Special
Balanced
270Low
85Moderate
CTier

Wingull doesn't have much going for it on its own — the stats just aren't there. The payoff is Pelipper, and getting there is worth the grind. Ground moves can't touch it, and only 2 types hit it super-effectively. Known as the Seagull Pokemon.

Nothing fancy in Wingull's spread. It leans special with Speed out front. And you'll get 1 Speed EV per KO for it. Follows a medium-fast 1M XP curve.

Base Stats
270Below
HP40
D
Attack30
F
Defense30
F
Sp. Atk55
D
Sp. Def30
F
Speed85
C
Total270
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Wingull yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch190EasyMedium Fast1M XP0.6m / 2'00"9.5kg / 20.9 lbs54Base XP
Pokedex Entries

It soars high in the sky, riding on updrafts like a glider. It carries food tucked in its bill.

Scarlet

It rides upon ocean winds as if it were a glider. In the winter, it hides food around its nest.

Violet

Wingull Weakness

Excellent

Type-wise, Wingull takes extra damage from Electric and Rock. Watch out for Electric attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. The Water/Flying typing picks up 5 resistances to work with.

4xCriticali
2xWeaki
¼xResisti
None
0xImmunei
2Weak
5Resist
1Immune
Scorei+2
Stealth Rock25% on switch
4x Electric — Thunderbolt, Volt Switch, Thunder
Abilities
Keen EyePrevents accuracy from being lowered.
HydrationCures any major status ailment after each turn during rain.
Rain DishHAHeals for 1/16 max HP after each turn during rain.

Wingull is the base form in a two-stage line leading to Pelipper. Check the evolution method below. Plenty of partners for breeding via two egg groups. Eggs are average hatch time. Evolving adds up to 170 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Wingull
WaterFlying
Pelipper
WaterFlying
HP
40
60+20
ATK
30
50+20
DEF
30
100+70
SP.ATK
55
95+40
SP.DEF
30
70+40
SPE
85
65-20
BST
270C-Tier
440B-Tier+170
ROLE
Balanced
Balanced
TYPE
Special
Special
Breeding
Very Easy

Breed Wingull easily with 73 breeding partners from the Flying and Water1 egg groups.

Egg Groups
FlyingWater1
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
togekissazumarilltogetichawluchablastoisegolduckferaligatrkingdraswampertaltariaslowbroslowking

double STAB keeps opponents guessing about Wingull's real targets. Life Orb provides extra damage on every hit for a health trade while a spread EV build EVs and Timid nature handle the stat profile. Hydration ties it together.

Best Build

Special Sweeper
Ability
Hydration
Item
Life OrbPOWER
Nature
Timid+SPE
EVs

Best Wingull Moveset

  • HurricaneSTAB
  • SurfSTAB
  • Tera Blast
  • ProtectFAST +4
All 15 games

Most of Wingull's flexibility comes from TMs. Same-type output runs through Brave Bird and Hurricane, but Normal and Ice and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Growl
10040Normal
Lv 1
Water Gun
4010025Water
Lv 5
Quick Attack+1
4010030Normal
Lv 10
Supersonic
5520Normal
Lv 15
Wing Attack
6010035Flying
Lv 20
Water Pulse
6010020Water
Lv 26
Agility
30Psychic
Lv 30
Air Slash
759515Flying
Lv 35
Mist
30Ice
Lv 40
Roost
5Flying
Lv 45
Hurricane
1107010Flying

