Herdier's spread isn't flashy. Attack leads, Sp. Atk trails, 1 stats clear the bar. Common in the wild and worth 2 Attack EVs, on a 1.06M XP medium-slow curve.
Herdier is a very smart and friendly Pokémon. So much so that there’s a theory that Herdier was the first Pokémon to partner with people.
The black fur that covers this Pokémon’s body is dense and springy. Even sharp fangs bounce right off.
Herdier's Normal typing leaves it vulnerable to Fighting. It shrugs off Ghost-type attacks completely. Only 1 weakness makes it relatively easy to build around defensively.
| Damage | Types |
|---|---|
| 2x (Weak) | Fighting |
| 0x (Immune) | Ghost |
Urshifu can KO Herdier with Close Combat (227-267%).
Urshifu FightingDark | A | |
Recommended Build AbilityUnseenfist ItemFocus Sash NatureAdamant Moves
Damage vs Herdier View Urshifu builds →Close Combat 2x227-267%KO Sucker Punch66-78% | ||
Gallade PsychicFighting | B | |
Recommended Build AbilitySharpness ItemLum Berry NatureJolly Moves View Gallade builds →
| ||
Herdier is the middle stage between Lillipup and Stoutland. It's a three-stage line with one more evolution to go. For breeding, quick to hatch with a massive partner pool via one egg group. So far, HP got the biggest boost (+20 from Lillipup). The final form adds another 130 stats on top. View every chain in the Evolution Chart.
How to Evolve
Best Build
No build content available for this Pokemon in Gen 8.
Try selecting a different game/generation filter, or check back later.
No build content available for this Pokemon in Gen 7.
Try selecting a different game/generation filter, or check back later.
No build content available for this Pokemon in Gen 7.
Try selecting a different game/generation filter, or check back later.
No build content available for this Pokemon in Gen 6.
Try selecting a different game/generation filter, or check back later.
Moves
STAB runs through Giga Impact and Last Resort for the basics, but Herdier's real strength is the 11-type coverage spread. Dark and Fairy hit common defensive types, and the movepool keeps going.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
STAB runs through Giga Impact and Last Resort for the basics, but Herdier's real strength is the 12-type coverage spread. Dark and Fighting hit common defensive types, and the movepool keeps going.
STAB runs through Giga Impact and Last Resort for the basics, but Herdier's real strength is the 12-type coverage spread. Dark and Fighting hit common defensive types, and the movepool keeps going.
STAB runs through Giga Impact and Last Resort for the basics, but Herdier's real strength is the 11-type coverage spread. Dark and Fighting hit common defensive types, and the movepool keeps going.
You're catching Lillipup first, not Herdier. Lillipup appears at solid rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Herdier in Sword & Shield
The path to Herdier starts with Lillipup at Lv. 10-21 via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch LillipupTraining LowlandsShieldOverworld Lv.10-1556%EarlyNormal WeatherTraining LowlandsShieldOverworld Lv.10-1556%EarlySnowstormTraining LowlandsShieldOverworld Lv.10-1556%EarlySnowingTraining LowlandsShieldOverworld Lv.10-1556%EarlyHeavy FogTraining LowlandsSwordOverworld Lv.13-1856%EarlySnowingTraining LowlandsSwordOverworld Lv.13-1856%EarlyHeavy FogTraining LowlandsSwordOverworld Lv.13-1856%EarlyNormal WeatherTraining LowlandsSwordOverworld Lv.13-1856%EarlySnowstormTraining LowlandsShieldOverworld Lv.10-1536%EarlyOvercastTraining LowlandsShieldOverworld Lv.10-1536%EarlyThunderstormTraining LowlandsShieldOverworld Lv.10-1536%EarlyIntense SunTraining LowlandsShieldOverworld Lv.10-1536%EarlySandstormTraining LowlandsShieldOverworld Lv.10-1536%EarlyRainingTraining LowlandsSwordOverworld Lv.13-1836%EarlySandstormTraining LowlandsSwordOverworld Lv.13-1836%EarlyRainingTraining LowlandsSwordOverworld Lv.13-1836%EarlyOvercastTraining LowlandsSwordOverworld Lv.13-1836%EarlyThunderstormTraining LowlandsSwordOverworld Lv.13-1836%EarlyIntense SunTraining LowlandsShieldGrass Lv.16-2160%MidNormal WeatherTraining LowlandsShieldGrass Lv.16-2160%MidSnowstormTraining LowlandsSwordGrass Lv.16-2160%MidHeavy FogTraining LowlandsSwordGrass Lv.16-2160%MidNormal WeatherTraining LowlandsSwordGrass Lv.16-2160%MidSnowstormTraining LowlandsShieldGrass Lv.16-2160%MidSnowingTraining LowlandsShieldGrass Lv.16-2160%MidHeavy FogTraining LowlandsSwordGrass Lv.16-2160%MidSnowingTraining LowlandsSwordGrass Lv.16-2145%MidRainingTraining LowlandsSwordGrass Lv.16-2145%MidOvercastTraining LowlandsShieldGrass Lv.16-2145%MidThunderstormTraining LowlandsShieldGrass Lv.16-2145%MidIntense SunTraining LowlandsShieldGrass Lv.16-2145%MidSandstormTraining LowlandsSwordGrass Lv.16-2145%MidThunderstormTraining LowlandsShieldGrass Lv.16-2145%MidRainingTraining LowlandsSwordGrass Lv.16-2145%MidIntense SunTraining LowlandsShieldGrass Lv.16-2145%MidOvercastTraining LowlandsSwordGrass Lv.16-2145%MidSandstorm
Step 2Herdier ✓
No wild encounters for Herdier. The 2-stage line runs through Lillipup, which you can catch at solid rates from the locations below. Evolve at level 16 once you've got the levels.
