Ground and Ghost moves don't affect Fearow at all — that's the advantage of Normal/Flying typing. It clears the crowded base-100 Speed benchmark. Known as the Beak Pokemon. Flexible enough to run physical or special sets.
The stat budget goes to damage. Speed and Attack carry the offense, Sp. Atk doesn't even come close. A Beak Pokemon on a medium-fast 1M XP curve, worth 2 Speed EVs per KO.
A POKéMON that dates back many years. If it senses danger, it flies high and away, instantly.
Fearow Weakness
GoodType-wise, Fearow takes extra damage from Electric, Ice, and Rock. Ground and Ghost moves do nothing thanks to a full immunity. At base 100 Speed, Fearow outspeeds most threats and doesn't need to tank what it can outrun.
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
Spearow's chain ends at Fearow (at level 20). Despite 442 base stats, this Normal/Flying type doesn't breed. Defense grew the most through evolution (+35 over Spearow), and Fearow peaks at 442 total stats.
How to Evolve
the remaining moves keeps opponents guessing about Fearow's real targets. An item provides extra utility while flexible EVs EVs and a nature nature handle the stat profile. An ability ties it together.
Best Build
Best Fearow Moveset
- Drill Peck
- Mirror Move
- Hyper Beam
- Agility
Recommended Teammates
TMs carry this one. Fearow learns Hyper Beam and Sky Attack naturally for STAB, but the offensive range comes almost entirely from technical machines. And beyond give it real matchup play.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
A handful of locations for Fearow with decent spawn rates across mid-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.
Where To Catch Fearow in Yellow
To get Fearow, start by catching Spearow through walking encounters at Lv. 2-45. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch SpearowEFFORTLESSRoute 3GrassLv.8-12CommonEarlyRouteEFFORTLESSRoute 4GrassLv.8-12CommonEarlyRouteEASYRoute 22GrassLv.2-6UncommonEarlyRouteEFFORTLESSRoute 16GrassLv.22-23CommonMidRouteEFFORTLESSRoute 18GrassLv.22-23CommonMidRouteEASYRoute 9GrassLv.17UncommonMidRoute
Step 2Fearow ✓EASYRoute 17GrassLv.27-29UncommonMidRouteCHALLENGINGRoute 9GrassLv.19RareMidRouteCHALLENGINGRoute 16GrassLv.24RareMidRouteCHALLENGINGRoute 18GrassLv.24RareMidRouteEASYRoute 23GrassLv.40-45UncommonLateRouteor evolve from Spearow (Step 1)
We rate Fearow C-Tier — a situational pick that fills a niche. At 442 BST, it fits the pivot role. Base 100 Speed stands out.
Spearow evolves into Fearow at level 20. Fearow is the fully evolved form. It sits at 442 BST in its evolved form.
Base 100 Speed lets it outrun most of the field. On offense, Fearow is leaning toward the physical side (base 90 Attack). Best used as a pivot.
Fearow appears in 18 games, including Yellow, Red & Blue, and Gold & Silver.
One of the original 151, Fearow has appeared in 18 games — most mainline games. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A