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Pokemon Sword and Shield Archeops

Pokemon Sword and Shield Archeops is a Rock and Flying Type First Bird Pokémon, which makes it weak against Steel, Water, Rock, Electric, Ice type moves. You can find and catch Archeops in Giant's Foot with a 10% chance to appear during Normal Weather weather. The Max IV Stats of Archeops are 75 HP, 140 Attack, 112 SP Attack, 65 Defense, 65 SP Defense, and 110 Speed.

Pokemon Sword and Shield Archeops
Regular
Shiny
Archeops Galar Pokedex ID: C567

List of Archeops Max IV Stats in Pokemon SW SH.

StatAmountBar Graph
Total567
HP75
Attack140
Defense65
Special Attack112
Special Defense65
Speed110

Based on this pokemon's stats we consider the best nature for Archeops to have is Lonely, this will increase it's Attack and decrease it's Defense stats.

Archeops Abilities

Ability Type Effect
DefeatistNormal

Pokemon Sword and Shield Archeops Evolutions

How do i evolve Archeops in Pokemon Sword and Shield?

Pokemon Sword and Shield Archen evolves into Archeops when you reach Level 37.

trending_flat
Level 37
Archeops
Pokemon CP Atk Def Sp Atk Sp Def Hp Spd
Archen
4011124574455570
Archeops
567140651126575110

Archeops Locations in Pokemon Sword and Shield

Where do i find and how to get Archeops?

Archeops does not spawn in the wild. Instead you can catch Archen and evolve it into Archeops. A popular spawn location you can find Archen is in the Giant's Foot area with a 10% chance to spawn during Normal weather.

Overworld Spawns (Visible in-game)

Pokemon Location Weather Spawn Lvl
Giant's Foot
10%60 - 65
Giant's Foot
10%60 - 65
Giant's Foot
10%60 - 65
Giant's Foot
10%60 - 65
Giant's Foot
10%60 - 65
Giant's Foot
10%60 - 65
Giant's Foot
10%60 - 65
Giant's Foot
10%60 - 65
Giant's Foot
?63 - 63
Giant's Foot
?63 - 63
Giant's Foot
?63 - 63
Giant's Foot
?63 - 63
Giant's Foot
?63 - 63
Giant's Foot
?63 - 63
Giant's Foot
?63 - 63
Giant's Foot
?63 - 63
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Pokemon Sword and Shield Archeops Raids

Where do i find Archeops Raids?

This pokemon does not spawn as a raid.

Pokemon Sword and Shield Archeops Weakness

Archeops is a Rock and Flying Type pokemon. This will cause it to take More Damage from Steel, Water, Rock, Electric, Ice Type Moves and will take Less Damage from Normal, Flying, Poison, Fire, Bug, Ground type moves.

Damage Types
4.0x
Damage
2.0x
Damage
Steel
Water
Rock
Electric
Ice
0.5x
Damage
Normal
Flying
Poison
Fire
Bug
0.25x
Damage
Immune to Damage
Ground

What pokemon is Archeops Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Archeops Strong Against?

Pokemon Type 1 Type 2 CP
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Pokemon SW and SH Archeops Moves List

What moves can Archeops learn from TMs, TRs, and Leveling?

Archeops can learn the normal type move Endeavor at level 51. This Physical move Reduces opponent's HP to same as user's. Bolded Pow numbers are adjusted for this pokemon's Rock and Flying type +50% STAB damage.

Archeops Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
1Quick AttackPhysical4010030User attacks first.
1LeerStatus10030Lowers opponent's Defense.
1Rock ThrowPhysical759015
1Wing AttackPhysical9010035
9Dragon BreathSpecial6010020May paralyze opponent.
12Ancient PowerSpecial901005May raise all user's stats at once.
15PluckPhysical9010020If the opponent is holding a berry, its effect is stolen by user.
18Quick GuardStatus15Protects the user's team from high-priority moves.
21U-turnPhysical7010020User switches out immediately after attacking.
24Rock SlidePhysical112.59010May cause flinching.
27Scary FaceStatus10010Sharply lowers opponent's Speed.
30CrunchPhysical8010015May lower opponent's Defense.
33AgilityStatus30Sharply raises user's Speed.
36TailwindStatus30Doubles Speed for 4 turns.
41Dragon ClawPhysical8010015
46ThrashPhysical12010010User attacks for 2-3 turns but then becomes confused.
51EndeavorPhysical1005Reduces opponent's HP to same as user's.

TM Moves Archeops can learn

TM Move Type Class Pow Acc PP Effect
TM06FlyPhysical1359515Flies up on first turn, attacks on second turn.
TM08Hyper BeamSpecial150905User must recharge next turn.
TM09Giga ImpactPhysical150905User must recharge next turn.
TM15DigPhysical8010010Digs underground on first turn, attacks on second. Can also escape from caves.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM22Rock SlidePhysical112.59010May cause flinching.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM26Scary FaceStatus10010Sharply lowers opponent's Speed.
TM30Steel WingPhysical709025May raise user's Defense.
TM31AttractStatus10015If opponent is the opposite gender, it's less likely to attack.
TM32SandstormStatus10Creates a sandstorm for 5 turns.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM40SwiftSpecial6020Ignores Accuracy and Evasiveness.
TM48Rock TombPhysical909515Lowers opponent's Speed.
TM52BouncePhysical127.5855Springs up on first turn, attacks on second. May paralyze opponent.
TM54Rock BlastPhysical37.59010Hits 2-5 times in one turn.
TM56U-turnPhysical7010020User switches out immediately after attacking.
TM58AssurancePhysical6010010Power doubles if opponent already took damage in the same turn.
TM65Shadow ClawPhysical7010015High critical hit ratio.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM78AcrobaticsPhysical82.510015Stronger when the user does not have a held item.
TM81BulldozePhysical6010020Lowers opponent's Speed.
TM95Air SlashSpecial112.59520May cause flinching.

Archeops TR Moves

TR Move Type Class Pow Acc PP Effect
TR10EarthquakePhysical10010010Power is doubled if opponent is underground from using Dig.
TR12AgilityStatus30Sharply raises user's Speed.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR24OutragePhysical12010010User attacks for 2-3 turns but then becomes confused.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR31Iron TailPhysical1007515May lower opponent's Defense.
TR32CrunchPhysical8010015May lower opponent's Defense.
TR35UproarSpecial9010010User attacks for 3 turns and prevents sleep.
TR36Heat WaveSpecial959010May burn opponent.
TR37TauntStatus10020Opponent can only use moves that attack.
TR46Iron DefenseStatus15Sharply raises user's Defense.
TR47Dragon ClawPhysical8010015
TR62Dragon PulseSpecial8510010
TR64Focus BlastSpecial120705May lower opponent's Special Defense.
TR67Earth PowerSpecial9010010May lower opponent's Special Defense.
TR69Zen HeadbuttPhysical809015May cause flinching.
TR75Stone EdgePhysical150805High critical hit ratio.
TR76Stealth RockStatus20Damages opponent switching into battle.
TR83Ally SwitchStatus15User switches with opposite teammate.

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