Pokemon Sword and Shield Sinistea is a Ghost Type, which makes it weak against Ghost, Dark type moves. You can find and catch Sinistea in Glimwood Tangle with a 10% chance to encounter during All Weather weather when walking through tall grass. The Max IV Stats of Sinistea are 40 HP, 45 Attack, 74 SP Attack, 45 Defense, 54 SP Defense, and 50 Speed.
List of Sinistea Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Sinistea to have is Modest, this will increase it's Sp. Atk and decrease it's Attack stats.
Sword Pokedex Entry
This Pokémon is said to have been born when a lonely spirit possessed a cold, leftover cup of tea.
Shield Pokedex Entry
The teacup in which this Pokémon makes its home is a famous piece of antique tableware. Many forgeries are in circulation.
Sinistea Locations in Pokemon Sword and Shield
Where do i find and how to get Sinistea?
Spawn locations you can find Sinistea are in the Glimwood Tangle area, with a 10% chance to spawn during All Weather weather.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Sinistea Raids
Where do i find Sinistea Raids?
You can find Sinistea raids in the following locations: Giant's Mirror, South Lake Miloch, Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Sinistea Weakness
Sinistea is a Ghost Type pokemon. This will cause it to take More Damage from Ghost, Dark Type Moves and will take Less Damage from Poison, Bug, Normal, Fighting type moves.
|Immune to Damage|
What pokemon is Sinistea Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Sinistea Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Sinistea Moves List
What moves can Sinistea learn from TMs, TRs, and Leveling?
Sinistea can learn the normal type move Shell Smash at level 60. This Status move Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense. Bolded Pow numbers are adjusted for this pokemon's Ghost type +50% STAB damage.
Sinistea Level Up Moves
|01||Astonish||Physical||45||100||15||May cause flinching.|
|01||Withdraw||Status||—||—||40||Raises user's Defense.|
|06||Aromatic Mist||Status||—||—||20||Raises Special Defense of allies.|
|12||Mega Drain||Special||40||100||15||User recovers half the HP inflicted on opponent.|
|18||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|24||Sucker Punch||Physical||70||100||5||User attacks first, but only works if opponent is readying an attack.|
|30||Aromatherapy||Status||—||—||5||Cures all status problems in your party.|
|36||Giga Drain||Special||75||100||10||User recovers half the HP inflicted on opponent.|
|42||Nasty Plot||Status||—||—||20||Sharply raises user's Special Attack.|
|48||Shadow Ball||Special||120||100||15||May lower opponent's Special Defense.|
|54||Memento||Status||—||100||10||User faints, sharply lowers opponent's Attack and Special Attack.|
|60||Shell Smash||Status||—||—||15||Sharply raises user's Attack, Special Attack and Speed but lowers Defense and Special Defense.|
TM Moves Sinistea can learn
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM28||Giga Drain||Special||75||100||10||User recovers half the HP inflicted on opponent.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM44||Imprison||Status||—||—||10||Opponent is unable to use moves that the user also knows.|
|TM57||Payback||Physical||50||100||10||Power doubles if the user was attacked first.|
|TM71||Wonder Room||Status||—||—||10||Swaps every Pokémon's Defense and Special Defense for 5 turns.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM77||Hex||Special||97.5||100||10||Inflicts more damage if the target has a status condition.|
|TM86||Phantom Force||Physical||135||100||10||Disappears on first turn, attacks on second. Can strike through Protect/Detect.|
Sinistea TR Moves
|TR11||Psychic||Special||90||100||10||May lower opponent's Special Defense.|
|TR14||Metronome||Status||—||—||10||User performs almost any move in the game at random.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR25||Psyshock||Special||80||100||10||Inflicts damage based on the target's Defense, not Special Defense.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR29||Baton Pass||Status||—||—||40||User switches out and gives stat changes to the incoming Pokémon.|
|TR33||Shadow Ball||Special||120||100||15||May lower opponent's Special Defense.|
|TR38||Trick||Status||—||100||10||Swaps held items with the opponent.|
|TR58||Dark Pulse||Special||80||100||15||May cause flinching.|
|TR68||Nasty Plot||Status||—||—||20||Sharply raises user's Special Attack.|
|TR81||Foul Play||Physical||95||100||15||Uses the opponent's Attack stat.|
|TR82||Stored Power||Special||20||100||10||Power increases when user's stats have been raised.|
|TR83||Ally Switch||Status||—||—||15||User switches with opposite teammate.|