Winds & Waves has not been released yet. Some info may be incomplete or subject to change.
Special
Balanced
270Low
85Moderate
DTier

Wingull doesn't have much going for it on its own — the stats just aren't there. The payoff is Pelipper, and getting there is worth the grind. Ground moves can't touch it, and only 2 types hit it super-effectively. Known as the Seagull Pokemon.

Nothing fancy in Wingull's spread. It leans special with Speed out front. And you'll get 1 Speed EV per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
270Below
HP40
D
Attack30
F
Defense30
F
Sp. Atk55
D
Sp. Def30
F
Speed85
C
Total270
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Wingull yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch190EasyMedium Fast1M XP0.6m / 2'00"9.5kg / 20.9 lbs54Base XP

No Pokedex entries available for this game yet.

Wingull Weakness

Excellent

Type-wise, Wingull takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. The Water/Flying typing picks up 5 resistances to work with.

4xCriticali
2xWeaki
¼xResisti
None
0xImmunei
2Weak
5Resist
1Immune
Scorei+2
Stealth Rock25% on switch
4x Electric — Thunderbolt, Volt Switch, Thunder
Abilities
Keen EyePrevents accuracy from being lowered.
HydrationCures any major status ailment after each turn during rain.
Rain DishHAHeals for 1/16 max HP after each turn during rain.

Wingull is the base form in a two-stage line leading to Pelipper. Check the evolution method below. No compatible partners for breeding via two egg groups. Eggs are average hatch time. Evolving adds up to 170 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wingull
WaterFlying
Pelipper
WaterFlying
HP
40
60+20
ATK
30
50+20
DEF
30
100+70
SP.ATK
55
95+40
SP.DEF
30
70+40
SPE
85
65-20
BST
270C-Tier
440B-Tier+170
ROLE
Balanced
Balanced
TYPE
Special
Special
Breeding
Very Easy

Breed Wingull easily from the Flying and Water1 egg groups.

Egg Groups
FlyingWater1
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Best Build

Winds & Waves has not been released yet. Build info will be available after launch.

Check back after the game launches for competitive build content.

Move info for Winds & Waves is not yet available

Location info for Winds & Waves is not yet available.

Location details will be added when the game launches.

  • At 270 BST, Wingull is firmly in pre-evolution territory. Evolve it into Pelipper before bringing it to any serious fight.

  • Wingull's biggest threats include Manectric (Electric) and Tyranitar (Rock), all carrying super-effective STAB moves. Manectric is the most dangerous since Electric moves deal 4x damage. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Wingull evolves into Pelipper at level 25. Wingull is the base form of this evolutionary line.

  • Keen Eye is the go-to ability for Wingull. It prevents accuracy from being lowered. Its hidden ability Rain Dish can work in specific setups. Hydration is the other option — pick based on what your team needs.

  • Wingull is a special attacker with base 55 Sp. Atk. Fragile — can't afford to take many hits, too. But the speed tells the real story — base 85 Speed is workable — faster than some, slower than many.

  • Wingull appears in 16 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Debuting in Ruby & Sapphire, Wingull appears in 16 games across 8 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.