Pokemon Sword and Shield Arcanine is a Fire Type Legendary Pokémon, which makes it weak against Ground, Rock, Water type moves. You can find and catch Arcanine in Dusty Bowl with a 30% chance to appear during Intense Sun weather. The Max IV Stats of Arcanine are 90 HP, 110 Attack, 100 SP Attack, 80 Defense, 80 SP Defense, and 95 Speed.


List of Arcanine Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 555 | |
HP | 90 | |
Attack | 110 | |
Defense | 80 | |
Special Attack | 100 | |
Special Defense | 80 | |
Speed | 95 |
Based on this pokemon's stats we consider the best nature for Arcanine to have is Lonely, this will increase it's Attack and decrease it's Defense stats.
Arcanine Abilities
Ability | Type | Effect |
---|---|---|
Intimidate | Normal | |
Flash Fire | Normal | |
Justified | Hidden |
Sword Pokedex Entry
The sight of it running over 6,200 miles in a single day and night has captivated many people.
Shield Pokedex Entry
A Pokémon that has long been admired for its beauty. It runs agilely as if on wings.
Arcanine Locations in Pokemon Sword and Shield
Where do i find and how to get Arcanine?
Arcanine does not spawn in the wild. Instead you can catch Growlithe and evolve it into Arcanine. A popular spawn location you can find Growlithe is in the Dusty Bowl area with a 30% chance to spawn during Intense Sun weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Arcanine Raids
Where do i find Arcanine Raids?
You can find Arcanine raids in the following locations: Giant's Cap.
Pokemon Sword and Shield Arcanine Weakness
Arcanine is a Fire Type pokemon. This will cause it to take More Damage from Ground, Rock, Water Type Moves and will take Less Damage from Bug, Steel, Fire, Grass, Ice, Fairy type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Arcanine Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Arcanine Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Arcanine Moves List
What moves can Arcanine learn from TMs, TRs, and Leveling?
Arcanine can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Fire type +50% STAB damage.
Arcanine Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
00 | [] Extreme Speed | — | |||||
01 | [] Burn Up | — | |||||
01 | [] Flame Wheel | — | |||||
01 | [] Helping Hand | — | |||||
01 | [] Agility | — | |||||
01 | [] Fire Fang | — | |||||
01 | [] Retaliate | — | |||||
01 | [] Crunch | — | |||||
01 | [] Take Down | — | |||||
01 | [] Flamethrower | — | |||||
01 | [] Roar | — | |||||
01 | [] Play Rough | — | |||||
01 | [] Reversal | — | |||||
01 | [] Flare Blitz | — | |||||
01 | [] Ember | — | |||||
01 | [] Leer | — | |||||
01 | [] Howl | — | |||||
01 | [] Bite | — |
TM Moves Arcanine can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM11 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM13 | Fire Spin | ![]() | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM19 | Safeguard | ![]() | Status | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | Status | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM38 | Will-O-Wisp | ![]() | Status | — | 85 | 15 | Burns opponent. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM66 | Thunder Fang | ![]() | Physical | 65 | 95 | 15 | May cause flinching and/or paralyze opponent. |
TM68 | Fire Fang | ![]() | Physical | 97.5 | 95 | 15 | May cause flinching and/or burn opponent. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM79 | Retaliate | ![]() | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM85 | Snarl | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Special Attack. |
Arcanine TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR02 | Flamethrower | ![]() | Special | 135 | 100 | 15 | May burn opponent. |
TR12 | Agility | ![]() | Status | — | — | 30 | Sharply raises user's Speed. |
TR15 | Fire Blast | ![]() | Special | 165 | 85 | 5 | May burn opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR24 | Outrage | ![]() | Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR31 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | May lower opponent's Defense. |
TR32 | Crunch | ![]() | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
TR36 | Heat Wave | ![]() | Special | 142.5 | 90 | 10 | May burn opponent. |
TR42 | Hyper Voice | ![]() | Special | 90 | 100 | 10 | |
TR43 | Overheat | ![]() | Special | 195 | 90 | 5 | Sharply lowers user's Special Attack. |
TR53 | Close Combat | ![]() | Physical | 120 | 100 | 5 | Lowers user's Defense and Special Defense. |
TR55 | Flare Blitz | ![]() | Physical | 180 | 100 | 15 | User receives recoil damage. May burn opponent. |
TR62 | Dragon Pulse | ![]() | Special | 85 | 100 | 10 | |
TR74 | Iron Head | ![]() | Physical | 80 | 100 | 15 | May cause flinching. |
TR86 | Wild Charge | ![]() | Physical | 90 | 100 | 15 | User receives recoil damage. |
TR90 | Play Rough | ![]() | Physical | 90 | 90 | 10 | May lower opponent's Attack. |
TR97 | Psychic Fangs | ![]() | Physical | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
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