Pokemon Sword and Shield Registeel is a Steel Type Iron Pokémon, which makes it weak against Fighting, Ground, Fire type moves. You can find and catch Registeel using our guide below on How To Obtain this pokemon. The Max IV Stats of Registeel are 80 HP, 75 Attack, 75 SP Attack, 150 Defense, 150 SP Defense, and 50 Speed.
List of Registeel Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 580 | |
HP | 80 | |
Attack | 75 | |
Defense | 150 | |
Special Attack | 75 | |
Special Defense | 150 | |
Speed | 50 |
Based on this pokemon's stats we consider the best nature for Registeel to have is Sassy, this will increase it's Sp. Def and decrease it's Speed stats.
Registeel Abilities
Ability | Type | Effect |
---|---|---|
Clear Body | Normal | |
Light Metal | Hidden |
Pokemon Sword and Shield Registeel Evolutions
How do i evolve Registeel in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Registeel does not have an evolution form in Generation 8.
Registeel Locations in Pokemon Sword and Shield
Where do i find and how to get Registeel?
Registeel does not normally spawn in the wild, you will need to find this pokemon using a different method.
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Registeel Location: Iron Ruins
- At the start of the Crown Tundra Story, you will receive Legendary Clues when joining Peony's Expedition.
- You will find Iron Ruins in the West area of Giant's Bed.
- You will need your need Whistle (Press Down on the Left Stick) for the Temple Doors to open.
- Once inside, highlight all of the lights on the floor, and you will Encounter Registeel.
Pokemon Sword and Shield Registeel Raids
Where do i find Registeel Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Registeel Weakness
Registeel is a Steel Type pokemon. This will cause it to take More Damage from Fighting, Ground, Fire Type Moves and will take Less Damage from Normal, , Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, Fairy, Poison type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Fighting Ground Fire |
0.5x Damage | Normal Flying Rock Bug Steel Grass Psychic Ice Dragon Fairy |
0.25x Damage | |
Immune to Damage | Poison |
What pokemon is Registeel Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Registeel Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Registeel Moves List
What moves can Registeel learn from TMs, TRs, and Leveling?
Registeel can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Steel type +50% STAB damage.
Registeel Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Charge Beam | — | |||||
1 | [] Metal Claw | — | |||||
6 | [] Bulldoze | — | |||||
12 | [] Ancient Power | — | |||||
18 | [] Stomp | — | |||||
24 | [] Iron Head | — | |||||
24 | [] Flash Cannon | — | |||||
30 | [] Curse | — | |||||
36 | [] Iron Defense | — | |||||
36 | [] Amnesia | — | |||||
42 | [] Hammer Arm | — | |||||
48 | [] Heavy Slam | — | |||||
54 | [] Superpower | — | |||||
60 | [] Lock-On | — | |||||
66 | [] Zap Cannon | — | |||||
72 | [] Hyper Beam | — | |||||
78 | [] Explosion | — |
TM Moves Registeel can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 75 | 100 | 15 | May paralyze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM20 | Self-Destruct | Physical | 200 | 100 | 5 | User faints. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM32 | Sandstorm | Status | — | — | 10 | Creates a sandstorm for 5 turns. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM49 | Sand Tomb | Physical | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM98 | Stomping Tantrum | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Registeel TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR08 | Thunderbolt | Special | 90 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 110 | 70 | 10 | May paralyze opponent. | |
TR10 | Earthquake | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. | |
TR17 | Amnesia | Status | — | — | 20 | Sharply raises user's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR39 | Superpower | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. | |
TR46 | Iron Defense | Status | — | — | 15 | Sharply raises user's Defense. | |
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR70 | Flash Cannon | Special | 120 | 100 | 10 | May lower opponent's Special Defense. | |
TR74 | Iron Head | Physical | 120 | 100 | 15 | May cause flinching. | |
TR76 | Stealth Rock | Status | — | — | 20 | Damages opponent switching into battle. | |
TR79 | Heavy Slam | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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