Pokemon Sword and Shield Swoobat is a Psychic and Type Courting Pokémon, which makes it weak against Ghost, Dark, Rock, Electric, Ice type moves. You can find and catch Swoobat in Bridge Field with a 35% chance to appear during Normal Weather weather. The Max IV Stats of Swoobat are 67 HP, 57 Attack, 77 SP Attack, 55 Defense, 55 SP Defense, and 114 Speed.


List of Swoobat Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 425 | |
HP | 67 | |
Attack | 57 | |
Defense | 55 | |
Special Attack | 77 | |
Special Defense | 55 | |
Speed | 114 |
Based on this pokemon's stats we consider the best nature for Swoobat to have is Hasty, this will increase it's Speed and decrease it's Defense stats.
Swoobat Abilities
Ability | Type | Effect |
---|---|---|
Unaware | Normal | |
Klutz | Normal | |
Simple | Hidden |
Sword Pokedex Entry
Emitting powerful sound waves tires it out. Afterward, it won’t be able to fly for a little while.
Shield Pokedex Entry
The auspicious shape of this Pokémon’s nose apparently led some regions to consider Swoobat a symbol of good luck.
Swoobat Locations in Pokemon Sword and Shield
Where do i find and how to get Swoobat?
Swoobat does not spawn in the wild. Instead you can catch Woobat and evolve it into Swoobat. A popular spawn location you can find Woobat is in the Bridge Field area with a 35% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Swoobat Raids
Where do i find Swoobat Raids?
You can find Swoobat raids in the following locations: East Lake Axewell, Hammerlocke Hills, Motostoke Riverbank, Rolling Fields, Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Swoobat Weakness
Swoobat is a Psychic and Type pokemon. This will cause it to take More Damage from Ghost, Dark, Rock, Electric, Ice Type Moves and will take Less Damage from Psychic, Grass, Ground, Fighting type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() |
0.25x Damage | ![]() |
Immune to Damage | ![]() |
What pokemon is Swoobat Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Swoobat Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Swoobat Moves List
What moves can Swoobat learn from TMs, TRs, and Leveling?
Swoobat can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Psychic and Flying type +50% STAB damage.
Swoobat Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Gust | ||||||
01 | [] Attract | ||||||
01 | [] Confusion | ||||||
01 | [] Endeavor | ||||||
15 | [] Air Cutter | ||||||
20 | [] Imprison | ||||||
25 | [] Assurance | ||||||
30 | [] Amnesia | ||||||
35 | [] Air Slash | ||||||
40 | [] Psychic | ||||||
45 | [] Calm Mind | ||||||
50 | [] Future Sight | ||||||
55 | [] Simple Beam |
TM Moves Swoobat can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM06 | Fly | ![]() | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM17 | Light Screen | ![]() | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM18 | Reflect | ![]() | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM19 | Safeguard | ![]() | Status | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM28 | Giga Drain | ![]() | Special | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM29 | Charm | ![]() | Status | — | 100 | 20 | Sharply lowers opponent's Attack. |
TM30 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | May raise user's Defense. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM44 | Imprison | ![]() | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. |
TM47 | Fake Tears | ![]() | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. |
TM56 | U-turn | ![]() | Physical | 70 | 100 | 20 | User switches out immediately after attacking. |
TM58 | Assurance | ![]() | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM62 | Speed Swap | ![]() | Status | — | — | 10 | The user exchanges Speed stats with the target. |
TM69 | Psycho Cut | ![]() | Physical | 105 | 100 | 20 | High critical hit ratio. |
TM70 | Trick Room | ![]() | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM78 | Acrobatics | ![]() | Physical | 82.5 | 100 | 15 | Stronger when the user does not have a held item. |
TM95 | Air Slash | ![]() | Special | 112.5 | 95 | 20 | May cause flinching. |
Swoobat TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR11 | Psychic | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TR17 | Amnesia | ![]() | Status | — | — | 20 | Sharply raises user's Special Defense. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR25 | Psyshock | ![]() | Special | 120 | 100 | 10 | Inflicts damage based on the target's Defense, not Special Defense. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR29 | Baton Pass | ![]() | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR34 | Future Sight | ![]() | Special | 180 | 100 | 10 | Damage occurs 2 turns later. |
TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | May burn opponent. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR38 | Trick | ![]() | Status | — | 100 | 10 | Swaps held items with the opponent. |
TR40 | Skill Swap | ![]() | Status | — | — | 10 | The user swaps Abilities with the opponent. |
TR49 | Calm Mind | ![]() | Status | — | — | 20 | Raises user's Special Attack and Special Defense. |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR65 | Energy Ball | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR68 | Nasty Plot | ![]() | Status | — | — | 20 | Sharply raises user's Special Attack. |
TR69 | Zen Headbutt | ![]() | Physical | 120 | 90 | 15 | May cause flinching. |
TR82 | Stored Power | ![]() | Special | 30 | 100 | 10 | Power increases when user's stats have been raised. |
TR83 | Ally Switch | ![]() | Status | — | — | 15 | User switches with opposite teammate. |
TR91 | Venom Drench | ![]() | Status | — | 100 | 20 | Lowers poisoned opponent's Special Attack and Speed. |
TR97 | Psychic Fangs | ![]() | Physical | 127.5 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
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