TM Moves

Src
TM14
Acrobatics
5510015Flying
TM27
Aerial Ace
6020Flying
TM04
Agility
30Psychic
TM40
Air Cutter
609525Flying
TM65
Air Slash
759515Flying
TM143
Blizzard
110705Ice
TM164
Brave Bird
12010015Flying
TM22
Chilling Water
5010020Water
TM197
Dual Wingbeat
409010Flying
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM216
Feather Dance
10015Flying
TM97
Fly
909515Flying
TM130
Helping Hand+5
20Normal
TM160
Hurricane
1107010Flying
TM142
Hydro Pump
110805Water
TM135
Ice Beam
9010010Ice
TM34
Icy Wind
559515Ice
TM181
Knock Off
6510020Dark
TM110
Liquidation
8510010Water
TM209
Muddy Water
908510Water
TM07
Protect+4
10Normal
TM50
Rain Dance
5Water
TM85
Rest
5Psychic
TM70
Sleep Talk
10Normal
TM52
Snowscape
10Ice
TM103
Substitute
10Normal
TM123
Surf
9010015Water
TM32
Swift
6020Normal
TM113
Tailwind
15Flying
TM01
Take Down
908520Normal
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM60
U-turn
7010020Bug
TM11
Water Pulse
6010020Water
TM77
Waterfall
8010015Water
TM208
Whirlpool
358515Water

Egg Moves

Wingull doesn't have any Egg moves

Tutor Moves

Wingull can't learn any Tutor moves
All 15 games

Wingull is available from early-game routes onward at high spawn rates. 16 encounter spots give you plenty of options. Grab one early and it'll be ready to evolve or train by mid-game.

Best Locations

Wingull's encounter pool splits between Scarlet and Violet. You've got 16 walking spots at Lv. 2-29 total, but your version determines which ones actually show up.

South Paldean Sea - Ocean
ScarletOverworldLv.2-2948%EarlyWater
EFFORTLESS
South Paldean Sea - Ocean
VioletOverworldLv.2-2948%EarlyWater
EFFORTLESS
South Province (Area One) - Ocean
VioletOverworldLv.2-2948%EarlyRoute
EFFORTLESS
South Province (Area One) - Ocean
ScarletOverworldLv.2-2948%EarlyRoute
EFFORTLESS
West Paldean Sea - Ocean
VioletOverworldLv.2-2948%EarlyWater
EFFORTLESS
West Paldean Sea - Ocean
ScarletOverworldLv.2-2948%EarlyWater
EFFORTLESS
West Province (Area One) - Ocean
ScarletOverworldLv.2-2948%EarlyRoute
EFFORTLESS
West Province (Area One) - Ocean
VioletOverworldLv.2-2948%EarlyRoute
EFFORTLESS
West Province (Area Two) - Ocean
ScarletOverworldLv.2-2948%EarlyRoute
EFFORTLESS
West Province (Area Two) - Ocean
VioletOverworldLv.2-2948%EarlyRoute
EFFORTLESS
South Province (Area One) - Beach
ScarletOverworldLv.2-2936%EarlyRoute
EFFORTLESS
South Province (Area One) - Beach
VioletOverworldLv.2-2936%EarlyRoute
EFFORTLESS
West Province (Area One) - Beach
ScarletOverworldLv.2-2936%EarlyRoute
EFFORTLESS
West Province (Area One) - Beach
VioletOverworldLv.2-2936%EarlyRoute
EFFORTLESS
West Province (Area Two) - Beach
ScarletOverworldLv.2-2936%EarlyRoute
EFFORTLESS
West Province (Area Two) - Beach
VioletOverworldLv.2-2936%EarlyRoute
EFFORTLESS
  • At 270 BST, Wingull is firmly in pre-evolution territory. Evolve it into Pelipper before bringing it to any serious fight.

  • Wingull's biggest threats include Manectric (Electric) and Tyranitar (Rock), all carrying super-effective STAB moves. Manectric is the most dangerous since Electric moves deal 4x damage. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Wingull evolves into Pelipper at level 25. Wingull is the base form of this evolutionary line.

  • Keen Eye is the go-to ability for Wingull. It prevents accuracy from being lowered. Its hidden ability Rain Dish can work in specific setups. Hydration is the other option — pick based on what your team needs.

  • Wingull is a special attacker with base 55 Sp. Atk. Fragile — can't afford to take many hits, too. But the speed tells the real story — base 85 Speed is workable — faster than some, slower than many.

  • Wingull appears in 15 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.

Debuting in Ruby & Sapphire, Wingull appears in 15 games across 7 generations. A reliable presence in most mainline games, typically found through catching or hatching as a base form.