Pokemon Sword and Shield Aggron is a Steel and Rock Type Iron Armor Pokémon, which makes it weak against Water, Fighting, Ground type moves. You can find and catch Aggron in Ballimere Lake with a -% chance to appear during Normal Weather weather. The Max IV Stats of Aggron are 70 HP, 110 Attack, 60 SP Attack, 180 Defense, 60 SP Defense, and 50 Speed.


List of Aggron Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 530 | |
HP | 70 | |
Attack | 110 | |
Defense | 180 | |
Special Attack | 60 | |
Special Defense | 60 | |
Speed | 50 |
Based on this pokemon's stats we consider the best nature for Aggron to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.
Aggron Abilities
Ability | Type | Effect |
---|---|---|
Sturdy | Normal | |
Rock Head | Normal | |
Heavy Metal | Hidden |
Pokemon Sword and Shield Aggron Evolutions
How do i get Aggron's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Aron evolves into Lairon when you reach Level 32. Lairon then evolves into its final evolution Aggron when you reach Level 42.
Aggron Locations in Pokemon Sword and Shield
Where do i find and how to get Aggron?
Aggron does not spawn in the wild. Instead you can catch Aron and evolve it into Aggron. A popular spawn location you can find Aron is in the Ballimere Lake area with a -% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Aggron Raids
Where do i find Aggron Raids?
You can find Aggron raids in the following locations: Slippery Slope, Giant's Bed, Snowslide Slope, Path to the Peak, Frigid Sea, Ballimere Lake.
Pokemon Sword and Shield Aggron Weakness
Aggron is a Steel and Rock Type pokemon. This will cause it to take More Damage from Water, Fighting, Ground Type Moves and will take Less Damage from Rock, Bug, Psychic, Ice, Dragon, Fairy, Poison, Normal, type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Damage | ![]() ![]() |
Immune to Damage | ![]() |
What pokemon is Aggron Weak Against?
Pokemon | Type 1 | Type 2 | CP |
---|
What pokemon is Aggron Strong Against?
Pokemon | Type 1 | Type 2 | CP |
---|
Pokemon SW and SH Aggron Moves List
What moves can Aggron learn from TMs, TRs, and Leveling?
Aggron can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Steel and Rock type +50% STAB damage.
Aggron Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Tackle | ||||||
1 | [] Harden | ||||||
1 | [] Metal Claw | ||||||
1 | [] Rock Tomb | ||||||
12 | [] Roar | ||||||
16 | [] Headbutt | ||||||
20 | [] Protect | ||||||
24 | [] Rock Slide | ||||||
28 | [] Iron Head | ||||||
35 | [] Metal Sound | ||||||
40 | [] Take Down | ||||||
48 | [] Autotomize | ||||||
56 | [] Iron Tail | ||||||
64 | [] Iron Defense | ||||||
72 | [] Heavy Slam | ||||||
80 | [] Double-Edge | ||||||
88 | [] Metal Burst |
TM Moves Aggron can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM03 | Fire Punch | ![]() | Physical | 75 | 100 | 15 | May burn opponent. |
TM04 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | May freeze opponent. |
TM05 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | May paralyze opponent. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM11 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM16 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 112.5 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | Status | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM32 | Sandstorm | ![]() | Status | — | — | 10 | Creates a sandstorm for 5 turns. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM36 | Whirlpool | ![]() | Special | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM48 | Rock Tomb | ![]() | Physical | 90 | 95 | 15 | Lowers opponent's Speed. |
TM49 | Sand Tomb | ![]() | Physical | 35 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM54 | Rock Blast | ![]() | Physical | 37.5 | 90 | 10 | Hits 2-5 times in one turn. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM64 | Avalanche | ![]() | Physical | 60 | 100 | 10 | Power doubles if user took damage first. |
TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | High critical hit ratio. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM96 | Smart Strike | ![]() | Physical | 105 | — | 10 | The user stabs the target with a sharp horn. This attack never misses. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
TM98 | Stomping Tantrum | ![]() | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
Aggron TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | May burn opponent. |
TR03 | Hydro Pump | ![]() | Special | 110 | 80 | 5 | |
TR04 | Surf | ![]() | Special | 90 | 100 | 15 | Hits all adjacent Pokémon. |
TR05 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
TR06 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TR07 | Low Kick | ![]() | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR15 | Fire Blast | ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR21 | Reversal | ![]() | Physical | — | 100 | 15 | The lower the user's HP, the higher the power. |
TR24 | Outrage | ![]() | Physical | 120 | 100 | 10 | User attacks for 2-3 turns but then becomes confused. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR31 | Iron Tail | ![]() | Physical | 150 | 75 | 15 | May lower opponent's Defense. |
TR32 | Crunch | ![]() | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR39 | Superpower | ![]() | Physical | 120 | 100 | 5 | Lowers user's Attack and Defense. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR47 | Dragon Claw | ![]() | Physical | 80 | 100 | 15 | |
TR58 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | May cause flinching. |
TR62 | Dragon Pulse | ![]() | Special | 85 | 100 | 10 | |
TR64 | Focus Blast | ![]() | Special | 120 | 70 | 5 | May lower opponent's Special Defense. |
TR67 | Earth Power | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR70 | Flash Cannon | ![]() | Special | 120 | 100 | 10 | May lower opponent's Special Defense. |
TR74 | Iron Head | ![]() | Physical | 120 | 100 | 15 | May cause flinching. |
TR75 | Stone Edge | ![]() | Physical | 150 | 80 | 5 | High critical hit ratio. |
TR76 | Stealth Rock | ![]() | Status | — | — | 20 | Damages opponent switching into battle. |
TR79 | Heavy Slam | ![]() | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. |
TR94 | High Horsepower | ![]() | Physical | 95 | 95 | 10 | The user fiercely attacks the target using its entire body. |
TR99 | Body Press | ![]() | Physical | 80 | 100 | 10 | The higher the user's Defense, the stronger the attack. |
More guides