Pokemon Sword and Shield Mandibuzz is a Dark and Type Bone Vulture Pokémon, which makes it weak against Fairy, Rock, Electric, Ice type moves. You can find and catch Mandibuzz in Route 8 with a 10% chance to appear during All Weather weather. The Max IV Stats of Mandibuzz are 110 HP, 65 Attack, 55 SP Attack, 105 Defense, 95 SP Defense, and 80 Speed.


List of Mandibuzz Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 510 | |
HP | 110 | |
Attack | 65 | |
Defense | 105 | |
Special Attack | 55 | |
Special Defense | 95 | |
Speed | 80 |
Based on this pokemon's stats we consider the best nature for Mandibuzz to have is Impish, this will increase it's Defense and decrease it's Sp. Atk stats.
Mandibuzz Abilities
Ability | Type | Effect |
---|---|---|
Big Pecks | Normal | |
Overcoat | Normal | |
Weak Armor | Hidden |
Sword Pokedex Entry
Although it’s a bit of a ruffian, this Pokémon will take lost Vullaby under its wing and care for them till they’re ready to leave the nest.
Shield Pokedex Entry
They adorn themselves with bones. There seem to be fashion trends among them, as different bones come into and fall out of popularity.
Mandibuzz Locations in Pokemon Sword and Shield
Where do i find and how to get Mandibuzz?
Mandibuzz does not spawn in the wild. Instead you can catch Vullaby and evolve it into Mandibuzz. A popular spawn location you can find Vullaby is in the Route 8 area with a 10% chance to spawn during All weather.
Mandibuzz is a Pokemon Shield Exclusive Pokemon and can only be found within the Shield Version of the game.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Mandibuzz Raids
Where do i find Mandibuzz Raids?
- Bridge Field
- Dusty Bowl
- East Lake Axewell
- Giant's Mirror
- Rolling Fields
- Stony Wilderness
- West Lake Axewell
Mandibuzz Raid is exclusive and can only be found within the Pokemon Shield Version of the game.
Pokemon Sword and Shield Mandibuzz Weakness
Mandibuzz is a Dark and Type pokemon. This will cause it to take More Damage from Fairy, Rock, Electric, Ice Type Moves and will take Less Damage from Ghost, Dark, Grass, Psychic, Ground type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage | ![]() ![]() |
What pokemon is Mandibuzz Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Mandibuzz Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Mandibuzz Moves List
What moves can Mandibuzz learn from TMs, TRs, and Leveling?
Mandibuzz can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dark and Flying type +50% STAB damage.
Mandibuzz Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Bone Rush | ||||||
01 | [] Sky Attack | ||||||
01 | [] Toxic | ||||||
01 | [] Gust | ||||||
01 | [] Leer | ||||||
01 | [] Flatter | ||||||
01 | [] Pluck | ||||||
18 | [] Tailwind | ||||||
24 | [] Knock Off | ||||||
30 | [] Iron Defense | ||||||
36 | [] Whirlwind | ||||||
42 | [] Air Slash | ||||||
48 | [] Dark Pulse | ||||||
57 | [] Nasty Plot | ||||||
64 | [] Defog | ||||||
72 | [] Attract | ||||||
80 | [] Brave Bird |
TM Moves Mandibuzz can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM06 | Fly | ![]() | Physical | 135 | 95 | 15 | Flies up on first turn, attacks on second turn. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 90 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | Status | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM30 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | May raise user's Defense. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM47 | Fake Tears | ![]() | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM56 | U-turn | ![]() | Physical | 70 | 100 | 20 | User switches out immediately after attacking. |
TM57 | Payback | ![]() | Physical | 75 | 100 | 10 | Power doubles if the user was attacked first. |
TM58 | Assurance | ![]() | Physical | 90 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM79 | Retaliate | ![]() | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM85 | Snarl | ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Special Attack. |
TM95 | Air Slash | ![]() | Special | 112.5 | 95 | 20 | May cause flinching. |
Mandibuzz TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR36 | Heat Wave | ![]() | Special | 95 | 90 | 10 | May burn opponent. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR58 | Dark Pulse | ![]() | Special | 120 | 100 | 15 | May cause flinching. |
TR66 | Brave Bird | ![]() | Physical | 180 | 100 | 15 | User receives recoil damage. |
TR68 | Nasty Plot | ![]() | Status | — | — | 20 | Sharply raises user's Special Attack. |
TR81 | Foul Play | ![]() | Physical | 142.5 | 100 | 15 | Uses the opponent's Attack stat. |
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