Pokemon Sword and Shield Phantump is a Ghost and Grass Type Stump Pokémon, which makes it weak against Ghost, Dark, , Fire, Ice type moves. You can find and catch Phantump in Glimwood Tangle with a 10% chance to encounter during All Weather weather when walking through tall grass. The Max IV Stats of Phantump are 43 HP, 70 Attack, 50 SP Attack, 48 Defense, 60 SP Defense, and 38 Speed.


List of Phantump Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 309 | |
HP | 43 | |
Attack | 70 | |
Defense | 48 | |
Special Attack | 50 | |
Special Defense | 60 | |
Speed | 38 |
Based on this pokemon's stats we consider the best nature for Phantump to have is Brave, this will increase it's Attack and decrease it's Speed stats.
Phantump Abilities
Ability | Type | Effect |
---|---|---|
Natural Cure | Normal | |
Frisk | Normal | |
Harvest | Hidden |
Sword Pokedex Entry
After a lost child perished in the forest, their spirit possessed a tree stump, causing the spirit’s rebirth as this Pokémon.
Shield Pokedex Entry
With a voice like a human child’s, it cries out to lure adults deep into the forest, getting them lost among the trees.
Phantump Locations in Pokemon Sword and Shield
Where do i find and how to get Phantump?
Spawn locations you can find Phantump are in the Glimwood Tangle area, with a 10% chance to spawn during All Weather weather.
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Phantump Raids
Where do i find Phantump Raids?
You can find Phantump raids in the following locations: Dappled Grove, Giant's Mirror, Stony Wilderness, Watchtower Ruins.
Pokemon Sword and Shield Phantump Weakness
Phantump is a Ghost and Grass Type pokemon. This will cause it to take More Damage from Ghost, Dark, , Fire, Ice Type Moves and will take Less Damage from Ground, Water, Grass, Electric, Normal, Fighting type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage | ![]() ![]() |
What pokemon is Phantump Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Phantump Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Phantump Moves List
What moves can Phantump learn from TMs, TRs, and Leveling?
Phantump can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Ghost and Grass type +50% STAB damage.
Phantump Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Astonish | ||||||
01 | [] Tackle | ||||||
04 | [] Branch Poke | ||||||
08 | [] Leech Seed | ||||||
12 | [] Confuse Ray | ||||||
16 | [] Will-O-Wisp | ||||||
20 | [] Hex | ||||||
24 | [] Growth | ||||||
28 | [] Horn Leech | ||||||
32 | [] Curse | ||||||
36 | [] Phantom Force | ||||||
40 | [] Ingrain | ||||||
44 | [] Wood Hammer | ||||||
48 | [] Destiny Bond | ||||||
52 | [] Forest’s Curse |
TM Moves Phantump can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM10 | Magical Leaf | ![]() | Special | 90 | — | 20 | Ignores Accuracy and Evasiveness. |
TM11 | Solar Beam | ![]() | Special | 180 | 100 | 10 | Charges on first turn, attacks on second. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM18 | Reflect | ![]() | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM19 | Safeguard | ![]() | Status | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM28 | Giga Drain | ![]() | Special | 112.5 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM38 | Will-O-Wisp | ![]() | Status | — | 85 | 15 | Burns opponent. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM44 | Imprison | ![]() | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. |
TM65 | Shadow Claw | ![]() | Physical | 105 | 100 | 15 | High critical hit ratio. |
TM70 | Trick Room | ![]() | Status | — | — | 5 | Slower Pokémon move first in the turn for 5 turns. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM77 | Hex | ![]() | Special | 97.5 | 100 | 10 | Inflicts more damage if the target has a status condition. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
TM86 | Phantom Force | ![]() | Physical | 135 | 100 | 10 | Disappears on first turn, attacks on second. Can strike through Protect/Detect. |
Phantump TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR11 | Psychic | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR33 | Shadow Ball | ![]() | Special | 120 | 100 | 15 | May lower opponent's Special Defense. |
TR38 | Trick | ![]() | Status | — | 100 | 10 | Swaps held items with the opponent. |
TR40 | Skill Swap | ![]() | Status | — | — | 10 | The user swaps Abilities with the opponent. |
TR57 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | May poison the opponent. |
TR58 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | May cause flinching. |
TR59 | Seed Bomb | ![]() | Physical | 120 | 100 | 15 | |
TR65 | Energy Ball | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TR77 | Grass Knot | ![]() | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR81 | Foul Play | ![]() | Physical | 95 | 100 | 15 | Uses the opponent's Attack stat. |
TR83 | Ally Switch | ![]() | Status | — | — | 15 | User switches with opposite teammate. |
TR91 | Venom Drench | ![]() | Status | — | 100 | 20 | Lowers poisoned opponent's Special Attack and Speed. |
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