Physical
Balanced
370Low
60Moderate
DTier

Mid-stage Pokemon like Herdier rarely see competitive play outside of special formats. It's a waypoint on the road to Stoutland, which is where the real potential kicks in. Relies on priority moves or Scarf to keep up. Ghost moves can't touch it, and only a single type hits it super-effectively.

Herdier's spread isn't flashy. Attack leads, Sp. Atk trails, 1 stats clear the bar. Common in the wild and worth 2 Attack EVs, on a 1.06M XP medium-slow curve.

Base Stats
370Avg
HP65
C
Attack80
C
Defense65
C
Sp. Atk35
F
Sp. Def65
C
Speed60
C
Total370
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Herdier yields +2 Atk
HPAtk+2DefSpASpDSpe
Details
Catch120ModerateMedium Slow1.06M XP0.9m / 2'11"14.7kg / 32.4 lbs130Base XP
Pokedex Entries

The longer its black fur grows, the harder and more impervious it gets. Claws and fangs can’t easily penetrate it.

Ultra Sun

It has been living with people for so long that portrayals of it can be found on the walls of caves from long, long ago.

Ultra Moon

Herdier Weakness

Good

Herdier's Normal typing leaves it vulnerable to Fighting moves. It shrugs off Ghost-type attacks completely. Only 1 weakness makes it relatively easy to build around defensively.

4xCriticali
None
2xWeaki
½xResisti
None
¼xResisti
None
0xImmunei
STABi
No super-effective STAB
1Weak
0Resist
1Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
IntimidateLowers opponents' Attack one stage upon entering battle.
Sand RushDoubles Speed during a sandstorm. Protects against sandstorm damage.
ScrappyHALets the Pokémon's normal and fighting moves hit ghost Pokémon.

Herdier is the middle stage between Lillipup and Stoutland. It's a three-stage line with one more evolution to go. For breeding, quick to hatch with no compatible partners via one egg group. So far, HP got the biggest boost (+20 from Lillipup). The final form adds another 130 stats on top.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Lillipup
Normal
Herdier
Normal
Stoutland
Normal
HP
45
65+20
85+20
ATK
60
80+20
110+30
DEF
45
65+20
90+25
SP.ATK
25
35+10
45+10
SP.DEF
45
65+20
90+25
SPE
55
60+5
80+20
BST
275D-Tier
370D-Tier+95
500C-Tier+130
ROLE
Balanced
Balanced
Attacker
TYPE
Physical
Physical
Physical
Breeding
Very Easy

Breed with Herdier to get Lillipup eggs easily from the Ground egg group. Notable egg moves include After You, Charm, Endure and 10 more.

Egg Groups
Ground
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Egg Moves
13moves

Best Build

No build content available for this Pokemon in Gen 7.

Try selecting a different game/generation filter, or check back later.

STAB runs through Giga Impact and Last Resort for the basics, but Herdier's real strength is the 12-type coverage spread. Dark and Fighting hit common defensive types, and the movepool keeps going.

Level-Up Moves

Lv 1
Bite
6010025Dark
Lv 1
Leer
10030Normal
Lv 1
Odor Sleuth
40Normal
Lv 1
Tackle
4010035Normal
Lv 5
Odor Sleuth
40Normal
Lv 8
Bite
6010025Dark
Lv 12
Helping Hand+5
20Normal
Lv 15
Take Down
908520Normal
Lv 20
Work Up
30Normal
Lv 24
Crunch
8010015Dark
Lv 29
Roar-6
20Normal
Lv 33
Retaliate
701005Normal
Lv 38
Reversal
10015Fighting
Lv 42
Last Resort
1401005Normal
Lv 47
Giga Impact
150905Normal
Lv 52
Play Rough
909010Fairy

TM Moves

Src
TM40
Aerial Ace
6020Flying
TM45
Attract
10015Normal
TM100
Confide
20Normal
TM32
Double Team
15Normal
TM42
Facade
7010020Normal
TM21
Frustration
10020Normal
TM68
Giga Impact
150905Normal
TM10
Hidden Power
6010015Normal
TM66
Payback
5010010Dark
TM17
Protect+4
10Normal
TM18
Rain Dance
5Water
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM05
Roar-6
20Normal
TM39
Rock Tomb
609515Rock
TM48
Round
6010015Normal
TM30
Shadow Ball
8010015Ghost
TM88
Sleep Talk
10Normal
TM95
Snarl
559515Dark
TM90
Substitute
10Normal
TM11
Sunny Day
5Fire
TM94
Surf
9010015Water
TM87
Swagger
8515Normal
TM73
Thunder Wave
9020Electric
TM24
Thunderbolt
9010015Electric
TM06
Toxic
9010Poison
TM93
Wild Charge
9010015Electric
TM01
Work Up
30Normal

