Physical
Balanced
405Average
57Slow
DTier

Mid-stage Pokemon like Quilladin rarely see competitive play outside of special formats. It's a waypoint on the road to Chesnaught, which is where the real potential kicks in. Been around since Gen 6. Relies on priority moves or Scarf to keep up.

Quilladin's spread isn't flashy. Defense leads, Sp. Atk trails, 1 stats clear the bar. Tough to catch and worth 2 Defense EVs, on a 1.06M XP medium-slow curve.

Base Stats
405Above
HP61
C
Attack78
C
Defense95
B
Sp. Atk56
D
Sp. Def58
D
Speed57
D
Total405
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Quilladin yields +2 Def
HPAtkDef+2SpASpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP0.7m / 2'04"29kg / 63.9 lbs142Base XP
Pokedex Entries

It relies on its sturdy shell to deflect predators’ attacks. It counterattacks with its sharp quills.

X

They strengthen their lower bodies by running into one another. They are very kind and won’t start fights.

Y

Quilladin Weakness

Fragile

Quilladin's Grass typing leaves it vulnerable to Fire, Ice, Poison, Flying, and Bug moves. It resists 4 types, giving it decent defensive coverage. Quilladin's physical bulk (base 95 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.

4xCriticali
None
¼xResisti
None
0xImmunei
None
5Weak
4Resist
0Immune
Scorei-6
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
OvergrowStrengthens grass moves to inflict 1.5× damage at 1/3 max HP or less.
BulletproofHAProtects against bullet, ball, and bomb-based moves.

Quilladin is the middle stage between Chespin and Chesnaught. It's a three-stage line with one more evolution to go. For breeding, average hatch time with no compatible partners via one egg group. So far, Defense got the biggest boost (+30 from Chespin). The final form adds another 125 stats on top.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Chespin
Grass
Quilladin
Grass
Chesnaught
GrassFighting
HP
56
61+5
88+27
ATK
61
78+17
107+29
DEF
65
95+30
122+27
SP.ATK
48
56+8
74+18
SP.DEF
45
58+13
75+17
SPE
38
57+19
64+7
BST
313C-Tier
405D-Tier+92
530B-Tier+125
ROLE
Balanced
Balanced
Tank
TYPE
Utility
Physical
Physical
Breeding
Moderate

Breed with Quilladin to get Chespin eggs from the Ground egg group. Notable egg moves include Belly Drum, Curse, Defense Curl and 4 more.

Egg Groups
Ground
Gender
87.5%12.5%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
7moves

Quilladin hasn't fully evolved, but Eviolite's 50% bulk boost makes it viable anyway. Calm nature with Defense and Sp. Def investment EVs shapes the defensive spread, and Overgrow adds utility.

Best Build

Wall
Ability
Overgrow
Item
EvioliteBULK
Nature
Calm+SPD
EVs

Best Quilladin Moveset

  • Bulk Up
  • Drain Punch
  • Wood HammerSTAB
  • Thunder Punch

STAB runs through Wood Hammer and Solar Beam for the basics, but Quilladin's real strength is the 10-type coverage spread. Normal and Rock hit common defensive types, and the movepool keeps going.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 1
Tackle
5010035Normal
Lv 5
Vine Whip
4510025Grass
Lv 8
Rollout
309020Rock
Lv 11
Bite
6010025Dark
Lv 15
Leech Seed
9010Grass
Lv 20
Pin Missile
259520Bug
Lv 26
Needle Arm
6010015Grass
Lv 30
Take Down
908520Normal
Lv 35
Seed Bomb
8010015Grass
Lv 39
Mud Shot
559515Ground
Lv 44
Bulk Up
20Fighting
Lv 48
Body Slam
8510015Normal
Lv 52
Pain Split
20Normal
Lv 55
Wood Hammer
12010015Grass

