Pokemon Sword and Shield Armaldo is a Rock and Bug Type Plate Pokémon, which makes it weak against Steel, Water, Rock type moves. You can find and catch Armaldo in Ballimere Lake with a 10% chance to appear during Normal Weather weather. The Max IV Stats of Armaldo are 75 HP, 125 Attack, 70 SP Attack, 100 Defense, 80 SP Defense, and 45 Speed.


List of Armaldo Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 495 | |
HP | 75 | |
Attack | 125 | |
Defense | 100 | |
Special Attack | 70 | |
Special Defense | 80 | |
Speed | 45 |
Based on this pokemon's stats we consider the best nature for Armaldo to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Armaldo Abilities
Ability | Type | Effect |
---|---|---|
Battle Armor | Normal | |
Swift Swim | Hidden |
Armaldo Locations in Pokemon Sword and Shield
Where do i find and how to get Armaldo?
Armaldo does not spawn in the wild. Instead you can catch Anorith and evolve it into Armaldo. A popular spawn location you can find Anorith is in the Ballimere Lake area with a 10% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Armaldo Raids
Where do i find Armaldo Raids?
You can find Armaldo raids in the following locations: Slippery Slope, Giant's Bed, Snowslide Slope, Crown Shrine, Giant's Foot, Ballimere Lake.
Pokemon Sword and Shield Armaldo Weakness
Armaldo is a Rock and Bug Type pokemon. This will cause it to take More Damage from Steel, Water, Rock Type Moves and will take Less Damage from Normal, Poison type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Armaldo Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Armaldo Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Armaldo Moves List
What moves can Armaldo learn from TMs, TRs, and Leveling?
Armaldo can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Rock and Bug type +50% STAB damage.
Armaldo Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Fury Cutter | ||||||
1 | [] Harden | ||||||
1 | [] Water Gun | ||||||
1 | [] Smack Down | ||||||
12 | [] Metal Claw | ||||||
16 | [] Ancient Power | ||||||
20 | [] Bug Bite | ||||||
24 | [] Brine | ||||||
28 | [] Slash | ||||||
32 | [] Crush Claw | ||||||
36 | [] Rock Blast | ||||||
43 | [] Protect | ||||||
48 | [] X-Scissor |
TM Moves Armaldo can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM16 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 112.5 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM32 | Sandstorm | ![]() | Status | — | — | 10 | Creates a sandstorm for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM48 | Rock Tomb | ![]() | Physical | 90 | 95 | 15 | Lowers opponent's Speed. |
TM53 | Mud Shot | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM54 | Rock Blast | ![]() | Physical | 37.5 | 90 | 10 | Hits 2-5 times in one turn. |
TM55 | Brine | ![]() | Special | 65 | 100 | 10 | Power doubles if opponent's HP is less than 50%. |
TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | High critical hit ratio. |
TM73 | Cross Poison | ![]() | Physical | 70 | 100 | 20 | High critical hit ratio. May poison opponent. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM94 | False Swipe | ![]() | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
TM98 | Stomping Tantrum | ![]() | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Armaldo TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | Status | — | — | 20 | Sharply raises user's Attack. |
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR07 | Low Kick | ![]() | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TR39 | Superpower | ![]() | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR60 | X-Scissor | ![]() | Physical | 120 | 100 | 15 | |
TR67 | Earth Power | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR70 | Flash Cannon | ![]() | Special | 80 | 100 | 10 | May lower opponent's Special Defense. |
TR75 | Stone Edge | ![]() | Physical | 150 | 80 | 5 | High critical hit ratio. |
TR76 | Stealth Rock | ![]() | Status | — | — | 20 | Damages opponent switching into battle. |
TR98 | Liquidation | ![]() | Physical | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
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