Pokemon Sword and Shield Cherrim is a Grass Type Blossom Pokémon, which makes it weak against , Poison, Bug, Fire, Ice type moves. You can find and catch Cherrim in Route 3 with a 20% chance to encounter during All Weather weather when walking through tall grass. The Max IV Stats of Cherrim are 70 HP, 60 Attack, 87 SP Attack, 70 Defense, 78 SP Defense, and 85 Speed.
List of Cherrim Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 450 | |
HP | 70 | |
Attack | 60 | |
Defense | 70 | |
Special Attack | 87 | |
Special Defense | 78 | |
Speed | 85 |
Based on this pokemon's stats we consider the best nature for Cherrim to have is Modest, this will increase it's Sp. Atk and decrease it's Attack stats.
Cherrim Abilities
Ability | Type | Effect |
---|---|---|
Flower Gift | Normal |
Sword Pokedex Entry
As a bud, it barely moves. It sits still, placidly waiting for sunlight to appear.
Shield Pokedex Entry
Its folded petals are pretty tough. Bird Pokémon can peck at them all they want, and Cherrim won’t be bothered at all.
Cherrim Locations in Pokemon Sword and Shield
Where do i find and how to get Cherrim?
Spawn locations you can find Cherubi are in the Route 3 area, with a 20% chance to spawn during All Weather weather.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Cherrim Raids
Where do i find Cherrim Raids?
You can find Cherrim raids in the following locations: Bridge Field, Dappled Grove, Giant's Mirror, Stony Wilderness.
Pokemon Sword and Shield Cherrim Weakness
Cherrim is a Grass Type pokemon. This will cause it to take More Damage from , Poison, Bug, Fire, Ice Type Moves and will take Less Damage from Ground, Water, Grass, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Flying Poison Bug Fire Ice |
0.5x Damage | Ground Water Grass Electric |
0.25x Damage | |
Immune to Damage |
What pokemon is Cherrim Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Cherrim Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Cherrim Moves List
What moves can Cherrim learn from TMs, TRs, and Leveling?
Cherrim can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Grass type +50% STAB damage.
Cherrim Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Sunny Day | — | |||||
01 | [] Flower Shield | — | |||||
01 | [] Morning Sun | — | |||||
01 | [] Tackle | — | |||||
01 | [] Leafage | — | |||||
01 | [] Growth | — | |||||
15 | [] Helping Hand | — | |||||
20 | [] Magical Leaf | — | |||||
28 | [] Leech Seed | — | |||||
34 | [] Take Down | — | |||||
41 | [] Petal Blizzard | — | |||||
48 | [] Worry Seed | — | |||||
55 | [] Solar Beam | — | |||||
62 | [] Petal Dance | — |
TM Moves Cherrim can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM10 | Magical Leaf | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM11 | Solar Beam | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. | |
TM12 | Solar Blade | Physical | 187.5 | 100 | 10 | Charges on first turn, attacks on second. | |
TM19 | Safeguard | Status | — | — | 25 | The user's party is protected from status conditions. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM28 | Giga Drain | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM46 | Weather Ball | Special | 50 | 100 | 10 | Move's power and type changes with the weather. | |
TM50 | Bullet Seed | Physical | 37.5 | 100 | 30 | Hits 2-5 times in one turn. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM87 | Draining Kiss | Special | 50 | 100 | 10 | User recovers most the HP inflicted on opponent. | |
TM88 | Grassy Terrain | Status | — | — | 10 | Restores a little HP of all Pokémon for 5 turns. |
Cherrim TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR59 | Seed Bomb | Physical | 120 | 100 | 15 | ||
TR65 | Energy Ball | Special | 135 | 100 | 10 | May lower opponent's Special Defense. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR90 | Play Rough | Physical | 90 | 90 | 10 | May lower opponent's Attack. | |
TR92 | Dazzling Gleam | Special | 80 | 100 | 10 | Hits all adjacent opponents. | |
TR96 | Pollen Puff | Special | 90 | 100 | 15 | Deals damage to opponent or restores HP of teammate. |
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