TM Moves

Src
TM40
Aerial Ace
6020Flying
TM45
Attract
10015Normal
TM31
Brick Break
7510015Fighting
TM08
Bulk Up
20Fighting
TM78
Bulldoze
6010020Ground
TM100
Confide
20Normal
HM01
Cut
509530Normal
TM28
Dig
8010010Ground
TM32
Double Team
15Normal
TM53
Energy Ball
9010010Grass
TM42
Facade
7010020Normal
TM70
Flash
10020Normal
TM56
Fling
10010Dark
TM21
Frustration
10020Normal
TM86
Grass Knot
10020Grass
TM74
Gyro Ball
1005Steel
TM10
Hidden Power
6010015Normal
TM01
Hone Claws
15Dark
TM47
Low Sweep
6510020Fighting
TM96
Nature Power
20Normal
TM66
Payback
5010010Dark
TM84
Poison Jab
8010020Poison
TM98
Power-Up Punch
4010020Fighting
TM17
Protect+4
10Normal
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM67
Retaliate
701005Normal
TM27
Return
10020Normal
TM05
Roar-6
20Normal
TM80
Rock Slide
759010Rock
TM94
Rock Smash
4010015Fighting
TM39
Rock Tomb
609515Rock
TM48
Round
6010015Normal
TM65
Shadow Claw
7010015Ghost
TM88
Sleep Talk
10Normal
TM36
Sludge Bomb
9010010Poison
TM23
Smack Down
5010015Rock
TM22
Solar Beam
12010010Grass
TM71
Stone Edge
100805Rock
HM04
Strength
8010015Normal
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM87
Swagger
9015Normal
TM75
Swords Dance
20Normal
TM12
Taunt
10020Dark
TM06
Toxic
9010Poison

Egg Moves

Src
Egg
Belly Drum
10Normal
Egg
Curse
10Ghost
Egg
Defense Curl
40Normal
Egg
Quick Guard+3
15Fighting
Egg
Rollout
309020Rock
Egg
Spikes
20Ground
Egg
Synthesis
5Grass

Tutor Moves

Src
Tutor
Grass Pledge
8010010Grass

You're catching Chespin first, not Quilladin. Chespin appears but it's a rare spawn in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.

How to Obtain Quilladin in X & Y

Chespin is your first catch on the way to Quilladin. You'll find gift encounters from Lv. 5+ across 4 total spots in the chain.

  1. Chespin
    Step 1Catch Chespin
    Aquacorde Town
    YGift from NPCLv.5LimitedEarlyCityStarter choice
    MODERATE
    Aquacorde Town
    XGift from NPCLv.5LimitedEarlyCityStarter choice
    MODERATE
    Vaniville Town
    YIn-game tradeLv.5LimitedEarlyCityTrade any (post-Elite Four, Fennekin starter)
    LEGENDARY
    Vaniville Town
    XIn-game tradeLv.5LimitedEarlyCityTrade any (post-Elite Four, Fennekin starter)
    LEGENDARY
  2. Quilladin
    Step 2Quilladin
  • Quilladin isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Chesnaught to unlock its full potential. At 405 BST, it's a stepping stone rather than a team anchor.

  • Watch for Arcanine (Fire), Walrein (Ice), and Nidoking (Poison) when using Quilladin. They all hit it super-effectively with STAB. Flying and Bug-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter.

  • Chespin evolves into Quilladin at level 16. Quilladin evolves into Chesnaught at level 36. Quilladin is a middle-stage evolution in the Chespin line.

  • Overgrow strengthens grass moves to inflict 1.5× damage at 1/3 max HP or less — that's the one you want on Quilladin. Bulletproof is the hidden ability. Niche, but it has its uses.

  • Quilladin fills the balanced role. It's a physical attacker with base 78 Attack. At base 57 Speed, it won't be moving first often. And it's enough bulk to take a hit or two.

  • Quilladin appears in 6 games, including X & Y, Omega Ruby & Alpha Sapphire, and Ultra Sun & Ultra Moon.

Introduced in X & Y, Quilladin has appeared in 6 games across 4 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.