Egg Moves

Src
Egg
After You
15Normal
Egg
Charm
10020Fairy
Egg
Endure+4
10Normal
Egg
Fire Fang
659515Fire
Egg
Howl
40Normal
Egg
Ice Fang
659515Ice
Egg
Lick
3010030Ghost
Egg
Mud-Slap
2010010Ground
Egg
Psychic Fangs
8510010Psychic
Egg
Pursuit
4010020Dark
Egg
Sand Attack
10015Ground
Egg
Thunder Fang
659515Electric
Egg
Yawn
10Normal

Tutor Moves

Src
Tutor
After You
15Normal
Tutor
Covet
6010025Normal
Tutor
Helping Hand+5
20Normal
Tutor
Hyper Voice
9010010Normal
Tutor
Last Resort
1401005Normal
Tutor
Shock Wave
6020Electric
Tutor
Snore
5010015Normal
Tutor
Uproar
9010010Normal

Reminder Moves

Src
Rem
Baby-Doll Eyes+1
10030Fairy

Transfer Moves

Src
Gen 6
Dig
8010010Ground
Gen 6
Rock Smash
4010015Fighting
Gen 6
Secret Power
7010020Normal
Gen 6
Strength
8010015Normal

No wild encounters for Herdier. The 2-stage line runs through Lillipup, which you can catch at solid rates from the locations below. Evolve at level 16 once you've got the levels.

How to Obtain Herdier in Ultra Sun & Ultra Moon

Lillipup is your first catch on the way to Herdier. You'll find walking encounters from Lv. 11-17 across 16 total spots in the chain.

  1. Lillipup
    Step 1Catch Lillipup
    Route 4
    Ultra MoonGrassLv.11-1430%EarlyRoute
    EFFORTLESS
    Route 4
    Ultra SunGrassLv.11-1430%EarlyRoute
    EFFORTLESS
    Route 6 - North
    Ultra MoonGrassLv.14-1730%EarlyRoute
    EFFORTLESS
    Route 6 - North
    Ultra SunGrassLv.14-1730%EarlyRoute
    EFFORTLESS
    Route 6 - South
    Ultra MoonGrassLv.14-1730%EarlyRoute
    EFFORTLESS
    Route 6 - South
    Ultra SunGrassLv.14-1730%EarlyRoute
    EFFORTLESS
    Route 4
    Ultra SunGrassLv.11-1420%EarlyRouteDay
    EASY
    Route 4
    Ultra MoonGrassLv.11-1420%EarlyRouteDay
    EASY
    Paniola Ranch
    Ultra MoonGrassLv.12-1520%EarlyFacility
    EASY
    Paniola Ranch
    Ultra SunGrassLv.12-1520%EarlyFacility
    EASY
    Route 5
    Ultra SunGrassLv.13-1620%EarlyRoute
    EASY
    Route 5
    Ultra MoonGrassLv.13-1620%EarlyRoute
    EASY
    Route 6 - North
    Ultra MoonGrassLv.14-1720%EarlyRouteDay
    EASY
    Route 6 - North
    Ultra SunGrassLv.14-1720%EarlyRouteDay
    EASY
    Route 6 - South
    Ultra MoonGrassLv.14-1720%EarlyRouteDay
    EASY
    Route 6 - South
    Ultra SunGrassLv.14-1720%EarlyRouteDay
    EASY
  2. Herdier
    Step 2Herdier
  • Herdier isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Stoutland to unlock its full potential. At 370 BST, it's a stepping stone rather than a team anchor.

  • Watch for Blaziken (Fighting) when using Herdier. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about.

  • Lillipup evolves into Herdier at level 16. Herdier evolves into Stoutland at level 32. Herdier is a middle-stage evolution in the Lillipup line.

  • Run Intimidate on Herdier. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Herdier also gets Sand Rush and Scrappy, but they don't compare.

  • Herdier fills the balanced role. It's a physical attacker with base 80 Attack. At base 60 Speed, it won't be moving first often.

  • Herdier appears in 7 games, including Black & White, Black 2 & White 2, and X & Y.

Introduced in Black & White, Herdier has appeared in 7 games across 5 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.