Pokemon Sword and Shield Thievul is a Dark Type, which makes it weak against Fighting, Bug, Fairy type moves. You can find and catch Thievul in Route 1 with a 5% chance to appear during All Weather weather. The Max IV Stats of Thievul are 70 HP, 58 Attack, 87 SP Attack, 58 Defense, 92 SP Defense, and 90 Speed.
List of Thievul Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 455 | |
HP | 70 | |
Attack | 58 | |
Defense | 58 | |
Special Attack | 87 | |
Special Defense | 92 | |
Speed | 90 |
Based on this pokemon's stats we consider the best nature for Thievul to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Thievul Abilities
Ability | Type | Effect |
---|---|---|
Run Away | Normal | |
Unburden | Normal | |
Stakeout | Hidden |
Sword Pokedex Entry
It secretly marks potential targets with a scent. By following the scent, it stalks its targets and steals from them when they least expect it.
Shield Pokedex Entry
With a lithe body and sharp claws, it goes around stealing food and eggs. Boltund is its natural enemy.
Thievul Locations in Pokemon Sword and Shield
Where do i find and how to get Thievul?
Thievul does not spawn in the wild. Instead you can catch Nickit and evolve it into Thievul. A popular spawn location you can find Nickit is in the Route 1 area with a 5% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Thievul Raids
Where do i find Thievul Raids?
You can find Thievul raids in the following locations: Bridge Field, Dusty Bowl, Giant's Mirror, Stony Wilderness, West Lake Axewell.
Pokemon Sword and Shield Thievul Weakness
Thievul is a Dark Type pokemon. This will cause it to take More Damage from Fighting, Bug, Fairy Type Moves and will take Less Damage from Ghost, Dark, Psychic type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Fighting Bug Fairy |
0.5x Damage | Ghost Dark |
0.25x Damage | |
Immune to Damage | Psychic |
What pokemon is Thievul Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Thievul Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Thievul Moves List
What moves can Thievul learn from TMs, TRs, and Leveling?
Thievul can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dark type +50% STAB damage.
Thievul Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Thief | — | |||||
01 | [] Quick Attack | — | |||||
01 | [] Tail Whip | — | |||||
01 | [] Beat Up | — | |||||
01 | [] Hone Claws | — | |||||
12 | [] Snarl | — | |||||
16 | [] Assurance | — | |||||
22 | [] Nasty Plot | — | |||||
28 | [] Sucker Punch | — | |||||
34 | [] Night Slash | — | |||||
40 | [] Tail Slap | — | |||||
46 | [] Foul Play | — | |||||
52 | [] Parting Shot | — |
TM Moves Thievul can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 90 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM37 | Beat Up | Physical | — | 100 | 30 | Each Pokémon in your party attacks. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM47 | Fake Tears | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. | |
TM53 | Mud Shot | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM56 | U-turn | Physical | 70 | 100 | 20 | User switches out immediately after attacking. | |
TM58 | Assurance | Physical | 90 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM66 | Thunder Fang | Physical | 65 | 95 | 15 | May cause flinching and/or paralyze opponent. | |
TM67 | Ice Fang | Physical | 65 | 95 | 15 | May cause flinching and/or freeze opponent. | |
TM68 | Fire Fang | Physical | 65 | 95 | 15 | May cause flinching and/or burn opponent. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM78 | Acrobatics | Physical | 55 | 100 | 15 | Stronger when the user does not have a held item. | |
TM84 | Tail Slap | Physical | 25 | 85 | 10 | Hits 2-5 times in one turn. | |
TM85 | Snarl | Special | 82.5 | 95 | 15 | Lowers opponent's Special Attack. |
Thievul TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR11 | Psychic | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR29 | Baton Pass | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. | |
TR32 | Crunch | Physical | 120 | 100 | 15 | May lower opponent's Defense. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR58 | Dark Pulse | Special | 120 | 100 | 15 | May cause flinching. | |
TR68 | Nasty Plot | Status | — | — | 20 | Sharply raises user's Special Attack. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR81 | Foul Play | Physical | 142.5 | 100 | 15 | Uses the opponent's Attack stat. | |
TR90 | Play Rough | Physical | 90 | 90 | 10 | May lower opponent's Attack. |
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