How to Obtain Herdier in Ultra Sun & Ultra Moon
Lillipup is your first catch on the way to Herdier. You'll find walking encounters from Lv. 11-17 across 16 total spots in the chain.
Step 1Catch LillipupRoute 4Ultra MoonGrass Lv.11-14 Route30%EarlyRoute 4Ultra SunGrass Lv.11-14 Route30%EarlyRoute 6 - NorthUltra MoonGrass Lv.14-17 Route30%EarlyRoute 6 - NorthUltra SunGrass Lv.14-17 Route30%EarlyRoute 6 - SouthUltra MoonGrass Lv.14-17 Route30%EarlyRoute 6 - SouthUltra SunGrass Lv.14-17 Route30%EarlyRoute 4Ultra SunGrass Lv.11-14 Route20%EarlyDayRoute 4Ultra MoonGrass Lv.11-14 Route20%EarlyDayPaniola RanchUltra MoonGrass Lv.12-15 Facility20%EarlyPaniola RanchUltra SunGrass Lv.12-15 Facility20%EarlyRoute 5Ultra SunGrass Lv.13-16 Route20%EarlyRoute 5Ultra MoonGrass Lv.13-16 Route20%EarlyRoute 6 - NorthUltra MoonGrass Lv.14-17 Route20%EarlyDayRoute 6 - NorthUltra SunGrass Lv.14-17 Route20%EarlyDayRoute 6 - SouthUltra MoonGrass Lv.14-17 Route20%EarlyDayRoute 6 - SouthUltra SunGrass Lv.14-17 Route20%EarlyDay
Step 2Herdier ✓
Herdier doesn't appear wild. Catch Lillipup instead, it shows up at solid rates. Evolve it at level 16 to get Herdier. The 2-stage line is mapped in the step cards below.
How to Obtain Herdier in Sun & Moon
The path to Herdier starts with Lillipup at Lv. 11-17 via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch LillipupPaniola RanchMoonGrass Lv.12-15 Facility40%EarlyPaniola RanchSunGrass Lv.12-15 Facility40%EarlyRoute 4SunGrass Lv.11-14 Route30%EarlyRoute 4MoonGrass Lv.11-14 Route30%EarlyRoute 5SunGrass Lv.13-16 Route30%EarlyRoute 5MoonGrass Lv.13-16 Route30%EarlyRoute 6 - NorthSunGrass Lv.14-17 Route30%EarlyRoute 6 - NorthMoonGrass Lv.14-17 Route30%EarlyRoute 6 - SouthSunGrass Lv.14-17 Route30%EarlyRoute 6 - SouthMoonGrass Lv.14-17 Route30%EarlyBrooklet Hill - NorthMoonGrass Lv.14-1720%EarlyBrooklet Hill - NorthSunGrass Lv.14-1720%Early
Step 2Herdier ✓
No wild encounters for Herdier. The 2-stage line runs through Lillipup, which you can catch at solid rates from the locations below. Evolve at level 16 once you've got the levels.
How to Obtain Herdier in Omega Ruby & Alpha Sapphire
To get Herdier, start by catching Lillipup through walking encounters at Lv. 2-3. The chain covers 1 catchable stage before reaching the final form.
Step 1Catch LillipupRoute 101Alpha SapphireGrass Lv.2 Route60%EarlyDexNav chainRoute 101Omega RubyGrass Lv.2 Route60%EarlyDexNav chainRoute 102Alpha SapphireGrass Lv.3 Route60%EarlyDexNav chainRoute 102Omega RubyGrass Lv.3 Route60%EarlyDexNav chainRoute 103Omega RubyGrass Lv.3 Route60%EarlyDexNav chainRoute 103Alpha SapphireGrass Lv.3 Route60%EarlyDexNav chain
Step 2Herdier ✓
Herdier isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Stoutland to unlock its full potential. At 370 BST, it's a stepping stone rather than a team anchor.
Watch for Blaziken (Fighting) when using Herdier. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.
Run Intimidate on Herdier. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Herdier also gets Sand Rush and Scrappy, but they don't compare.
Herdier fills the balanced role. It's a physical attacker with base 80 Attack. At base 60 Speed, it won't be moving first often.
Introduced in Black & White, Herdier has appeared in 7 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BWDebut

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
