Timburr sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Conkeldurr as fast as possible. Only weak to Flying and Psychic. Known as the Muscular Pokemon.
Attack and HP carry most of Timburr's stat budget. Sp. Atk's the obvious dump stat. Common in the wild and yields 1 Attack EV. Follows a 1.06M XP medium-slow curve.
Always carrying squared logs, they help out with construction. As they grow, they carry bigger logs.
Timburr Weakness
AvgTimburr is weak to Flying and Psychic-type moves. Few weaknesses and 3 resistances make the typing clean. Just 2 weak spots to worry about, which keeps teambuilding straightforward.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Three stages ahead. Timburr grows into Gurdurr, then pushes on to Conkeldurr. Check the evolution methods below. For breeding, average hatch time with no compatible partners via one egg group. Evolving adds up to 200 stat points total.
How to Evolve
Breed Timburr easily from the Humanshape egg group. Pass egg moves like Comet Punch, Counter, Detect and 8 more to offspring.
Best Build
No build content available for this Pokemon in Gen 5.
Try selecting a different game/generation filter, or check back later.
Egg moves make a real difference. Timburr gets Comet Punch and Counter exclusively through breeding, filling gaps that TMs and level-up can't touch. Coverage across 9 types rounds out the picture alongside Focus Punch and Superpower.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
decent spawn rates across 2 locations for Timburr in mid-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Best Locations
Timburr is meant to evolve into Gurdurr. At 305 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Timburr evolves into Gurdurr at level 25. Timburr is the base form in a 3-stage evolutionary line.
Sheer Force is what you want on Timburr. Every competitive set worth running is built with that ability in mind. The alternatives (Guts, Iron Fist) work on paper but Sheer Force is what makes Timburr worth using.
Base 35 Speed is low. Priority moves or Trick Room are the way to go. On offense, Timburr is a physical attacker with base 80 Attack. Defensively? Fragile — can't afford to take many hits. Best used as a trick room.
Timburr appears in 8 games, including Black & White, Black 2 & White 2, and X & Y.
Timburr joined the series in Black & White and has been available in 8 titles so far. With 5 generations of appearances, it's established itself despite the later start.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBWDebut

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
