Pokemon Sword and Shield Milotic is a Water Type Tender Pokémon, which makes it weak against Grass, Electric type moves. You can find and catch Milotic in Route 2 - Lakeside with a 1% chance to encounter during All Weather weather when walking through tall grass. The Max IV Stats of Milotic are 95 HP, 60 Attack, 100 SP Attack, 79 Defense, 125 SP Defense, and 81 Speed.
List of Milotic Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 540 | |
HP | 95 | |
Attack | 60 | |
Defense | 79 | |
Special Attack | 100 | |
Special Defense | 125 | |
Speed | 81 |
Based on this pokemon's stats we consider the best nature for Milotic to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Milotic Abilities
Ability | Type | Effect |
---|---|---|
Marvel Scale | Normal | |
Competitive | Normal | |
Cute Charm | Hidden |
Sword Pokedex Entry
Milotic has provided inspiration to many artists. It has even been referred to as the most beautiful Pokémon of all.
Shield Pokedex Entry
It’s said that a glimpse of a Milotic and its beauty will calm any hostile emotions you’re feeling.
Pokemon Sword and Shield Milotic Evolutions
How do i evolve Milotic in Pokemon Sword and Shield?
Pokemon Sword and Shield Feebas evolves into Milotic with a trade holding Prism Scale, or level up with max Beauty.
Milotic Locations in Pokemon Sword and Shield
Where do i find and how to get Milotic?
Spawn locations you can find Feebas are in the Route 2 - Lakeside area, with a 1% chance to spawn during All Weather weather.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Milotic Raids
Where do i find Milotic Raids?
You can find Milotic raids in the following locations: Bridge Field, East Lake Axewell, Lake of Outrage, West Lake Axewell.
Pokemon Sword and Shield Milotic Weakness
Milotic is a Water Type pokemon. This will cause it to take More Damage from Grass, Electric Type Moves and will take Less Damage from Steel, Fire, Water, Ice type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Grass Electric |
0.5x Damage | Steel Fire Water Ice |
0.25x Damage | |
Immune to Damage |
What pokemon is Milotic Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Milotic Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Milotic Moves List
What moves can Milotic learn from TMs, TRs, and Leveling?
Milotic can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water type +50% STAB damage.
Milotic Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Water Pulse | — | |||||
01 | [] Flail | — | |||||
01 | [] Splash | — | |||||
01 | [] Tackle | — | |||||
01 | [] Wrap | — | |||||
01 | [] Water Gun | — | |||||
04 | [] Disarming Voice | — | |||||
08 | [] Twister | — | |||||
12 | [] Aqua Ring | — | |||||
16 | [] Attract | — | |||||
20 | [] Life Dew | — | |||||
24 | [] Dragon Tail | — | |||||
28 | [] Recover | — | |||||
32 | [] Aqua Tail | — | |||||
36 | [] Safeguard | — | |||||
40 | [] Surf | — | |||||
44 | [] Rain Dance | — | |||||
48 | [] Coil | — | |||||
52 | [] Hydro Pump | — |
TM Moves Milotic can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM27 | Icy Wind | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
TM36 | Whirlpool | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM44 | Imprison | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. | |
TM45 | Dive | Physical | 120 | 100 | 10 | Dives underwater on first turn, attacks on second turn. | |
TM46 | Weather Ball | Special | 50 | 100 | 10 | Move's power and type changes with the weather. | |
TM53 | Mud Shot | Special | 55 | 95 | 15 | Lowers opponent's Speed. | |
TM55 | Brine | Special | 97.5 | 100 | 10 | Power doubles if opponent's HP is less than 50%. | |
TM64 | Avalanche | Physical | 60 | 100 | 10 | Power doubles if user took damage first. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. | |
TM97 | Brutal Swing | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. | |
TM99 | Breaking Swipe | Physical | 60 | 100 | 15 | Hits multiple opponents and lowers their attack. |
Milotic TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR03 | Hydro Pump | Special | 165 | 80 | 5 | ||
TR04 | Surf | Special | 135 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 90 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 110 | 70 | 5 | May freeze opponent. | |
TR16 | Waterfall | Physical | 120 | 100 | 15 | May cause flinching. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR31 | Iron Tail | Physical | 100 | 75 | 15 | May lower opponent's Defense. | |
TR45 | Muddy Water | Special | 135 | 85 | 10 | May lower opponent's Accuracy. | |
TR51 | Dragon Dance | Status | — | — | 20 | Raises user's Attack and Speed. | |
TR62 | Dragon Pulse | Special | 85 | 100 | 10 | ||
TR74 | Iron Head | Physical | 80 | 100 | 15 | May cause flinching. | |
TR84 | Scald | Special | 120 | 100 | 15 | May burn opponent. |
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