | 10 | Move's power and type changes with the weather. |
TM50 | Bullet Seed | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. |
TM74 | Venoshock | ![]() | 65 | 100 | 10 | Inflicts double damage if the target is poisoned. |
TM76 | Round | ![]() | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM81 | Bulldoze | ![]() | 60 | 100 | 20 | Lowers opponent's Speed. |
TM88 | Grassy Terrain | ![]() | — | — | 10 | Restores a little HP of all Pokémon for 5 turns. |
TM94 | False Swipe | ![]() | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
TM98 | Stomping Tantrum | ![]() | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Venusaur TR Moves
TR | Move | Type | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | — | — | 20 | Sharply raises user's Attack. |
TR01 | Body Slam | ![]() | 85 | 100 | 15 | May paralyze opponent. |
TR10 | Earthquake | ![]() | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR17 | Amnesia | ![]() | — | — | 20 | Sharply raises user's Special Defense. |
TR20 | Substitute | ![]() | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR22 | Sludge Bomb | ![]() | 90 | 100 | 10 | May poison opponent. |
TR24 | Outrage | ![]() | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
TR26 | Endure | ![]() | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | — | — | 10 | User performs one of its own moves while sleeping. |
TR59 | Seed Bomb | ![]() | 80 | 100 | 15 | |
TR65 | Energy Ball | ![]() | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR67 | Earth Power | ![]() | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR71 | Leaf Storm | ![]() | 130 | 90 | 5 | Sharply lowers user's Special Attack. |
TR72 | Power Whip | ![]() | 120 | 85 | 10 | |
TR77 | Grass Knot | ![]() | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR85 | Work Up | ![]() | — | — | 30 | Raises user's Attack and Special Attack. |
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