Pokemon Sword and Shield Sceptile is a Grass Type Forest Pokémon, which makes it weak against , Poison, Bug, Fire, Ice type moves. You can find and catch Sceptile using our guide below on How To Obtain this pokemon. The Max IV Stats of Sceptile are 70 HP, 85 Attack, 105 SP Attack, 65 Defense, 85 SP Defense, and 120 Speed.
List of Sceptile Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 530 | |
HP | 70 | |
Attack | 85 | |
Defense | 65 | |
Special Attack | 105 | |
Special Defense | 85 | |
Speed | 120 |
Based on this pokemon's stats we consider the best nature for Sceptile to have is Hasty, this will increase it's Speed and decrease it's Defense stats.
Sceptile Abilities
Ability | Type | Effect |
---|---|---|
Overgrow | Normal | |
Unburden | Hidden |
Pokemon Sword and Shield Sceptile Evolutions
How do i get Sceptile's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Treecko evolves into Grovyle when you reach Level 16. Grovyle then evolves into its final evolution Sceptile when you reach Level 36.
Sceptile Locations in Pokemon Sword and Shield
Where do i find and how to get Sceptile?
Sceptile does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Sceptile Raids
Where do i find Sceptile Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Sceptile Weakness
Sceptile is a Grass Type pokemon. This will cause it to take More Damage from , Poison, Bug, Fire, Ice Type Moves and will take Less Damage from Ground, Water, Grass, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Flying Poison Bug Fire Ice |
0.5x Damage | Ground Water Grass Electric |
0.25x Damage | |
Immune to Damage |
What pokemon is Sceptile Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Sceptile Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Sceptile Moves List
What moves can Sceptile learn from TMs, TRs, and Leveling?
Sceptile can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Grass type +50% STAB damage.
Sceptile Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
Evolve | [] Dual Chop | — | |||||
1 | [] Fury Cutter | — | |||||
1 | [] False Swipe | — | |||||
1 | [] X-Scissor | — | |||||
1 | [] Energy Ball | — | |||||
1 | [] Pound | — | |||||
1 | [] Leer | — | |||||
1 | [] Leafage | — | |||||
1 | [] Quick Attack | — | |||||
5 | [] Mega Drain | — | |||||
12 | [] Detect | — | |||||
15 | [] Quick Guard | — | |||||
20 | [] Assurance | — | |||||
25 | [] Giga Drain | — | |||||
30 | [] Slam | — | |||||
35 | [] Double Team | — | |||||
42 | [] Leaf Blade | — | |||||
49 | [] Screech | — | |||||
56 | [] Endeavor | — | |||||
63 | [] Leaf Storm | — |
TM Moves Sceptile can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM10 | Magical Leaf | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM11 | Solar Beam | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. | |
TM12 | Solar Blade | Physical | 187.5 | 100 | 10 | Charges on first turn, attacks on second. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM28 | Giga Drain | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM50 | Bullet Seed | Physical | 37.5 | 100 | 30 | Hits 2-5 times in one turn. | |
TM58 | Assurance | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM63 | Drain Punch | Physical | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM73 | Cross Poison | Physical | 70 | 100 | 20 | High critical hit ratio. May poison opponent. | |
TM75 | Low Sweep | Physical | 65 | 100 | 20 | Lowers opponent's Speed. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM78 | Acrobatics | Physical | 55 | 100 | 15 | Stronger when the user does not have a held item. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM88 | Grassy Terrain | Status | — | — | 10 | Restores a little HP of all Pokémon for 5 turns. | |
TM94 | False Swipe | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM99 | Breaking Swipe | Physical | 60 | 100 | 15 | Hits multiple opponents and lowers their attack. |
Sceptile TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR12 | Agility | Status | — | — | 30 | Sharply raises user's Speed. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR24 | Outrage | Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR32 | Crunch | Physical | 80 | 100 | 15 | May lower opponent's Defense. | |
TR47 | Dragon Claw | Physical | 80 | 100 | 15 | ||
TR50 | Leaf Blade | Physical | 135 | 100 | 15 | High critical hit ratio. | |
TR51 | Dragon Dance | Status | — | — | 20 | Raises user's Attack and Speed. | |
TR59 | Seed Bomb | Physical | 120 | 100 | 15 | ||
TR60 | X-Scissor | Physical | 80 | 100 | 15 | ||
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR65 | Energy Ball | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR71 | Leaf Storm | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR85 | Work Up | Status | — | — | 30 | Raises user's Attack and Special Attack. | |
TR95 | Throat Chop | Physical | 80 | 100 | 15 | Prevents use of sound moves for two turns. |
More guides