Special
Balanced
60Speed · Below Avg

Stats & Training

Nothing fancy in Horsea's spread. It leans special with Defense out front. And you'll get 1 Special stat exp per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
Avg
HP30
F
Attack40
D
Defense70
C
Sp. Atk70
C
Sp. Def70
C
Speed60
C
Total340
Details
Catch Rate
Easy225 / 255
Growth Rate
Medium Fast1M XP
Height0.4 m
Weight8.0 kg
Base XP59
Abilities
Abilities were introduced in Generation III. Shown below for reference.
Swift Swim
Doubles Speed during rain.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.
DampHA
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
EV Yield
HPAtkDefSpA+1SpDSpe
Special Attack training source
Pokedex Entries

Known to shoot down flying bugs with precision blasts of ink from the surface of the water.

Horsea Weakness

Horsea is weak to Electric and Grass. Not many exploitable gaps in the Water typing defensive chart. Horsea's Water typing only leaves 2 gaps to cover.

Horsea Weakness and Resistance Chart
DamageTypes
2x (Weak)Electric, Grass
0.5x (Resist)Fire, Water, Ice
Type ChartAvg
2Weak
3Resist
0Immune
Score-1
Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
4xCritical
None
½xResist
¼xResist
None
0xImmune
None
How to Beat Horsea in Red & Blue (Best Counters)
Tangela
Tangela
Grass
C
Available Moves
Moves
  • Solar BeamTM22
  • Mega DrainTM21
  • AbsorbLv. 29
Damage vs Horsea
Solar Beam 2x
167-197%KO
Mega Drain 2x
59-70%
Absorb 2x
30-36%
View Tangela builds →

Red & Blue Evolution

Horsea evolves into Kingdra, but can't breed. At 340 stats as a Water type, evolution is the only path. Evolving adds up to 200 stat points total. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Horsea
Water
Seadra
Water
HP
30
55+25
ATK
40
65+25
DEF
70
95+25
SP.ATK
70
95+25
SP.DEF
25
45+20
SPE
60
85+25
BST
295C-Tier
440C-Tier+145
ROLE
Balanced
Balanced
TYPE
Special
Special
Breeding not available · Introduced in Gen 2

Red & Blue Horsea Best Moveset

Best Build

Gen 1 build content has limited support (no abilities, held items, or natures).

Try selecting a different game/generation filter, or check back later.

Moves

Most of Horsea's flexibility comes from TMs. Same-type output runs through Hydro Pump and Surf, but Normal and Ice and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Bubble
2010030Water
Lv 19
Smokescreen
D10020Normal
Lv 24
Leer
10030Normal
Lv 30
Water Gun
D4010025Water
Lv 37
Agility
C30Psychic
Lv 45
Hydro Pump
C120805Water

TM Moves

TM
TM34
Bide+1
10Normal
TM14
Blizzard
D110905Ice
TM11
Bubble Beam
C6510020Water
TM32
Double Team
15Normal
TM10
Double-Edge
D12010015Normal
TM13
Ice Beam
C9510010Ice
TM31
Mimic
10Normal
TM20
Rage
2010020Normal
TM44
Rest
C10Psychic
TM40
Skull Bash
D10010010Normal
TM50
Substitute
C10Normal
HM03
Surf
C9510015Water
TM39
Swift
D6020Normal
TM09
Take Down
908520Normal
TM06
Toxic
C9010Poison
TM12
Water Gun
D4010025Water

Egg Moves

Horsea doesn't have any Egg moves

Tutor Moves

Horsea can't learn any Tutor moves

Red & Blue Horsea Locations

Horsea is available from early-game fishing spots onward at high spawn rates. 15 encounter spots give you plenty of options. Grab one early and it'll be ready to evolve or train by mid-game.

Best Locations to Catch Horsea in Red & Blue

Horsea's encounter pool splits between Blue and Red. You've got 15 fishing and walking spots at Lv. 15-33 total, but your version determines which ones actually show up.

Route 19
BlueSuper Rod Lv.15 Route
25%Early
Route 19
RedSuper Rod Lv.15 Route
25%Early
Route 20
BlueSuper Rod Lv.15 Route
25%Early
Route 20
RedSuper Rod Lv.15 Route
25%Early
Route 21
RedSuper Rod Lv.15 Route
25%Early
Route 21
BlueSuper Rod Lv.15 Route
25%Early
Seafoam Islands - B4F
BlueSuper Rod Lv.15 Water
25%Early
Seafoam Islands - B4F
RedSuper Rod Lv.15 Water
25%Early
Seafoam Islands - B3F
BlueSuper Rod Lv.15 Water
25%Early
Seafoam Islands - B3F
RedSuper Rod Lv.15 Water
25%Early
Seafoam Islands - B1F
RedGrass Lv.30-32 Water
30%Mid
Seafoam Islands - 1F
RedGrass Lv.28-30 Water
20%Mid
Seafoam Islands - B2F
RedGrass Lv.28-30 Water
15%Mid
Seafoam Islands - B3F
RedGrass Lv.29-31 Water
15%Mid
Seafoam Islands - B4F
RedGrass Lv.31-33 Water
30%Late

Horsea Guide

  • Horsea becomes Seadra at level 32, then Kingdra while holding a Dragon Scale. Straight three-stage line with no branching.

  • Horsea evolves into Seadra at level 32. Takes some grinding. Plan your team around the mid-game wait.

  • In Red & Blue, For a casual playthrough, Horsea works as a placeholder. Water coverage is useful early. The real payoff is Seadra. That's where the stats start mattering.

  • Horsea is catchable in Red & Blue. Check the Locations section above for specific routes, encounter rates, and methods. It also appears in 19 other games across the series.

Game Availability

Present since Red & Blue, Horsea appears in 20 games spanning 10 generations. Gen 1 originals like Horsea have the longest track record of availability in the series.

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