Pokemon Sword and Shield Beartic is a Ice Type Freezing Pokémon, which makes it weak against Fighting, Rock, Steel, Fire type moves. You can find and catch Beartic in Route 10 - Winter Hill Station with a 30% chance to appear during All Weather weather. The Max IV Stats of Beartic are 95 HP, 130 Attack, 70 SP Attack, 80 Defense, 80 SP Defense, and 50 Speed.
List of Beartic Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 505 | |
HP | 95 | |
Attack | 130 | |
Defense | 80 | |
Special Attack | 70 | |
Special Defense | 80 | |
Speed | 50 |
Based on this pokemon's stats we consider the best nature for Beartic to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Beartic Abilities
Ability | Type | Effect |
---|---|---|
Snow Cloak | Normal | |
Slush Rush | Normal | |
Swift Swim | Hidden |
Sword Pokedex Entry
It swims through frigid seas, searching for prey. From its frozen breath, it forms icy fangs that are harder than steel.
Shield Pokedex Entry
It swims energetically through frigid seas. When it gets tired, it freezes the seawater with its breath so it can rest on the ice.
Beartic Locations in Pokemon Sword and Shield
Where do i find and how to get Beartic?
Beartic does not spawn in the wild. Instead you can catch Cubchoo and evolve it into Beartic. A popular spawn location you can find Cubchoo is in the Route 10 - Winter Hill Station area with a 30% chance to spawn during All weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Beartic Raids
Where do i find Beartic Raids?
You can find Beartic raids in the following locations: Stony Wilderness.
Pokemon Sword and Shield Beartic Weakness
Beartic is a Ice Type pokemon. This will cause it to take More Damage from Fighting, Rock, Steel, Fire Type Moves and will take Less Damage from Ice type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Fighting Rock Steel Fire |
0.5x Damage | Ice |
0.25x Damage | |
Immune to Damage |
What pokemon is Beartic Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Beartic Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Beartic Moves List
What moves can Beartic learn from TMs, TRs, and Leveling?
Beartic can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ice type +50% STAB damage.
Beartic Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Icicle Crash | — | |||||
01 | [] Aqua Jet | — | |||||
01 | [] Charm | — | |||||
01 | [] Powder Snow | — | |||||
01 | [] Growl | — | |||||
01 | [] Endure | — | |||||
01 | [] Fury Swipes | — | |||||
09 | [] Icy Wind | — | |||||
12 | [] Play Nice | — | |||||
15 | [] Brine | — | |||||
18 | [] Frost Breath | — | |||||
21 | [] Slash | — | |||||
24 | [] Flail | — | |||||
27 | [] Swagger | — | |||||
30 | [] Hail | — | |||||
33 | [] Thrash | — | |||||
36 | [] Rest | — | |||||
41 | [] Blizzard | — | |||||
46 | [] Sheer Cold | — | |||||
51 | [] Superpower | — |
TM Moves Beartic can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | Physical | 80 | 85 | 20 | ||
TM01 | Mega Kick | Physical | 120 | 75 | 5 | ||
TM04 | Ice Punch | Physical | 112.5 | 100 | 15 | May freeze opponent. | |
TM08 | Hyper Beam | Special | 150 | 90 | 5 | User must recharge next turn. | |
TM09 | Giga Impact | Physical | 150 | 90 | 5 | User must recharge next turn. | |
TM15 | Dig | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM22 | Rock Slide | Physical | 75 | 90 | 10 | May cause flinching. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM26 | Scary Face | Status | — | 100 | 10 | Sharply lowers opponent's Speed. | |
TM27 | Icy Wind | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. | |
TM29 | Charm | Status | — | 100 | 20 | Sharply lowers opponent's Attack. | |
TM31 | Attract | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM35 | Hail | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM43 | Brick Break | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. | |
TM45 | Dive | Physical | 80 | 100 | 10 | Dives underwater on first turn, attacks on second turn. | |
TM48 | Rock Tomb | Physical | 60 | 95 | 15 | Lowers opponent's Speed. | |
TM51 | Icicle Spear | Physical | 37.5 | 100 | 30 | Hits 2-5 times in one turn. | |
TM55 | Brine | Special | 65 | 100 | 10 | Power doubles if opponent's HP is less than 50%. | |
TM58 | Assurance | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. | |
TM59 | Fling | Physical | — | 100 | 10 | Power depends on held item. | |
TM64 | Avalanche | Physical | 90 | 100 | 10 | Power doubles if user took damage first. | |
TM65 | Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. | |
TM67 | Ice Fang | Physical | 97.5 | 95 | 15 | May cause flinching and/or freeze opponent. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM81 | Bulldoze | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
Beartic TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | Status | — | — | 20 | Sharply raises user's Attack. | |
TR04 | Surf | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. | |
TR05 | Ice Beam | Special | 135 | 100 | 10 | May freeze opponent. | |
TR06 | Blizzard | Special | 165 | 70 | 5 | May freeze opponent. | |
TR07 | Low Kick | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR30 | Encore | Status | — | 100 | 5 | Forces opponent to keep using its last move for 3 turns. | |
TR37 | Taunt | Status | — | 100 | 20 | Opponent can only use moves that attack. | |
TR39 | Superpower | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. | |
TR48 | Bulk Up | Status | — | — | 20 | Raises user's Attack and Defense. | |
TR64 | Focus Blast | Special | 120 | 70 | 5 | May lower opponent's Special Defense. | |
TR75 | Stone Edge | Physical | 100 | 80 | 5 | High critical hit ratio. | |
TR77 | Grass Knot | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. | |
TR79 | Heavy Slam | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. | |
TR90 | Play Rough | Physical | 90 | 90 | 10 | May lower opponent's Attack. | |
TR95 | Throat Chop | Physical | 80 | 100 | 15 | Prevents use of sound moves for two turns. | |
TR98 | Liquidation | Physical | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | |
TR99 | Body Press | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
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