Pokemon Sword and Shield Togetic is a Fairy and Type Happiness Pokémon, which makes it weak against Poison, Steel, Rock, Electric, Ice type moves. You can find and catch Togetic in Dusty Bowl with a 2% chance to appear during Fog weather. The Max IV Stats of Togetic are 55 HP, 40 Attack, 80 SP Attack, 85 Defense, 105 SP Defense, and 40 Speed.


List of Togetic Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 405 | |
HP | 55 | |
Attack | 40 | |
Defense | 85 | |
Special Attack | 80 | |
Special Defense | 105 | |
Speed | 40 |
Based on this pokemon's stats we consider the best nature for Togetic to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Togetic Abilities
Ability | Type | Effect |
---|---|---|
Hustle | Normal | |
Serene Grace | Normal | |
Super Luck | Hidden |
Sword Pokedex Entry
They say that it will appear before kindhearted, caring people and shower them with happiness.
Shield Pokedex Entry
It grows dispirited if it is not with kind people. It can float in midair without moving its wings.
Pokemon Sword and Shield Togetic Evolutions
How do i get Togetic's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Togepi evolves into Togetic with a high Friendship. Togetic then evolves into its final evolution Togekiss with a use Shiny Stone.
Togetic Locations in Pokemon Sword and Shield
Where do i find and how to get Togetic?
Togetic does not spawn in the wild. Instead you can catch Togekiss and evolve it into Togetic. A popular spawn location you can find Togekiss is in the Dusty Bowl area with a 2% chance to spawn during Fog weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Togetic Raids
Where do i find Togetic Raids?
You can find Togetic raids in the following locations: Bridge Field, Hammerlocke Hills, Lake of Outrage, Rolling Fields.
Pokemon Sword and Shield Togetic Weakness
Togetic is a Fairy and Type pokemon. This will cause it to take More Damage from Poison, Steel, Rock, Electric, Ice Type Moves and will take Less Damage from Dark, Grass, Dragon, Ground, Fighting, Bug type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() |
0.25x Damage | ![]() ![]() |
Immune to Damage | ![]() ![]() |
What pokemon is Togetic Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Togetic Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Togetic Moves List
What moves can Togetic learn from TMs, TRs, and Leveling?
Togetic can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Fairy and Flying type +50% STAB damage.
Togetic Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Fairy Wind | ||||||
01 | [] Growl | ||||||
01 | [] Pound | ||||||
01 | [] Sweet Kiss | ||||||
01 | [] Life Dew | ||||||
12 | [] Charm | ||||||
16 | [] Ancient Power | ||||||
20 | [] Yawn | ||||||
24 | [] Metronome | ||||||
28 | [] After You | ||||||
32 | [] Double-Edge | ||||||
36 | [] Safeguard | ||||||
40 | [] Follow Me | ||||||
44 | [] Baton Pass | ||||||
48 | [] Last Resort | ||||||
52 | [] Wish |
TM Moves Togetic can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM06 | Fly | ![]() | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM10 | Magical Leaf | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM11 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM17 | Light Screen | ![]() | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM18 | Reflect | ![]() | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM19 | Safeguard | ![]() | Status | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM29 | Charm | ![]() | Status | — | 100 | 20 | Sharply lowers opponent's Attack. |
TM30 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | May raise user's Defense. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM44 | Imprison | ![]() | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM63 | Drain Punch | ![]() | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM79 | Retaliate | ![]() | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM87 | Draining Kiss | ![]() | Special | 75 | 100 | 10 | User recovers most the HP inflicted on opponent. |
TM92 | Mystical Fire | ![]() | Special | 75 | 100 | 10 | Lowers opponent's Special Attack. |
TM96 | Smart Strike | ![]() | Physical | 70 | — | 10 | The user stabs the target with a sharp horn. This attack never misses. |
Togetic TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | May burn opponent. |
TR11 | Psychic | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR14 | Metronome | ![]() | Status | — | — | 10 | User performs almost any move in the game at random. |
TR15 | Fire Blast | ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TR19 | Tri Attack | ![]() | Special | 80 | 100 | 10 | May paralyze, burn or freeze opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR25 | Psyshock | ![]() | Special | 80 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR29 | Baton Pass | ![]() | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. |
TR30 | Encore | ![]() | Status | — | 100 | 5 | Forces opponent to keep using its last move for 3 turns. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR34 | Future Sight | ![]() | Special | 120 | 100 | 10 | Damage occurs 2 turns later. |
TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | May burn opponent. |
TR38 | Trick | ![]() | Status | — | 100 | 10 | Swaps held items with the opponent. |
TR42 | Hyper Voice | ![]() | Special | 90 | 100 | 10 | |
TR68 | Nasty Plot | ![]() | Status | — | — | 20 | Sharply raises user's Special Attack. |
TR69 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | May cause flinching. |
TR77 | Grass Knot | ![]() | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR82 | Stored Power | ![]() | Special | 20 | 100 | 10 | Power increases when user's stats have been raised. |
TR85 | Work Up | ![]() | Status | — | — | 30 | Raises user's Attack and Special Attack. |
TR90 | Play Rough | ![]() | Physical | 135 | 90 | 10 | May lower opponent's Attack. |
TR92 | Dazzling Gleam | ![]() | Special | 120 | 100 | 10 | Hits all adjacent opponents. |
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