Physical
Balanced
360Low
60Moderate
DTier

Without Contrary, Spinda wouldn't see any competitive play. With it? It reverses stat changes — what should be a debuff becomes a boost, turning modest base stats into a real offensive threat. Normal is solid coverage on top of that. Relies on priority moves or Scarf to keep up.

Spinda's stats barely vary. 0 sit in respectable range with no real gaps. It's a blank slate for EV investment. Worth 1 Sp. Atk EV, fast 800K XP curve to max.

Base Stats
360Avg
HP60
C
Attack60
C
Defense60
C
Sp. Atk60
C
Sp. Def60
C
Speed60
C
Total360
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Spinda yields +1 SpA
HPAtkDefSpA+1SpDSpe
Details
Catch255GuaranteedFast800,000 XP1.1m / 3'07"5kg / 11 lbs126Base XP
Pokedex Entries

No two Spinda have the same pattern of spots. Their tottering steps hinder the aim of foes.

Brilliant Diamond / Shining Pearl

Spinda Weakness

Good

Spinda's Normal typing leaves it vulnerable to Fighting moves. It shrugs off Ghost-type attacks completely. Only 1 weakness makes it relatively easy to build around defensively.

4xCriticali
None
2xWeaki
½xResisti
None
¼xResisti
None
0xImmunei
STABi
No super-effective STAB
1Weak
0Resist
1Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
Own TempoPrevents confusion.
Tangled FeetDoubles evasion when confused.
ContraryHAInverts stat changes.

Spinda is what you get. No evolutions, but it breeds through two egg groups with a massive partner pool. Hatching is quick to hatch.

How to Evolve

No Evolution
Spinda
#327Spinda
Does not evolve
Breeding
Very Easy

Breed Spinda easily with 278 breeding partners from the Ground and Humanshape egg groups.

Egg Groups
GroundHumanshape
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
raichupikachunidokinggolduckampharosgardevoirinfernapegalladerhydonlopunnydewgongcacturne

One guaranteed turn is all Spinda needs. Focus Sash buys it, max HP and Attack EVs make it count, and Owntempo adds something extra. The goal: deal early damage and deal damage with Thrash. The remaining moves gives it play beyond just the lead turn.

Best Build

Physical Tank
Ability
Owntempo
Item
Focus SashSURVIVAL
Nature
Adamant+ATK
EVs

Best Spinda Moveset

  • ThrashSTAB
  • Teeter DanceSTAB
  • Sucker Punch
  • Fake OutSTAB
All 13 games

Without TMs, Spinda's movepool is bare bones. With them, you get coverage across 8 types on top of Double-Edge and Thrash for STAB. The natural kit handles basics, but TMs are doing the real work.

Level-Up Moves

Lv 1
Tackle
4010035Normal
Lv 5
Copycat
20Normal
Lv 10
Teeter Dance
10020Normal
Lv 14
Psybeam
6510020Psychic
Lv 19
Hypnosis
6020Psychic
Lv 23
Body Slam
8510015Normal
Lv 28
Sucker Punch+1
701005Dark
Lv 32
Teeter Dance
10020Normal
Lv 37
Uproar
9010010Normal
Lv 41
Psych Up
10Normal
Lv 46
Double-Edge
12010015Normal
Lv 50
Flail
10015Normal
Lv 55
Thrash
12010010Normal

TM Moves

Src
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM04
Calm Mind
20Psychic
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM60
Drain Punch
7510010Fighting
TM85
Dream Eater
10010015Psychic
TM58
Endure+4
10Normal
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM01
Focus Punch-3
15010020Fighting
TM17
Protect+4
10Normal
TM77
Psych Up
10Normal
TM29
Psychic
9010010Psychic
TM18
Rain Dance
5Water
TM67
Recycle
10Normal
TM44
Rest
10Psychic
TM80
Rock Slide
759010Rock
TM98
Rock Smash
4010015Fighting
TM39
Rock Tomb
609515Rock
TM20
Safeguard
25Normal
TM30
Shadow Ball
8010015Ghost
TM34
Shock Wave
6020Electric
TM48
Skill Swap
10Psychic
TM82
Sleep Talk
10Normal
TM96
Strength
8010015Normal
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
8515Normal
TM46
Thief
6010025Dark
TM92
Trick Room-7
5Psychic
TM03
Water Pulse
6010020Water
TM10
Work Up
30Normal

Egg Moves

Spinda doesn't have any Egg moves

Tutor Moves

Spinda can't learn any Tutor moves
All 13 games

Spinda starts showing up in endgame routes at high spawn rates across 2 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.

Best Locations

Route 227
Shining PearlGrassLv.5540%PostRouteSwarm active
EFFORTLESS
Route 227
Brilliant DiamondGrassLv.5540%PostRouteSwarm active
EFFORTLESS
  • Don't let Spinda's 360 base stat total fool you. Contrary is what makes it tick — it punches way above its weight class. We rate it D-Tier.

  • Watch for Machamp (Fighting) when using Spinda. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.

  • Spinda doesn't evolve and has no evolutionary line. It's a Normal-type Pokemon with a 360 base stat total.

  • Run Contrary on Spinda. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Spinda also gets Own Tempo and Tangled Feet, but they don't compare.

  • Spinda fills the balanced role. It's a physical attacker with base 60 Attack. At base 60 Speed, it won't be moving first often.

  • Spinda appears in 13 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Spinda first appeared in Ruby & Sapphire and has been available in 13 games across 7 generations. Obtainable through wild encounters in most titles where it appears.