Physical
Trick Room
305Low
35Very Slow
DTier

Timburr sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Conkeldurr as fast as possible. Only weak to Flying and Psychic. Known as the Muscular Pokemon.

Attack and HP carry most of Timburr's stat budget. Sp. Atk's the obvious dump stat. Common in the wild and yields 1 Attack EV. Follows a 1.06M XP medium-slow curve.

Base Stats
305Avg
HP75
C
Attack80
C
Defense55
D
Sp. Atk25
F
Sp. Def35
F
Speed35
F
Total305
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Timburr yields +1 Atk
HPAtk+1DefSpASpDSpe
Details
Catch180ModerateMedium Slow1.06M XP0.6m / 2'00"12.5kg / 27.6 lbs61Base XP
Pokedex Entries

It fights by swinging a piece of lumber around. It is close to evolving when it can handle the lumber without difficulty.

Black

These Pokémon appear at building sites and help out with construction. They always carry squared logs.

White

Timburr Weakness

Avg

Timburr is weak to Flying and Psychic-type moves. Few weaknesses and 3 resistances make the typing clean. Just 2 weak spots to worry about, which keeps teambuilding straightforward.

Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCriticali
None
½xResisti
¼xResisti
None
0xImmunei
None
2Weak
3Resist
0Immune
Scorei-1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
GutsIncreases Attack to 1.5× with a major status ailment.
Sheer ForceStrengthens moves with extra effects to 1.3× their power, but prevents their extra effects.
Iron FistHAStrengthens punch-based moves to 1.2× their power.

Three stages ahead. Timburr grows into Gurdurr, then pushes on to Conkeldurr. Check the evolution methods below. For breeding, average hatch time with plenty of partners via one egg group. Evolving adds up to 200 stat points total.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Timburr
Fighting
Gurdurr
Fighting
Conkeldurr
Fighting
HP
75
85+10
105+20
ATK
80
105+25
140+35
DEF
55
85+30
95+10
SP.ATK
25
40+15
55+15
SP.DEF
35
50+15
65+15
SPE
35
40+5
45+5
BST
305C-Tier
405C-Tier+100
505A-Tier+100
ROLE
Trick Room
Attacker
Wallbreaker
TYPE
Physical
Physical
Physical
Breeding
Easy

Breed Timburr easily with 53 breeding partners from the Humanshape egg group. Pass egg moves like Comet Punch, Counter, Detect and 8 more to offspring.

Egg Groups
Humanshape
Gender
75.0%25.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
11moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

Best Build

No build content available for this Pokemon in Gen 5.

Try selecting a different game/generation filter, or check back later.

Egg moves make a real difference. Timburr gets Comet Punch and Counter exclusively through breeding, filling gaps that TMs and level-up can't touch. Normal and Rock coverage and more rounds out the picture alongside Focus Punch and Superpower.

Level-Up Moves

Lv 1
Leer
10030Normal
Lv 1
Pound
4010035Normal
Lv 4
Focus Energy
30Normal
Lv 8
Bide+1
10Normal
Lv 12
Low Kick
10020Fighting
Lv 16
Rock Throw
509015Rock
Lv 20
Wake-Up Slap
6010010Fighting
Lv 24
Chip Away
7010020Normal
Lv 28
Bulk Up
20Fighting
Lv 31
Rock Slide
759010Rock
Lv 34
Dynamic Punch
100505Fighting
Lv 37
Scary Face
10010Normal
Lv 40
Hammer Arm
1009010Fighting
Lv 43
Stone Edge
100805Rock
Lv 46
Focus Punch-3
15010020Fighting
Lv 49
Superpower
1201005Fighting

TM Moves

Src
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM08
Bulk Up
20Fighting
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM42
Facade
7010020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
120705Fighting
TM21
Frustration
10020Normal
TM86
Grass Knot
10020Grass
TM10
Hidden Power
6010015Normal
TM47
Low Sweep
6010020Fighting
TM66
Payback
5010010Dark
TM84
Poison Jab
8010020Poison
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM67
Retaliate
701005Normal
TM27
Return
10020Normal
TM80
Rock Slide
759010Rock
TM94
Rock Smash
4010015Fighting
TM39
Rock Tomb
609510Rock
TM48
Round
6010015Normal
TM23
Smack Down
5010015Rock
TM71
Stone Edge
100805Rock
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM12
Taunt
10020Dark
TM06
Toxic
9010Poison
TM83
Work Up
30Normal

Egg Moves

Src
Egg
Comet Punch
188515Normal
Egg
Counter-5
10020Fighting
Egg
Detect+4
5Fighting
Egg
Drain Punch
7510010Fighting
Egg
Endure+4
10Normal
Egg
Force Palm
6010010Fighting
Egg
Foresight
40Normal
Egg
Mach Punch+1
4010030Fighting
Egg
Reversal
10015Fighting
Egg
Smelling Salts
7010010Normal
Egg
Wide Guard+3
10Rock

Tutor Moves

Timburr can't learn any Tutor moves

Timburr starts showing up in early-game routes at decent spawn rates across 6 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Best Locations

You can catch Timburr through 6 walking encounters from Lv. 13-26, but availability differs between White and Black. Some spots are exclusive to one version.

Pinwheel Forest - Outside
WhiteGrassLv.13-16UncommonEarlyForestAny
EASY
Pinwheel Forest - Outside
BlackGrassLv.13-16UncommonEarlyForestAny
EASY
Cold Storage
BlackGrassLv.21-22UncommonMidAny
EASY
Cold Storage
WhiteGrassLv.21-22UncommonMidAny
EASY
Cold Storage
BlackGrassLv.25-26UncommonMidAnyDouble grass
EASY
Cold Storage
WhiteGrassLv.25-26UncommonMidAnyDouble grass
EASY
  • Timburr is meant to evolve into Gurdurr. At 305 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Timburr's biggest threats include Salamence (Flying) and Gardevoir (Psychic), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about. At base 35 Speed, Timburr won't outrun any of these threats so switching to a resist is usually the safer play.

  • Timburr evolves into Gurdurr at level 25. Timburr is the base form in a 3-stage evolutionary line.

  • Sheer Force is what you want on Timburr. Every competitive set worth running is built with that ability in mind. The alternatives (Guts, Iron Fist) work on paper but Sheer Force is what makes Timburr worth using.

  • Base 35 Speed is low. Priority moves or Trick Room are the way to go. On offense, Timburr is a physical attacker with base 80 Attack. Defensively? Fragile — can't afford to take many hits. Best used as a trick room.

  • Timburr appears in 8 games, including Black & White, Black 2 & White 2, and X & Y.

Timburr joined the series in Black & White and has been available in 8 titles so far. With 5 generations of appearances, it's established itself despite the later start.