Pokemon Sword and Shield Elekid is a Electric Type Electric Pokémon, which makes it weak against Ground type moves. You can find and catch Elekid in Giant's Bed with a 10% chance to appear during Thunderstorm weather. The Max IV Stats of Elekid are 45 HP, 63 Attack, 65 SP Attack, 37 Defense, 55 SP Defense, and 95 Speed.
List of Elekid Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 360 | |
HP | 45 | |
Attack | 63 | |
Defense | 37 | |
Special Attack | 65 | |
Special Defense | 55 | |
Speed | 95 |
Based on this pokemon's stats we consider the best nature for Elekid to have is Hasty, this will increase it's Speed and decrease it's Defense stats.
Elekid Abilities
Ability | Type | Effect |
---|---|---|
Static | Normal | |
Vital Spirit | Hidden |
Pokemon Sword and Shield Elekid Evolutions
How do i get Elekid's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Elekid evolves into Electabuzz when you reach Level 30. Electabuzz then evolves into its final evolution Electivire with a trade holding Electirizer.
Elekid Locations in Pokemon Sword and Shield
Where do i find and how to get Elekid?
Elekid does not spawn in the wild. Instead you can catch Electabuzz and evolve it into Elekid. A popular spawn location you can find Electabuzz is in the Giant's Bed area with a 10% chance to spawn during Thunderstorm weather.
Overworld Spawns (Visible in-game)
Pokemon | Location | Weather | Spawn | Lvl |
---|---|---|---|---|
10% | 60 - 65 | |||
? | 63 - 63 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
? | 65 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
10% | 60 - 65 | |||
? | 65 - 65 | |||
? | 65 - 65 | |||
? | 68 - 68 | |||
? | 68 - 68 | |||
? | 68 - 68 |
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Elekid Raids
Where do i find Elekid Raids?
You can find Elekid raids in the following locations: Frostpoint Field, Giant's Bed, Frigid Sea, Three-Point Pass, Ballimere Lake.
Pokemon Sword and Shield Elekid Weakness
Elekid is a Electric Type pokemon. This will cause it to take More Damage from Ground Type Moves and will take Less Damage from , Steel, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Ground |
0.5x Damage | Flying Steel Electric |
0.25x Damage | |
Immune to Damage |
What pokemon is Elekid Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Elekid Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Elekid Moves List
What moves can Elekid learn from TMs, TRs, and Leveling?
Elekid can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Electric type +50% STAB damage.
Elekid Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Quick Attack | — | |||||
1 | [] Leer | — | |||||
4 | [] Thunder Shock | — | |||||
8 | [] Charge | — | |||||
12 | [] Swift | — | |||||
16 | [] Shock Wave | — | |||||
20 | [] Thunder Wave | — | |||||
24 | [] Screech | — | |||||
28 | [] Thunder Punch | — | |||||
32 | [] Discharge | — | |||||
36 | [] Low Kick | — | |||||
40 | [] Thunderbolt | — | |||||
44 | [] Light Screen | — | |||||
48 | [] Thunder | — |
TM Moves Elekid can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM03 | Fire Punch | Physical | 75 | 100 | 15 | May burn opponent. | |
TM04 | Ice Punch | Physical | 75 | 100 | 15 | May freeze opponent. | |
TM05 | Thunder Punch | Physical | 112.5 | 100 | 15 | May paralyze opponent. | |
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM16 | Screech | Status | — | 85 | 40 | Sharply lowers opponent's Defense. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM80 | Volt Switch | Special | 105 | 100 | 20 | User must switch out after attacking. | |
TM82 | Electroweb | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. |
Elekid TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | Physical | 85 | 100 | 15 | May paralyze opponent. | |
TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR08 | Thunderbolt | Special | 135 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 165 | 70 | 10 | May paralyze opponent. | |
TR11 | Psychic | Special | 90 | 100 | 10 | May lower opponent's Special Defense. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR80 | Electro Ball | Special | — | 100 | 10 | The faster the user, the stronger the attack. | |
TR86 | Wild Charge | Physical | 135 | 100 | 15 | User receives recoil damage. |
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