Shaymin's stats barely vary. 6 sit in respectable range with no real gaps. It's a blank slate for EV investment. Worth 3 HP EVs, 1.06M XP medium-slow curve to max.
Upon taking in the scent of a particular rare flower, Shaymin is enveloped in light, and its tiny body transforms. I took a whiff of the flower myself, but alas, my body remained unchanged.
Shaymin is weak to Fire, Ice, Poison, Flying, and Bug. It resists 4 types, giving it decent defensive coverage. Shaymin's overall bulk (100/100/100) lets it take a hit or two from most weaknesses before going down.
| Damage | Types |
|---|---|
| 2x (Weak) | Fire, Ice, Poison, Flying, Bug |
| 0.5x (Resist) | Water, Electric, Grass, Ground |
Incineroar can KO Shaymin with Flare Blitz (87-102%).
Incineroar FireDark | S | |
Recommended Build AbilityIntimidate ItemSafetygoggles NatureJolly Moves
Damage vs Shaymin View Incineroar builds →Knock Off23-28% Flare Blitz 2x87-102%KO | ||
Mudsdale Ground | A | |
Recommended Build AbilityStamina ItemLeftovers NatureImpish Moves
Damage vs Shaymin View Mudsdale builds →Earthquake19-23% | ||
A | ||
Recommended Build AbilityMarvelscale ItemLeftovers NatureBold Moves
Damage vs Shaymin View Milotic builds →Scald13-15% Flip Turn6-7% | ||
Vullaby Dark | A | |
Recommended Build AbilityWeakarmor ItemEviolite NatureJolly Moves
Damage vs Shaymin View Vullaby builds →Knock Off18-21% Heat Wave 2x20-23% | ||
B | ||
Recommended Build AbilityWatercompaction ItemRocky Helmet NatureBold Moves
Damage vs Shaymin View Palossand builds →Shadow Ball25-30% Scorching Sands11-13% | ||
Shaymin is a mythical Grass type with 600 total stats. No evolution, no breeding. You get one through events or special distribution. View every chain in the Evolution Chart.
How to Evolve
Breeding
Prediction matters here. Choice Scarf means Shaymin can't change moves after clicking, but the payoff is speed patching through item lock. Max Sp. Atk and Speed EVs with Natural Cure back that up. The remaining moves prevents free switches.
Best Build
Shaymin best EVs are Sp. Atk and Speed
Special Revenge Killer Moveset
- Seed Flare
- Earth Power
- Air Slash
- Dazzling Gleam
Recommended Teammates
Special Sweeper Moveset
- Seed Flare
- Earth Power
- Dazzling Gleam
- Air Slash
Recommended Teammates
Utility Moveset
- Dazzling Gleam
- Leech Seed
- Energy Ball
- Psychic
Recommended Teammates
Special Tank Moveset
- Giga Drain
- Seed Flare
- Leech Seed
- Earth Power
Recommended Teammates
Legends: Arceus uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
Special Sweeper Moveset
- Earth Power
- Air Slash
- Seed Flare
- Synthesis
Recommended Teammates
Special Sweeper Moveset
- Seed Flare
- Earth Power
- Air Slash
- Rest
Recommended Teammates
Moves
TMs define Shaymin's movepool. The natural moves cover basics with Leaf Storm and Seed Flare, but the real versatility comes from technical machines giving it Fairy and Flying coverage and more. That's where the options open up.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Shaymin's movepool balances level-up moves with TM options. Consistent STAB comes from Seed Flare and Energy Ball, and Normal and Flying coverage and more keeps opponents from switching in for free. No major gaps here.
Shaymin develops a solid moveset just through leveling. Energy Ball and Seed Flare show up naturally, and the progression handles both STAB and utility without leaning on TMs for the core attacks.
TMs define Shaymin's movepool. The natural moves cover basics with Seed Flare and Solar Beam, but the real versatility comes from technical machines giving it Normal and Fairy coverage and more. That's where the options open up.
No wild encounters for Shaymin in Scarlet & Violet. It's available in Diamond, Platinum, or Legends: Arceus and can be transferred over. The details below show where to find it.
Shaymin is not available as a wild encounter in this game.
Also found in:
Shaymin is a fixed encounter, not a random spawn. Walk up to it, interact, and the battle starts immediately. Head to Floaro Gardens when your team is ready for the fight.
Best Locations to Catch Shaymin in Legends: Arceus
Shaymin doesn't appear in Brilliant Diamond & Shining Pearl. Transfer it from Diamond, Platinum, or Legends: Arceus to add it to your collection. Check the source games below for encounter details.
Shaymin is not available as a wild encounter in this game.
Special encounter in:
Then trade to Brilliant Diamond & Shining Pearl.
Also found in:
Shaymin can't be caught in Ultra Sun & Ultra Moon. Bring it over from Diamond, Platinum, or Legends: Arceus instead. The encounter info below covers the source games.
Shaymin is not available as a wild encounter in this game.
Also found in:
Shaymin is a Mythical Pokemon rated B-Tier. At 600 BST, it hits hard. It excels as a sweeper. Base 100 HP is where it shines.
Shaymin's biggest threats include Charizard (Fire), Cloyster (Ice), and Crobat (Poison), all carrying super-effective STAB moves. Flying and Bug-type attackers are also a problem. With 5 weakness types, most competitive teams carry at least one counter. Shaymin has enough bulk to absorb a hit, but don't push the matchup. Pivot to a teammate that resists.
Run Natural Cure on Shaymin. It's the ability that defines how you build around it and the main reason it holds a competitive niche. With base 100 Speed, Natural Cure gives Shaymin an edge before opponents can react.
Shaymin fills the sweeper role. It's leaning toward the physical side (base 100 Attack). Base 100 Speed lets it outrun most of the field. And it's tanky enough to absorb a few hits.
Best way to handle Shaymin: Priority moves (Mach Punch, Aqua Jet, Ice Shard) bypass its speed. Bulky walls that resist its STAB also shut it down.
As a Mythical Pokemon, Shaymin has limited availability — 12 games since its debut in Diamond & Pearl. Typically obtained through special events or in-game quests rather than standard encounters.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DPDebut

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
